Skyrim – HundoDex

Skyrim Creatures Checklist

Every creature of Skyrim and Solstheim, variant by variant, with its level, health and what it leaves behind.

Animals

  • Ash Hopper (Dragonborn) – Animals: A large hopping insect that lives in the ash wastes of southern Solstheim.
  • Bristleback (Dragonborn) – Animals: A tusked wild boar that roams Solstheim's plains and coasts and serves as a mount for rieklings.
  • Bilgemuck (Dragonborn) – Animals: A unique bristleback tied to the quest The Chief of Thirsk Hall.
  • Chicken – Animals: A farm bird that wanders around unwalled villages such as Riverwood.
  • Cow – Animals: Livestock kept on farms and in settlements across Skyrim.
  • Painted Cow – Animals: A decorated cow sometimes led by a farmer to a giant camp as an offering.
  • Soul Cairn Cow (Dawnguard) – Animals: A spectral cow that drifts around the Soul Cairn.
  • Deer – Animals: A timid grazer common in the plains of Whiterun Hold and the forests of the Rift.
  • Elk – Animals: A larger deer found across Skyrim; males carry big antlers and females small ones.
  • Vale Deer (Dawnguard) – Animals: A pale deer that lives only in Darkfall Passage and the Forgotten Vale.
  • White Stag – Animals: A unique stag that you hunt during the quest Ill Met By Moonlight.
  • Goat – Animals: A wild goat that climbs mountain slopes in the Reach, Falkreath and Haafingar.
  • Horker – Animals: A blubbery walrus-like beast that suns itself along the northern Sea of Ghosts coast.
  • Lord Tusk (Dragonborn) – Animals: A unique horker on Solstheim.
  • Piebald – Animals: A patterned horse you can buy at the Markarth stables.
  • Dapple Grey – Animals: A spotted gray horse sold at the Riften stables and by a Windstad Manor steward.
  • Palomino – Animals: A golden horse sold at the Solitude stables and by a Lakeview Manor steward.
  • Black – Animals: A dark horse sold at the Whiterun stables and by a Heljarchen Hall steward.
  • Bay – Animals: A brown horse you can buy at the Windhelm stables.
  • Shadowmere – Animals: A sturdy black steed with red eyes that the Dark Brotherhood gives you.
  • Frost – Animals: A tough horse you can claim during the Riften quest Promises to Keep.
  • Arvak (Dawnguard) – Animals: A skeletal fire horse from the Soul Cairn that you can summon as a mount.
  • Headless Horseman's Horse – Animals: The ghostly mount of the Headless Horseman, seen roaming at night; it cannot be claimed.
  • Wild Horse (Anniversary Edition) – Animals: One of several wild horses across Skyrim that you can tame as a mount.
  • Unicorn (Anniversary Edition) – Animals: A rare tamable wild horse that settles at the College of Winterhold once tamed.
  • Reindeer (Anniversary Edition) – Animals: A rideable reindeer from the Saturalia holiday content; it cannot wear a saddle.
  • Daedric Horse (Anniversary Edition) – Animals: A summonable daedric steed from The Cause content.
  • Mammoth – Animals: A huge woolly beast herded by giants on the tundra and plains.
  • Mudcrab – Animals: A small crab that hides among rocks at the water's edge.
  • Large Mudcrab – Animals: A bigger mudcrab found along rivers and shores.
  • Giant Mudcrab – Animals: The largest common mudcrab, found along rivers and shores.
  • Nix-Hound (Anniversary Edition) – Animals: A hostile nix-hound in the Solstheim wilds; a tame one can be bought as a pet near Tel Mithryn.
  • Old Salty – Animals: A unique giant mudcrab at Northshore Landing that carries an odd stash of loot.
  • Skeever – Animals: A giant rat that infests caves, sewers and dungeons.
  • Venomfang Skeever – Animals: A tougher, poisonous skeever.
  • Slaughterfish – Animals: A toothy fish that attacks swimmers in lakes, rivers and flooded caves.
  • Wolf – Animals: A pack hunter that prowls the wilds of Skyrim and Solstheim.
  • Ice Wolf – Animals: A white-furred wolf of the snowy north that resists frost.
  • Pit Wolf – Animals: A wolf kept for fighting rather than found roaming the wild.
  • Bear – Animals: A brown bear that roams the wilds or dens in caves across Skyrim and Solstheim, and can pass on Bone Break Fever.
