Skyrim All NPCs Checklist
Every named character in Skyrim and its DLC, hold by hold, and the enemies you fight along the way.
Named NPCs
Solstheim
- Bralsa Drel (Dragonborn) – Solstheim: A down-on-her-luck Dunmer squatting in an empty building in Raven Rock.
- Rirns Llervu (Dragonborn) – Solstheim: A homeless Dunmer who shelters in an abandoned house in Raven Rock.
- Dreyla Alor (Dragonborn) – Solstheim: Helps her husband run the general store at Alor House in Raven Rock.
- Fethis Alor (Dragonborn) – Solstheim: Owner of the general store in Raven Rock who asks for help recovering a family heirloom.
- Captain Veleth (Dragonborn) – Solstheim: Commander of the Redoran Guard, based in the Bulwark at Raven Rock.
- Aphia Velothi (Dragonborn) – Solstheim: A Restoration trainer who lives in Caerellius House in Raven Rock.
- Crescius Caerellius (Dragonborn) – Solstheim: An aging Imperial in Raven Rock who wants to learn what happened to his grandfather in the mine.
- Glover Mallory (Dragonborn) – Solstheim: Raven Rock's blacksmith, who can teach stalhrim smithing.
- Garyn Ienth (Dragonborn) – Solstheim: Runs Ienth Farm with his sister and sells produce in Raven Rock.
- Milore Ienth (Dragonborn) – Solstheim: Garyn's sister at Ienth Farm, an expert Alchemy trainer who wants netch jelly.
- Adril Arano (Dragonborn) – Solstheim: Lleril Morvayn's right-hand man, living at Morvayn Manor in Raven Rock.
- Cindiri Arano (Dragonborn) – Solstheim: Adril's wife at Morvayn Manor, who is hunting for a rare book.
- Lleril Morvayn (Dragonborn) – Solstheim: The Redoran councilor who governs Raven Rock from Morvayn Manor.
- Evul Seloth (Dragonborn) – Solstheim: A miner who starts working Raven Rock Mine once it reopens after the main quest.
- Meden Maren (Dragonborn) – Solstheim: One of the workers who arrives at Raven Rock Mine after it is reopened.
- Naris Mavani (Dragonborn) – Solstheim: A miner who joins the crew at Raven Rock Mine late in the Dragonborn story.
- Tolenos Omoren (Dragonborn) – Solstheim: Oversees Raven Rock Mine after it reopens at the end of the Dragonborn questline.
- Drovas Relvi (Dragonborn) – Solstheim: A drifter at the Retching Netch who later becomes Neloth's steward at Tel Mithryn.
- Geldis Sadri (Dragonborn) – Solstheim: Runs the Retching Netch tavern in Raven Rock and is always testing new drinks.
- Mogrul (Dragonborn) – Solstheim: A shady Orc who lends money and hangs around the Retching Netch.
- Slitter (Dragonborn) – Solstheim: Mogrul's muscle, usually found with him at the Retching Netch.
- Teldryn Sero (Dragonborn) – Solstheim: A spellsword at the Retching Netch who can be hired as a follower.
- Ralis Sedarys (Dragonborn) – Solstheim: A treasure hunter digging out Kolbjorn Barrow who can become a follower if spared.
- Mirri Severin (Dragonborn) – Solstheim: A member of the Severin family at Severin Manor in Raven Rock, who leave town during Served Cold.
- Tilisu Severin (Dragonborn) – Solstheim: Part of the Severin household in Raven Rock, whose family has hidden motives tied to Served Cold.
- Vendil Severin (Dragonborn) – Solstheim: One of the Severins living at Severin Manor in Raven Rock until Served Cold plays out.
- Elder Othreloth (Dragonborn) – Solstheim: Keeper of Raven Rock's temple who wants the old Ash Spawn threat dealt with.
- Galdrus Hlervu (Dragonborn) – Solstheim: Assists Elder Othreloth at the Raven Rock temple.
- Baldor Iron-Shaper (Dragonborn) – Solstheim: The Skaal smith, who is the main source for stalhrim gear in Skaal Village.
- Deor Woodcutter (Dragonborn) – Solstheim: Chops wood for Skaal Village and lives in his own house there.
- Edla (Dragonborn) – Solstheim: A Skaal elder who knows herbal remedies and lives in Skaal Village.
