Skyrim – HundoDex

Skyrim Standing Stones – All 13 Locations & Effects

Where to find all 13 Standing Stones in Skyrim and what each one does, plus the six All-Maker Stones of Solstheim.

  • The Warrior Stone: Block, Heavy Armor, One-handed, Smithing and Two-handed improve 20% faster. One of the three Guardian Stones beside the road from Helgen, south-west of Riverwood.
  • The Mage Stone: The six magic skills improve 20% faster. One of the three Guardian Stones beside the road from Helgen, south-west of Riverwood.
  • The Thief Stone: The six stealth skills and Archery improve 20% faster. One of the three Guardian Stones beside the road from Helgen, south-west of Riverwood.
  • The Apprentice Stone: Magicka regenerates twice as fast, but magic hurts you twice as much. On an island in the marshes of Hjaalmarch, north of Fort Snowhawk.
  • The Atronach Stone: Fifty extra magicka and half of all incoming spells are absorbed, but magicka regenerates at half speed. On a rocky rise among the hot springs of Eastmarch, south of Windhelm.
  • The Lady Stone: Health and stamina regenerate 25% faster. On an island in Lake Ilinalta, west of Riverwood.
  • The Lord Stone: Fifty points of extra armour and 25% resistance to magic. High on a mountain east of Morthal, north-east of the Shrine of Mehrunes Dagon.
  • The Lover Stone: Every skill improves 15% faster. On a hill east of Markarth, north of Kolskeggr Mine.
  • The Ritual Stone: Once a day, raise every corpse around you to fight at your side for 200 seconds. On a hilltop east of Whiterun, above Graywinter Watch.
  • The Serpent Stone: Once a day, a ranged poison that paralyses its target for 5 seconds and does 25 points of damage. On an island of ice in the sea east of the College of Winterhold.
  • The Shadow Stone: Once a day, turn invisible for 60 seconds. South of Riften, on a rise just past Nightingale Hall.
  • The Steed Stone: Carry 100 more, and the armour you wear weighs nothing and no longer slows you. In the mountains north-west of Solitude, east of Fort Hraggstad.
  • The Tower Stone: Once a day, open any lock of Expert level or below. On a snowy height above the coast between Dawnstar and Winterhold.
  • Beast Stone (Dragonborn): Conjure Werebear: call a werebear to fight for you for 60 seconds. The power is spent when used: touch the stone again to take it back. West of Thirsk Mead Hall, on the eastern side of Solstheim.
  • Earth Stone (Dragonborn): Bones of the Earth: shrug off 80% of physical damage for 30 seconds. The power is spent when used: touch the stone again to take it back. On the shore south-west of Raven Rock, in sight of the docks.
  • Sun Stone (Dragonborn): Sun Flare: a burst of fire that burns everything around you. The power is spent when used: touch the stone again to take it back. In the ash north-north-west of Tel Mithryn.
  • Water Stone (Dragonborn): Waters of Life: heal everyone close to you. The power is spent when used: touch the stone again to take it back. Near the north-west coast of Solstheim, north-north-west of Damphall Mine.
  • Wind Stone (Dragonborn): North Wind: a freezing gale that does frost damage to everything in front of you. The power is spent when used: touch the stone again to take it back. West-north-west of Skaal Village.
  • Tree Stone (Dragonborn): Root of Power: spells cost 75% less magicka for 60 seconds. The power is spent when used: touch the stone again to take it back. Beside the Temple of Miraak. It cannot be cleansed by a shout and only clears when Miraak is defeated.