  • Cave Bear – Animals: A tougher dark-furred bear met throughout Skyrim and Solstheim.
  • Snow Bear – Animals: The strongest bear, found in snowy high country and partly resistant to frost.
  • Bear (Pride of Hirstaang) (Anniversary Edition) – Animals: A bear called up by the Pride of Hirstaang summoning spell from the Arcane Accessories content.
  • Sabre Cat – Animals: A large fanged cat that hunts across Skyrim's wilderness and avoids water.
  • Vale Sabre Cat (Dawnguard) – Animals: A sabre cat with glowing pale markings, found only in Darkfall Passage and the Forgotten Vale.
  • Snowy Sabre Cat – Animals: A frost-resistant white sabre cat of the snowy highlands such as The Pale and Winterhold.
  • Dog – Animals: A common dog that can be hostile when owned by enemies, as at Forsworn camps, or recruited as a follower.
  • Stray Dog – Animals: An ownerless dog met in the wild that fights back if provoked.
  • Spectral Warhound – Animals: A ghostly war dog listed among the dog variations.
  • Husky (Dawnguard) – Animals: A sled-type dog that usually travels with NPCs; armored huskies can become followers.
  • Barbas – Animals: A unique talking dog listed among Skyrim's named dogs.
  • Meeko – Animals: A unique dog that can follow you and be adopted as a pet with Hearthfire.
  • Stump – Animals: A unique named dog.
  • Tiber – Animals: A unique named dog.
  • Torom – Animals: A unique named dog.
  • Vigilance – Animals: A unique named dog.
  • Ysgramor – Animals: A unique named dog that shares its name with the legendary Nord hero.
  • Death Hound (Dawnguard) – Animals: A red-eyed undead hound that runs with vampires in their lairs and at Castle Volkihar.
  • CuSith (Dawnguard) – Animals: A named death hound that becomes a follower if you join the Volkihar vampires, or attacks if you side with the Dawnguard.
  • Garmr (Dawnguard) – Animals: A second named death hound offered as a follower to Volkihar allies and fought by Dawnguard supporters.
  • Fox – Animals: A shy red fox of the wilderness that often chases rabbits and runs when approached.
  • Snow Fox – Animals: A white-coated fox variant of colder regions.
  • Rabbit – Animals: A small harmless rabbit common in the wilderness.
  • Cotton (Hearthfire) – Animals: A named pet rabbit.
  • Thistle (Anniversary Edition) – Animals: A named rabbit from the Pets of Skyrim content.
  • Red-eyed Rabbit (Anniversary Edition) – Animals: One of three colored-eyed rabbits in the Autumn's Bells area of Runoff Caverns (Forgotten Seasons).
  • Green-eyed Rabbit (Anniversary Edition) – Animals: A rabbit found in the Autumn's Bells part of Runoff Caverns from Forgotten Seasons.
  • White-eyed Rabbit (Anniversary Edition) – Animals: A rabbit living in Runoff Caverns' Autumn's Bells section, added by Forgotten Seasons.

Daedra

  • Ash Guardian (Dragonborn) – Daedra: A summoned guardian made of ash, met in the Ashlands and around Tel Mithryn and Highpoint Tower.
  • Flame Atronach – Daedra: A fiery daedra summoned by conjurers that hurls firebolts and bursts into flame when it dies.
  • Potent Flame Atronach – Daedra: A stronger flame atronach produced when the summoner has the Elemental Potency perk.
  • Flame Thrall – Daedra: A permanent master-level flame atronach summon with extra healing; the higher version comes from Elemental Potency.
  • Pelagius' Flame Thrall – Daedra: A very durable flame atronach used only inside Pelagius' mind during The Mind of Madness.
  • Frost Atronach – Daedra: A hulking ice daedra summoned by the player or enemy mages and sometimes met as a hostile guardian.
  • Potent Frost Atronach – Daedra: An empowered frost atronach summoned with Elemental Potency, also found as a hostile foe.
  • Frost Thrall – Daedra: A permanent master-level frost atronach summon with boosted healing.
  • Pelagius' Frost Thrall – Daedra: A melee-only frost atronach that appears solely during The Mind of Madness.
  • Ancient Frost Atronach (Dawnguard) – Daedra: A leveled, hard-hitting frost atronach tied to the Arch-Curate Vyrthur encounter in Dawnguard.