- Fanari Strong-Voice (Dragonborn) – Solstheim: Leads the Skaal and holds the greatest say in the village's affairs.
- Morwen (Dragonborn) – Solstheim: A Skaal woman living in her own house in Skaal Village.
- Frea (Dragonborn) – Solstheim: Storn's daughter and a capable fighter who travels with you on the Dragonborn quests and can become a follower.
- Storn Crag-Strider (Dragonborn) – Solstheim: The aging shaman of Skaal Village who guides his people in the old ways.
- Wulf Wild-Blood (Dragonborn) – Solstheim: A Skaal warrior and master Two-handed trainer in Skaal Village.
- Oslaf (Dragonborn) – Solstheim: A Skaal villager found entranced at the Temple of Miraak who later returns home to his family.
- Finna (Dragonborn) – Solstheim: Oslaf's wife, who lives in Oslaf's House in Skaal Village.
- Aeta (Dragonborn) – Solstheim: Oslaf and Finna's young daughter in Skaal Village.
- Yrsa (Dragonborn) – Solstheim: A Skaal woman you first meet enthralled at the Temple of Miraak beside Oslaf.
- Neloth (Dragonborn) – Solstheim: The eccentric Telvanni master wizard who lives in his mushroom tower at Tel Mithryn.
- Talvas Fathryon (Dragonborn) – Solstheim: Neloth's ambitious apprentice and a Conjuration trainer who can become a follower.
- Varona Nelas (Dragonborn) – Solstheim: Neloth's long-suffering steward, who lives in the steward's house at Tel Mithryn.
- Elynea Mothren (Dragonborn) – Solstheim: Runs the apothecary at Tel Mithryn and studies fungi for Neloth.
- Ulves Romoran (Dragonborn) – Solstheim: A servant at Tel Mithryn who makes Neloth's tea, not always to his liking.
- Bujold the Unworthy (Dragonborn) – Solstheim: Heads the Nords of Thirsk Mead Hall and may end up exiled to Bujold's Retreat.
- Kuvar (Dragonborn) – Solstheim: Bujold's husband, who wants to win Thirsk Mead Hall back.
- Hilund (Dragonborn) – Solstheim: Bujold's sister, a Thirsk warrior eager to get back to hunting.
- Elmus (Dragonborn) – Solstheim: Looks after the mead at Thirsk Mead Hall and asks for juniper berries.
- Halbarn Iron-Fur (Dragonborn) – Solstheim: A Thirsk warrior and smith who gives a favor once the hall is retaken.
- Revus Sarvani (Dragonborn) – Solstheim: A traveling trader who camps southwest of the Sun Stone, north of Tel Mithryn.
- Ildari Sarothril (Dragonborn) – Solstheim: Neloth's former apprentice, who returns from the dead and is found at Highpoint Tower.
- General Falx Carius (Dragonborn) – Solstheim: The long-dead Imperial commander of Fort Frostmoth, brought back to life as its final foe.
- Haknir Death-Brand (Dragonborn) – Solstheim: The spirit of a notorious pirate captain, faced at Gyldenhul Barrow on the Deathbrand hunt.
- Ancarion (Dragonborn) – Solstheim: The Thalmor wizard in charge of the elven agents on Solstheim, found at Northshore Landing.
- Majni (Dragonborn) – Solstheim: The pack leader at Frostmoon Crag, who sells rings blessed by Hircine.
- Rakel (Dragonborn) – Solstheim: A Frostmoon pack member who greets visitors near the top of the crag.
- Akar (Dragonborn) – Solstheim: Majni's unsociable brother in the Frostmoon pack.
- Hjordis (Dragonborn) – Solstheim: A werewolf whose own pack was wiped out, staying with the Frostmoon pack for now.
- Niyya (Anniversary Edition) – Solstheim: A Creation Club character who turns up at the Retching Netch in Raven Rock after the Old Friends quest.
- Maximian Axius (Dragonborn) – Solstheim: Skeletal remains of a Frostmoth soldier who was sealed in when Red Mountain erupted.
- Herkja (Dragonborn) – Solstheim: Thirsk member held under Miraak's control at the Tree Stone for much of Dragonborn.
- Sirkjorg (Dragonborn) – Solstheim: Thirsk Nord found working under Miraak's spell at the Tree Stone.
- Garuk Windrime (Dragonborn) – Solstheim: Member of Haknir's pirate crew lurking in Gyldenhul Barrow.