  • Storm Atronach – Daedra: A whirling rock-and-lightning daedra summoned by experts or met as a hostile enemy.
  • Potent Storm Atronach – Daedra: A stronger storm atronach summoned with Elemental Potency, also found hostile in the world.
  • Storm Thrall – Daedra: A permanent master-level storm atronach summon with extra healing.
  • Potent Storm Thrall – Daedra: The Elemental Potency version of the storm thrall summon.
  • Pelagius's Storm Thrall – Daedra: A tough storm atronach used only in The Mind of Madness quest.
  • Seeker (Dragonborn) – Daedra: A floating tentacled servant of Hermaeus Mora met mostly in Apocrypha that drains magicka and stamina.
  • Seeker Aspirant (Dragonborn) – Daedra: A mid-rank seeker of Apocrypha, some of which Miraak commands during the main Dragonborn quests.
  • High Seeker (Dragonborn) – Daedra: The top seeker rank, found in Apocrypha's deeper reaches.
  • Lurker (Dragonborn) – Daedra: A huge amphibious brute serving Hermaeus Mora that resists magic, frost and poison.
  • Lurker Guardian (Dragonborn) – Daedra: A stronger lurker that hits harder than the base form.
  • Lurker Sentinel (Dragonborn) – Daedra: A high-level lurker carrying a grand soul.
  • Lurker Vindicator (Dragonborn) – Daedra: The most dangerous lurker rank, dealing heavy extra melee damage.

Dwarven Automatons

  • Dwarven Spider – Dwarven Automatons: The weakest spider-shaped automaton, scuttling out of pipes in Dwemer ruins.
  • Dwarven Spider Worker – Dwarven Automatons: A mid-tier spider automaton that shocks attackers and bursts when destroyed.
  • Dwarven Spider Guardian – Dwarven Automatons: The strongest common spider automaton, armed with a shock attack and a death blast.
  • Aicantar's Spider – Dwarven Automatons: A unique spider automaton tied to the wizard Aicantar.
  • Warped Dwarven Spider (Dawnguard) – Dwarven Automatons: A weaker, damaged spider automaton.
  • Steadfast Dwarven Spider (Dragonborn) – Dwarven Automatons: A friendly spider automaton you can recruit as a follower in Kagrumez.
  • Dwarven Sphere – Dwarven Automatons: A rolling automaton that unfolds into a sword-and-crossbow fighter in Dwemer ruins.
  • Dwarven Sphere Guardian – Dwarven Automatons: A tougher sphere automaton.
  • Dwarven Sphere Master – Dwarven Automatons: The strongest common sphere automaton.
  • Warped Dwarven Sphere (Dawnguard) – Dwarven Automatons: A weaker, damaged sphere automaton.
  • Steadfast Dwarven Sphere (Dragonborn) – Dwarven Automatons: A friendly sphere automaton you can recruit as a follower in Kagrumez.
  • Dwarven Centurion – Dwarven Automatons: A giant steam-driven automaton that wakes from a charging gantry deep in Dwemer ruins.
  • Dwarven Centurion Guardian – Dwarven Automatons: A stronger centurion that breathes scalding steam.
  • Dwarven Centurion Master – Dwarven Automatons: The strongest common centurion.
  • Frosted Dwarven Centurion (Anniversary Edition) – Dwarven Automatons: An ice-themed centurion from Creation Club content.
  • The Forgemaster (Dawnguard) – Dwarven Automatons: A unique centurion that guards the Aetherium Forge in the quest Lost to the Ages.
  • The Messenger (Anniversary Edition) – Dwarven Automatons: A unique centurion from Creation Club content.
  • Dwarven Ballista (Dragonborn) – Dwarven Automatons: A ranged automaton with a bolt launcher, mostly found in Solstheim's Dwemer ruins.
  • Dwarven Ballista Guardian (Dragonborn) – Dwarven Automatons: A tougher ballista automaton.
  • Dwarven Ballista Master (Dragonborn) – Dwarven Automatons: The strongest ballista automaton.
  • Dwarven Horse (Anniversary Edition) – Dwarven Automatons: A mechanical Dwemer mount from the Forgotten Seasons content; it cannot wear a saddle.

Monsters

  • Troll – Monsters: A regenerating brute that lurks in caves and hills across Skyrim and is weak to fire.
  • Frost Troll – Monsters: A tougher white-furred troll found on snowy mountain slopes.
  • Armored Troll (Dawnguard) – Monsters: A troll fitted with iron armor that serves as a guard beast for the Dawnguard and Volkihar.
  • Armored Frost Troll (Dawnguard) – Monsters: An armored version of the frost troll used as a war beast in the Dawnguard storyline.
  • Spriggan – Monsters: A tree spirit that guards forests and groves and can summon animals to its aid.
  • Spriggan Matron – Monsters: A stronger spriggan met in wilder woodland at mid levels.
  • Burnt Spriggan (Dragonborn) – Monsters: A charred spriggan of Solstheim that uses fire and lurks near the island's ashlands.
  • Spriggan Earth Mother (Dawnguard) – Monsters: The most powerful common spriggan, encountered at high levels.
  • Blooming Spriggan (Anniversary Edition) – Monsters: A flowering spriggan variant added by Creation Club content.
  • Blooming Spriggan Matron (Anniversary Edition) – Monsters: A Creation Club spriggan matron that carries a key to a hidden spring.
  • Corrupted Spriggan (Anniversary Edition) – Monsters: A tainted, leveled spriggan from Creation Club content.
  • Enraged Spriggan (Anniversary Edition) – Monsters: An aggressive Creation Club spriggan that leaves nothing behind.
  • Frostbite Spider – Monsters: A small venomous spider common in caves, ruins and webbed tunnels.
  • Giant Frostbite Spider – Monsters: An oversized frostbite spider that often guards the heart of a web-filled lair.
  • Wounded Frostbite Spider – Monsters: An injured spider whose strength scales with the player's level.
  • Hagraven – Monsters: A bird-like witch who leads Forsworn camps and dwells in remote nests.
  • Betty Netch (Dragonborn) – Monsters: A female netch that floats over Solstheim and stings anyone who gets close.
  • Bull Netch (Dragonborn) – Monsters: A male netch that drifts across Solstheim and only fights when provoked.
  • Netch Calf (Dragonborn) – Monsters: A young netch usually seen trailing adult netches on Solstheim.
  • Riekling (Dragonborn) – Monsters: A small blue goblin-like creature of Solstheim's northern ice.
  • Riekling Scout (Dragonborn) – Monsters: A riekling that patrols outside the tribe's camps on Solstheim.
  • Riekling Hunter (Dragonborn) – Monsters: A seasoned riekling that hunts with spears in Solstheim's north.
  • Riekling Warrior (Dragonborn) – Monsters: The toughest riekling fighting on foot.
  • Mounted Riekling (Dragonborn) – Monsters: A riekling riding a bristleback boar into battle.
  • Riekling Rider (Dragonborn) – Monsters: A boar-mounted riekling met at mid levels.
  • Riekling Courser (Dragonborn) – Monsters: A stronger boar-mounted riekling.
  • Riekling Charger (Dragonborn) – Monsters: The strongest boar-mounted riekling.
  • Magic Anomaly – Monsters: A crackling burst of raw magic released by the Eye of Magnus at the College of Winterhold.
  • Goblin (Anniversary Edition) – Monsters: A small cave-dwelling raider from Creation Club content, seen with no armor, leather or iron gear.
  • Elytra Nymph (Anniversary Edition) – Monsters: A golden or purple insect of the Shivering Isles that fights when provoked.
  • Dragon – Monsters: The basic dragon, which can appear at any level after Dragon Rising and breathes either fire or frost.
  • Blood Dragon – Monsters: A green, fin-backed dragon tougher than the basic type that also uses Unrelenting Force.
  • Skeletal Dragon – Monsters: A unique flightless bone dragon in Labyrinthian with frost breath and no soul to absorb.
  • Frost Dragon – Monsters: A white, black-spiked dragon with frost breath and much more health than a blood dragon.
  • Elder Dragon – Monsters: A bronze, two-tone-winged dragon with stronger bites and breath.
  • Ancient Dragon – Monsters: A red dragon with a brutal bite, the strongest regular dragon in the base game.
  • Serpentine Dragon (Dragonborn) – Monsters: A black dragon found only on Solstheim; one of them, Sahrotaar, serves as Miraak's mount.
  • Revered Dragon (Dawnguard) – Monsters: An orange high-level dragon that can sap health, magicka and stamina with Drain Vitality.
  • Legendary Dragon (Dawnguard) – Monsters: The strongest leveled dragon, purple-striped with curved horns, entering spawns around level 78.