- Thalin Ebonhand (Dragonborn) – Solstheim: One of Haknir's undead pirates encountered in Gyldenhul Barrow.
- Bradyn (Dragonborn) – Solstheim: Dark Elf found dead in Kolbjorn Barrow after the excavation goes wrong.
- Mireli (Dragonborn) – Solstheim: Dark Elf found dead inside Kolbjorn Barrow during Ralis's dig.
- Merilar Rendas (Dragonborn) – Solstheim: Dunmer who explores White Ridge Barrow looking for his brother.
- Servos Rendas (Dragonborn) – Solstheim: Merilar's brother, found dead in White Ridge Barrow.
- Benkum (Dragonborn) – Solstheim: Worker under Miraak's spell at the Water Stone.
- Hjalfar (Dragonborn) – Solstheim: Enthralled laborer at the Water Stone on Solstheim.
- Liesl (Dragonborn) – Solstheim: Spellbound worker building at the Water Stone.
- Palevius Lex (Dragonborn) – Solstheim: Old sailor stuck working at the Water Stone under Miraak's control.
- Esmond Tyne (Dragonborn) – Solstheim: Dead adventurer whose remains lie in Castle Karstaag Caverns.
- Eydis (Dragonborn) – Solstheim: Dead Nord found inside the Dwemer ruin of Fahlbtharz.
- Ulyn (Dragonborn) – Solstheim: Dark Elf whose body lies in Fahlbtharz.
- Saden (Dragonborn) – Solstheim: Dark Elf found dead on Horker Island.
- Bjornolfr (Dragonborn) – Solstheim: Man whose body is found inside Hrodulf's House.
- Raleth Eldri (Dragonborn) – Solstheim: Dark Elf found dead in the Dwemer ruin of Kagrumez.
- Falas Selvayn (Dragonborn) – Solstheim: Dark Elf trader at the Ramshackle Trading Post who gives a Dragonborn side quest.
- Hrodulf (Dragonborn) – Solstheim: Man whose corpse is found along the coast near his home.
- Torkild (Dragonborn) – Solstheim: Wulf Wild-Blood's brother, a werebear roaming Solstheim's wilds.
- Usha (Dragonborn) – Solstheim: Dead Argonian found near Ashfallow Citadel.
Other Realms
- Miraak (Dragonborn) – Other Realms: The original Dragonborn and main villain of the Dragonborn add-on, waiting in Apocrypha.
- Valerica (Dawnguard) – Other Realms: Serana's mother, hiding in the Soul Cairn, who later moves back to her study at Castle Volkihar.
- Jiub (Dawnguard) – Other Realms: The soul of a famed Dunmer saint wandering the Soul Cairn in search of his lost writings.
- Morven Stroud (Dawnguard) – Other Realms: The spirit of a Breton merchant trapped in the Soul Cairn after necromancers killed him.
- Arch-Curate Vyrthur (Dawnguard) – Other Realms: Gelebor's corrupted brother, found deep in the Forgotten Vale at the Inner Sanctum.
- Prelate Athring (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Sight in the Forgotten Vale.
- Prelate Celegriath (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Learning in the Forgotten Vale.
- Prelate Nirilor (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Resolution in the Forgotten Vale.
- Prelate Edhelbor (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Radiance in the Forgotten Vale.
- Hermaeus Mora (Dragonborn) – Other Realms: Daedric Prince of knowledge who rules the realm of Apocrypha.
- Prelate Sidanyis (Dawnguard) – Other Realms: Snow Elf spirit appearing at a Forgotten Vale wayshrine.
- Erlendr – Other Realms: Hero feasting in the Hall of Valor in Sovngarde.
- Felldir the Old – Other Realms: One of the three ancient Tongues who first banished Alduin, found in Sovngarde.
- Gormlaith Golden-Hilt – Other Realms: Fearless shieldmaiden of the ancient battle against Alduin, waiting in Sovngarde.
- Hakon One-Eye – Other Realms: Ancient Nord warrior who fought Alduin and aids you in Sovngarde.
- Hunroor – Other Realms: Honored warrior found in the Hall of Valor.
- Jurgen Windcaller – Other Realms: Founder of the Greybeards' Way of the Voice, resting in Sovngarde.
- Nikulas – Other Realms: Warrior spirit in the Hall of Valor.