  • Falmer – Monsters: The weakest rank of the blind cave-dwelling snow elves, met as warriors, archers, shamans or spellswords with poisoned attacks.
  • Falmer Skulker – Monsters: A second-tier falmer from about player level 15, including a tougher boss form.
  • Falmer Gloomlurker – Monsters: A mid-level falmer that starts appearing around player level 22.
  • Falmer Nightprowler – Monsters: A dangerous falmer rank whose spellcasters use chain lightning.
  • Falmer Shadowmaster – Monsters: The top base-game falmer rank, always carrying a healing potion.
  • Falmer Warmonger (Dawnguard) – Monsters: A heavily armored falmer added by Dawnguard that appears from player level 48.
  • Feral Falmer (Dawnguard) – Monsters: An unarmed, unarmored falmer in Darkfall Grotto that grabs any weapon lying nearby.
  • Frozen Vampire Falmer (Dawnguard) – Monsters: An ice-encrusted, winged-looking falmer that fights barehanded and shatters when killed.
  • Frozen Falmer Shaman (Dawnguard) – Monsters: A frost-immune spellcasting falmer that leaves only loose loot after shattering.
  • Frozen Chaurus (Dawnguard) – Monsters: A weak ice-covered chaurus that shatters on death, leaving nothing to loot.
  • Chaurus – Monsters: A giant poison-spitting insect that the Falmer keep in their caves.
  • Chaurus Hunter Fledgling (Dawnguard) – Monsters: A young winged chaurus that hovers and spits poison quickly, hatching from cocoons.
  • Chaurus Reaper – Monsters: A larger chaurus; the biggest one lurks in Frostflow Lighthouse.
  • Chaurus Hunter (Dawnguard) – Monsters: A flying adult chaurus with a long-range poison spit; a pair waits in a locked room in Raldbthar at the right level.
  • Giant – Monsters: A towering club-wielding herder found at giant camps and in Blackreach, with a fixed level of 32.
  • Giant (Pelagia Farm) – Monsters: The weak-hitting giant that attacks Pelagia Farm outside Whiterun early in the game and carries no normal giant loot.
  • Frost Giant (Dawnguard) – Monsters: One of five powerful giants in the Forgotten Vale, each guarding a different Paragon gem.
  • Ice Wraith – Monsters: A fast serpent-like frost spirit of icy lakes and peaks that is immune to frost but weak to fire; Dragonborn adds Solstheim versions.
  • Whispering Spirit (Dawnguard) – Monsters: A wisp-like light drifting through the Soul Cairn that cannot be interacted with.
  • Wisp – Monsters: A floating light that circles a wispmother and stays passive unless attacked.
  • Shade – Monsters: A fragile clone conjured by a wispmother, which can keep making more of them.
  • Wispmother – Monsters: A frost-casting spectral woman guarded by wisps who keeps spawning shades and is weak to fire.
  • Werewolf – Monsters: The weakest wild werewolf, often found caged in Silver Hand hideouts.
  • Werewolf Savage – Monsters: A slightly stronger werewolf rank that also appears as a low-level boss.
  • Werewolf Brute – Monsters: A mid-tier werewolf, also used as the base for the pack members called by the Totem of the Moon perk.
  • Werewolf Skinwalker – Monsters: A tougher werewolf with stronger claws, met wild or as a boss.
  • Werewolf Beastmaster – Monsters: A high-level werewolf rank with heavy unarmed damage.
  • Werewolf Vargr – Monsters: The strongest leveled werewolf, appearing at high player levels.
  • Werebear (Dragonborn) – Monsters: A Nord shapeshifter in bear form; three of them haunt the Snowclad Ruins on Solstheim.
  • Gargoyle (Dawnguard) – Monsters: A stone-skinned vampire guardian that drains health with its blows and can be summoned by spell or amulet.
  • Gargoyle Brute (Dawnguard) – Monsters: A sturdier gargoyle met at mid levels in Dawnguard locations.
  • Gargoyle Sentinel (Dawnguard) – Monsters: The strongest gargoyle, carrying a grand soul.
  • Albino Spider (Dragonborn) – Monsters: A pale Solstheim spider whose egg pods hold one of the unique Dragonborn ingredients.
  • Flame Cloaked Spider (Dragonborn) – Monsters: A small fire-wreathed spider that bursts on death; a stronger allied version comes from spider scrolls.
  • Jumping Flame Spider (Dragonborn) – Monsters: A leaping fire spider that scales with your level, met as an enemy or summoned by scroll.
  • Frost Cloaked Spider (Dragonborn) – Monsters: A frost-wrapped Dragonborn spider that explodes when killed, with a scroll-summoned ally form.
  • Jumping Frost Spider (Dragonborn) – Monsters: A leveled leaping frost spider, hostile or conjured from a scroll.
  • Oil Spider (Dragonborn) – Monsters: A spider that leaves a pool of flammable oil and drops nothing; a leveled scroll version exists.
  • Poisonous Cloaked Spider (Dragonborn) – Monsters: A poison-shrouded spider that bursts on death, also available as a scroll summon.
  • Jumping Poisonous Spider (Dragonborn) – Monsters: A leveled leaping poison spider, hostile or summoned by scroll.
  • Shock Cloaked Spider (Dragonborn) – Monsters: A lightning-cloaked spider that appears only as a scroll summon.
  • Jumping Shock Spider (Dragonborn) – Monsters: A leveled leaping shock spider conjured only from a scroll.
  • Mind Control Spider (Dragonborn) – Monsters: A spider variant that the Spiders page describes without giving stats.
  • Fire Wyrm (Dragonborn) – Monsters: A fire-resistant serpent that rises from foes killed by Fire Breath while Dragonborn Flame is active, exploding when it dies or times out.
  • Web Mother (Anniversary Edition) – Monsters: A huge unique frostbite spider lurking in Cronvangr Broodlair.

Undead

  • Skeleton – Undead: An animated set of bones that guards Nordic ruins and necromancer lairs.
  • Skeleton Archer – Undead: A skeleton that attacks from range with a bow.
  • Skeleton Mage – Undead: A skeleton that casts spells instead of using weapons.
  • Boneman (Dawnguard) – Undead: A skeletal warrior of the Soul Cairn.
  • Mistman (Dawnguard) – Undead: A ghostly skeletal soldier that rises from the fog of the Soul Cairn.
  • Zombie (Anniversary Edition) – Undead: The weakest rotting corpse in the Creation Club undead plague.
  • Malignant Zombie (Anniversary Edition) – Undead: A leveled diseased corpse from the Creation Club undead plague.
  • Foul Zombie (Anniversary Edition) – Undead: A low-level shambling corpse from the Creation Club undead plague.
  • Putrid Zombie (Anniversary Edition) – Undead: A mid-level rotting corpse from the Creation Club undead plague.
  • Relentless Zombie (Anniversary Edition) – Undead: A durable high-level zombie from the Creation Club undead plague.
  • Dread Zombie (Anniversary Edition) – Undead: The strongest zombie in the Creation Club undead plague, also raised by conjuration.
  • Draugr Thrall – Undead: Very weak warrior or warlock draugr that appear only in Folgunthur and Reachwater Rock during Forbidden Legend.
  • Draugr – Undead: The lowest rank of the undead Nord warriors that guard ancient tombs and barrows.
  • Restless Draugr – Undead: A slightly stronger tomb guardian, some of which use magic.
  • Draugr Overlord – Undead: An early boss draugr that often watches over a word wall.
  • Draugr Wight – Undead: A mid-level draugr met deeper in barrows, in melee and spellcasting versions.
  • Draugr Wight Lord – Undead: A mid-range boss draugr and the first to use the Disarm shout.
  • Draugr Scourge – Undead: A tough high-level draugr found in larger tombs.
  • Draugr Scourge Lord – Undead: A boss-tier draugr that leads scourges at the end of dungeons.
  • Hulking Draugr (Dragonborn) – Undead: A bulky Dragonborn-era draugr that may carry a unique Dented Iron Shield.
  • Draugr Deathlord – Undead: An elite draugr in ebony gear met by high-level characters, carrying a greater or grand soul.
  • Draugr Death Overlord – Undead: The strongest leveled draugr boss, guarding the final chambers of tombs at high levels.
  • Ghost – Undead: A translucent spirit of a dead Skyrim resident that shrugs off ordinary weapons and needs a black soul gem to trap.
  • Dragon Priest – Undead: A masked undead sorcerer guarding ancient Nordic dragon-worship sites, built around fire, frost or shock spells and atronach summons.
  • Ash Spawn (Dragonborn) – Undead: An undead figure of volcanic ash that rises from the ground in southern Solstheim and resists fire and poison.