- Olaf One-Eye – Other Realms: Legendary High King who once beat the dragon Numinex, now in the Hall of Valor.
- Ysgramor – Other Realms: Founder of the Companions and leader of the Five Hundred, honored in Sovngarde.
- Svaknir – Other Realms: Ancient bard whose spirit reaches Sovngarde after the Tending the Flames quest.
- High King Torygg – Other Realms: Former High King killed by Ulfric, whose spirit wanders the misty paths of Sovngarde.
- Tsun – Other Realms: Guardian of the Whalebone Bridge who tests you before entering the Hall of Valor.
- Malyn Varen – Other Realms: Dead mage whose soul lingers inside Azura's Star.
The Rift
- Ebony Warrior (Dragonborn) – The Rift: A legendary fighter who seeks a worthy final duel once you reach a high level, waiting at Last Vigil.
- Isran (Dawnguard) – The Rift: The former Vigilant who rebuilt the Dawnguard and runs Fort Dawnguard.
- Sorine Jurard (Dawnguard) – The Rift: A Dawnguard weapons inventor who tinkers with crossbows and Dwarven gear at Fort Dawnguard.
- Gunmar (Dawnguard) – The Rift: The Dawnguard's smith and troll tamer, a master Smithing trainer at Fort Dawnguard.
- Florentius Baenius (Dawnguard) – The Rift: A priest of Arkay at Fort Dawnguard who trains Restoration and claims the god speaks to him.
- Agmaer (Dawnguard) – The Rift: A young farmhand-turned-recruit who joins the Dawnguard and can become a follower.
- Celann (Dawnguard) – The Rift: A veteran vampire hunter at Fort Dawnguard and possible follower.
- Durak (Dawnguard) – The Rift: An Orc ranger who recruits for the Dawnguard and can later follow you.
- Beleval (Dawnguard) – The Rift: A Dawnguard member at the fort who can be a follower or a Hearthfire steward.
- Ingjard (Dawnguard) – The Rift: A Nord fighter at Fort Dawnguard who can serve as a follower or Hearthfire steward.
- Dexion Evicus (Dawnguard) – The Rift: A Moth Priest rescued from Forebears' Holdout who reads the Elder Scrolls for whichever side you choose.
- Vigilant Tolan (Dawnguard) – The Rift: A Vigilant who visits Fort Dawnguard and then heads to Dimhollow Crypt, where he usually dies.
- Minorne (Dawnguard) – The Rift: A vampire lurking in Ruunvald Excavation, met during a Dawnguard radiant job.
- Moric Sidrey (Dawnguard) – The Rift: A vampire based in Ruunvald Excavation in the Rift.
- Volk (Dawnguard) – The Rift: A vampire leader holed up in Ruunvald Excavation.
- Venarus Vulpin (Dawnguard) – The Rift: The vampire who runs Redwater Den, a skooma den that feeds its patrons to vampires.
- Aerin – The Rift: An Imperial living in his own house in Riften who shares his home with Mjoll and is fond of her.
- Mjoll the Lioness – The Rift: A retired adventurer who lives with Aerin in Riften, wants the city cleaned up, and can become a follower.
- Edda – The Rift: A beggar who sleeps on Beggar's Row in Riften's lower walkways.
- Madesi – The Rift: An Argonian jeweler who sells his wares from a stall in Riften's market and needs gems for a new piece.
- Snilf – The Rift: A beggar who pleads for coins in Riften and lodges on Beggar's Row.
- Hemming Black-Briar – The Rift: Maven's son, who helps run the family business from Black-Briar Manor in Riften.
- Ingun Black-Briar – The Rift: Maven's daughter, an alchemy enthusiast who studies with Elgrim and asks for rare ingredients.
- Maul – The Rift: The Black-Briar family's muscle, who keeps an eye on newcomers and works with the Thieves Guild.
- Maven Black-Briar – The Rift: The powerful head of the Black-Briar clan who controls much of Riften and may end up as its jarl.
- Indaryn – The Rift: A Dark Elf who manages the Black-Briar Meadery in Riften on Maven's behalf.
- Bolli – The Rift: The owner of the Riften Fishery who lives in a house in town with his wife Nivenor.
- Nivenor – The Rift: Bolli's Wood Elf wife, who lives in Riften and has a secret involving a cursed hall.
- Elgrim – The Rift: An alchemist who runs Elgrim's Elixirs in Riften's lower level with his wife Hafjorg.