  • Ash Spawn Skirmisher (Dragonborn) – Undead: A stronger ash spawn with a greater soul and harder hits.
  • Ash Spawn Immolator (Dragonborn) – Undead: The top ash spawn rank, using explosive ash spells such as Ash Shell and Ash Rune.
  • Keeper (Mace) (Dawnguard) – Undead: One of three skeletal servants of the Ideal Masters guarding the Boneyard barrier in the Soul Cairn; it never respawns.
  • Keeper (Battleaxe) (Dawnguard) – Undead: A Soul Cairn Keeper armed with a two-handed axe that herds souls near the Boneyard during Beyond Death.
  • Keeper (Bow) (Dawnguard) – Undead: The archer among the Soul Cairn Keepers, whose arrows can shatter an active ward.
  • Wight (One-Handed Warrior) (Anniversary Edition) – Undead: An undead Ayleid fighter with an elven weapon and shield that haunts the ruins of Rielle.
  • Wight (Archer) (Anniversary Edition) – Undead: A bow-wielding Ayleid wight met in Rielle.
  • Wight (Two-Handed Warrior) (Anniversary Edition) – Undead: A high-level Ayleid wight in Rielle carrying a heavy elven weapon.
  • Wight (One-Handed Warrior, Crypt) (Anniversary Edition) – Undead: A sword-carrying wight placed in a crypt within Rielle.
  • Ayleid Lich (Anniversary Edition) – Undead: A powerful Ayleid undead mage met only as Norion the Undying in Rielle, and later summonable as a spectral ally via a spell tome.
  • Bone Wolf (pet) (Anniversary Edition) – Undead: A caged skeletal wolf near Folgunthur that becomes a non-fighting pet able to carry your gear.
  • Bonewolf (Anniversary Edition) – Undead: A hostile skeletal wolf that appears at fixed spawn points across Skyrim.
  • Thrall Wolf (Anniversary Edition) – Undead: A skeletal wolf serving the necromancers camped northwest of Folgunthur.
  • Bone Colossus (Anniversary Edition) – Undead: A giant undead construct that never appears in the world and is only raised by a master-level conjuration spell.

Passive Creatures

  • Ancestor Moth (Dawnguard) – Passive Creatures: Moth swarms of the Ancestor Glade; only moths resting on plants can be harvested.
  • Ants – Passive Creatures: Decorative ants crawling over tree stumps, for example near Half-Moon Mill and Riverwood's bridge.
  • Bee – Passive Creatures: Bees buzzing around beehives, which usually hang in trees.
  • Bliss Bug (Anniversary Edition) – Passive Creatures: A Saints & Seducers insect found mainly in the Solitude Sewers.
  • Blue Butterfly – Passive Creatures: A daytime butterfly that gives two wings when caught.
  • Dragonfly – Passive Creatures: A daytime insect that often hovers over water.
  • Green Butterfly (Anniversary Edition) – Passive Creatures: A Saints & Seducers butterfly mostly seen in the Solitude Sewers.
  • Luna Moth – Passive Creatures: A pale green moth that flies at night.
  • Monarch Butterfly – Passive Creatures: An orange daytime butterfly that yields two wings.
  • Purple Butterfly (Anniversary Edition) – Passive Creatures: A Saints & Seducers butterfly found chiefly in the Solitude Sewers.
  • Torchbug – Passive Creatures: A glowing night-flying beetle.
  • Abacean Longfin – Passive Creatures: A fish swimming in Skyrim's waters that is caught as an alchemy ingredient.
  • Angelfish (Anniversary Edition) – Passive Creatures: A Fishing fish found in the pond of the Ancestor Glade.
  • Anglerfish Larvae (Anniversary Edition) – Passive Creatures: Tiny Fishing larvae in deep cold northern waters like Pilgrim's Trench.
  • Anglerfish (Anniversary Edition) – Passive Creatures: A lone deep-sea fish hiding under a rocky ledge in Pilgrim's Trench.
  • Arctic Char (Anniversary Edition) – Passive Creatures: A cold-water Fishing catch found at Hela's Folly and Pilgrim's Trench.
  • Arctic Grayling (Anniversary Edition) – Passive Creatures: A Fishing catch from Pilgrim's Trench and under ice north of the Dawnstar Sanctuary.
  • Brook Bass (Anniversary Edition) – Passive Creatures: A Fishing catch from temperate streams such as at Riften Fishery.
  • Carp (Anniversary Edition) – Passive Creatures: A widespread Fishing catch, for example off the Solitude docks.
  • Catfish (Anniversary Edition) – Passive Creatures: A Fishing catch from Lake Geir around Geirmund's Hall.
  • Clam – Passive Creatures: A shellfish most common along the Sea of Ghosts that yields clam meat.
  • Cod (Anniversary Edition) – Passive Creatures: A cold-water Fishing catch, for instance off Windhelm's docks.
  • Cyrodilic Spadetail – Passive Creatures: A small fish collected as an alchemy ingredient.
  • Direfish (Anniversary Edition) – Passive Creatures: A Fishing catch in Broken Oar Grotto and Lost Knife Hideout.
  • Glass Catfish (Anniversary Edition) – Passive Creatures: A see-through Fishing catch from Blackreach.
  • Glassfish (Anniversary Edition) – Passive Creatures: A Blackreach fish caught for alchemy with the Fishing content.
  • Goldfish (Anniversary Edition) – Passive Creatures: A small Fishing catch from pools like the one at Stony Creek Cave.
  • Histcarp – Passive Creatures: A fish found in shallow pools that serves as an alchemy ingredient.
  • Juvenile Mudcrab (Anniversary Edition) – Passive Creatures: A baby mudcrab mostly met as an ingredient; one lives in a tank at Riften Fishery.
  • Lyretail Anthias (Anniversary Edition) – Passive Creatures: A colorful Fishing catch found in Evergreen Grove.
  • Nordic Barnacle Cluster – Passive Creatures: Barnacles growing underwater nearly everywhere, especially Lake Honrich and Lake Ilinalta.
  • Pearl Oyster (Dragonborn) – Passive Creatures: An oyster lining much of Solstheim's coast that can hold pearls.
  • Pearlfish (Anniversary Edition) – Passive Creatures: A cold-water Fishing catch, for example off the Raven Rock docks.
  • Pogfish – Passive Creatures: A food fish of temperate rivers and streams.
  • Pygmy Sunfish (Anniversary Edition) – Passive Creatures: A tiny Fishing catch from pools such as the sulfur pools near Kynesgrove.
  • River Betty – Passive Creatures: A small river fish gathered for alchemy.
  • Salmon – Passive Creatures: A fish of Skyrim's rivers and seas that gives salmon meat, plus roe with Hearthfire.
  • Scorpion Fish (Anniversary Edition) – Passive Creatures: A Fishing catch in a pool near the entrance of Darkfall Cave.
  • Silverside Perch – Passive Creatures: A common fish collected as an alchemy ingredient.
  • Slaughterfish Egg Nest – Passive Creatures: An underwater nest that can be harvested for slaughterfish eggs.
  • Spadefish (Anniversary Edition) – Passive Creatures: A Fishing catch in rivers and pools, such as the river below Markarth.
  • Tripod Spiderfish (Anniversary Edition) – Passive Creatures: A bottom-dwelling Fishing catch from underground waters like Blackreach.
  • Vampire Fish (Anniversary Edition) – Passive Creatures: A Fishing catch from the waters around Castle Volkihar.
  • Bats – Passive Creatures: Purely visual bat swarms in caves, also summoned by Vampire Lords.
  • Birds – Passive Creatures: Decorative flocks that scatter from treetops when disturbed.
  • Bone Hawk (Dawnguard) – Passive Creatures: A skeletal bird circling Castle Volkihar.
  • Cave Worm (Dawnguard) – Passive Creatures: A glowing worm in the Forgotten Vale that lights up its surroundings.
  • Dwarven Drone Fly (Anniversary Edition) – Passive Creatures: A small mechanical fly in Runoff Caverns from Forgotten Seasons.
  • Egg Sacs – Passive Creatures: Clusters of eggs in dungeons that can be harvested.
  • Felsaad Tern (Dragonborn) – Passive Creatures: A seabird flying around Solstheim whose feathers do not respawn.
  • Hawk – Passive Creatures: A bird of prey usually seen near its nest.
  • Shellbug (Dawnguard) – Passive Creatures: A shelled bug in Forgotten Vale Cave and Sharpslope Cave whose chitin is mined.
  • Silt Strider (Dragonborn) – Passive Creatures: A giant passive strider near Tel Mithryn on Solstheim.
  • Wisp-Lantern (Dragonborn) – Passive Creatures: A floating light in Apocrypha that shields you from harmful darkness.