- Hafjorg – The Rift: Elgrim's wife, who helps him run the alchemy shop in Riften.
- Brand-Shei – The Rift: A Dark Elf raised by Argonians who sells general goods from a market stall in Riften.
- From-Deepest-Fathoms – The Rift: An Argonian staying at Haelga's Bunkhouse who survived a shipwreck and knows of a hidden treasure.
- Grelka – The Rift: A grumpy Nord who sells armor and goods at the Riften market and trains Light Armor.
- Haelga – The Rift: The owner of Haelga's Bunkhouse in Riften and a devout follower of Dibella.
- Niluva Hlaalu – The Rift: A Dark Elf with a skooma habit who lodges at Haelga's Bunkhouse in Riften.
- Svana Far-Shield – The Rift: Haelga's niece, who lives at the bunkhouse and resents her aunt's behavior.
- Tythis Ulen – The Rift: A Dark Elf who works at the Black-Briar Meadery and stays at Haelga's Bunkhouse.
- Ungrien – The Rift: A Wood Elf who works at the Black-Briar Meadery and is involved with Haelga.
- Wujeeta – The Rift: An Argonian dockworker in Riften struggling with a skooma addiction.
- Alessandra – The Rift: A priestess of Arkay who looks after Riften's Hall of the Dead.
- Iona – The Rift: The housecarl assigned to the Thane of the Rift, found at Honeyside once you buy it.
- Constance Michel – The Rift: A kind caretaker at Honorhall Orphanage who later takes charge of the children.
- Francois Beaufort – The Rift: An orphan boy at Honorhall Orphanage in Riften who can be adopted.
- Grelod the Kind – The Rift: The cruel head of Honorhall Orphanage and a target for the Dark Brotherhood.
- Hroar – The Rift: A bullying orphan boy who lives at Honorhall Orphanage in Riften.
- Runa Fair-Shield – The Rift: An orphan girl at Honorhall Orphanage in Riften who can be adopted.
- Samuel – The Rift: An orphan boy living at Honorhall Orphanage in Riften who can be adopted.
- Marise Aravel – The Rift: A Dark Elf who sells food from a stall in the Riften market.
- Dravin Llanith – The Rift: A Dark Elf farmer at Merryfair Farm who has lost his bow to a thief.
- Synda Llanith – The Rift: Dravin's wife, who works Merryfair Farm outside Riften.
- Anuriel – The Rift: The High Elf steward of the Rift who serves at Mistveil Keep and sells Honeyside.
- Harrald – The Rift: Jarl Laila's elder son, who lives in Mistveil Keep.
- Laila Law-Giver – The Rift: The Jarl of the Rift at the start of the game, ruling from Mistveil Keep in Riften.
- Saerlund – The Rift: Jarl Laila's younger son, who quietly questions his mother's support of the Stormcloaks.
- Unmid Snow-Shod – The Rift: The housecarl who guards the Jarl of the Rift in Mistveil Keep.
- Wylandriah – The Rift: The absent-minded court wizard of Riften who sells spells and keeps losing her belongings.
- Shavari – The Rift: A Khajiit assassin working for the Thalmor who shows up in the Ratway during A Cornered Rat.
- Bersi Honey-Hand – The Rift: The owner of the Pawned Prawn in Riften, who sells general goods with his wife Drifa.
- Drifa – The Rift: Bersi's wife, who helps run the Pawned Prawn shop in Riften.
- Swims-In-Deep-Water (Anniversary Edition) – The Rift: An Argonian master angler at the Riften Fishery who teaches fishing and hands out fishing jobs.
- Viriya (Anniversary Edition) – The Rift: A Redguard at the Riften Fishery who breeds mudcrabs and takes special fishing requests.
- Molgrom Twice-Killed – The Rift: An Orc locked up in Riften Jail who sells tips on escaping it.
- Sibbi Black-Briar – The Rift: Maven's son, held in Riften Jail after a killing, who holds the key to a hidden stash.
- Threki the Innocent – The Rift: A thief serving time in Riften Jail who insists she did nothing wrong.
- Hofgrir Horse-Crusher – The Rift: The owner of the Riften Stables, who sells horses outside the city gate.
- Shadr – The Rift: A Redguard stablehand at the Riften Stables who owes money to Sapphire.
- Sigaar – The Rift: The carriage driver waiting at the Riften Stables to take travelers to other cities.
- Orini Dral – The Rift: A Dark Elf found in the Riften Warehouse who works with Sarthis Idren.
- Sarthis Idren – The Rift: A Dark Elf operating out of the Riften Warehouse who deals in shady goods.
- Romlyn Dreth – The Rift: A Dark Elf meadery worker in Riften who will help sabotage the Black-Briar business.
- Addvild – The Rift: A farmer who works the fields at Snow-Shod Farm outside Riften.
- Leonara Arius – The Rift: An Imperial farmhand who works at Snow-Shod Farm near Riften.
- Asgeir Snow-Shod – The Rift: A member of the wealthy Snow-Shod family in Riften who helps Maul scout out newcomers.
- Nura Snow-Shod – The Rift: The head of the Snow-Shod family, who lives in Snow-Shod Manor in Riften.
- Vulwulf Snow-Shod – The Rift: A member of the Snow-Shod family in Riften who is known for his stubborn views.
- Briehl – The Rift: An acolyte serving at the Temple of Mara in Riften.
- Dinya Balu – The Rift: A Dark Elf priestess at the Temple of Mara who starts the Book of Love quest.
- Maramal – The Rift: The Redguard priest of Mara in Riften who sells Amulets of Mara and performs weddings.
- Sapphire – The Rift: A Thieves Guild member who often stays at the Bee and Barb and later moves to the Cistern.
- Keerava – The Rift: The Argonian innkeeper of the Bee and Barb in Riften.
- Louis Letrush – The Rift: A Breton schemer at the Bee and Barb who seeks help retrieving a stolen horse.
- Marcurio – The Rift: An Imperial spellsword for hire at the Bee and Barb who can become a follower.
- Talen-Jei – The Rift: Keerava's partner, who helps run the Bee and Barb and plans to marry.
- Arnskar Ember-Master – The Rift: A blacksmith who joins the Ragged Flagon after Thieves Guild city influence quests.
- Brynjolf – The Rift: A smooth-talking Thieves Guild officer who recruits you in the Riften market.
- Delvin Mallory – The Rift: A senior Thieves Guild member who sits at the Ragged Flagon and teaches Sneak.
- Dirge – The Rift: The burly bouncer of the Ragged Flagon who also sells food and drink.
- Galathil (Dawnguard) – The Rift: A Wood Elf at the Ragged Flagon who lets you change your appearance.
- Herluin Lothaire – The Rift: An alchemist who opens shop in the Ragged Flagon after Thieves Guild progress.
- Syndus – The Rift: A Wood Elf who sells arrows and bows in the Ragged Flagon after Thieves Guild progress.
- Tonilia – The Rift: The Thieves Guild fence in the Ragged Flagon who buys stolen goods.
- Vanryth Gatharian – The Rift: A Dark Elf who sells weapons and armor in the Ragged Flagon after Thieves Guild progress.
- Vekel the Man – The Rift: The bartender of the Ragged Flagon, the Thieves Guild tavern under Riften.
- Vex – The Rift: A sharp-tongued Thieves Guild veteran who teaches Lockpicking and hands out heist jobs.
- Cynric Endell – The Rift: A Thieves Guild member in the Cistern who handles special jobs for the guild.
- Garthar – The Rift: A Thieves Guild member who shows up in the Cistern as the guild grows.
- Mercer Frey – The Rift: The Guild Master of the Thieves Guild who is hiding a long-held betrayal.
- Niruin – The Rift: A Wood Elf in the Thieves Guild who trains Archery in the Cistern.
- Ravyn Imyan – The Rift: A Dark Elf thief who joins the Cistern later in the Thieves Guild questline.
- Rune – The Rift: A Thieves Guild member in the Cistern who wants to learn about his unknown past.
- Thrynn – The Rift: A Thieves Guild member who spars in the Cistern and clashes with Brynjolf's critics.
- Vipir the Fleet – The Rift: A Thieves Guild member in the Cistern who trains Pickpocket.
- Drahff – The Rift: A hostile thug who ambushes travelers in Riften's Ratway.
- Esbern – The Rift: An elderly Blades scholar hiding from the Thalmor in the Ratway Warrens beneath Riften.
- Gian the Fist – The Rift: An Imperial thief lurking in the Ratway tunnels under Riften.
- Hefid the Deaf – The Rift: A woman living in the Ratway Warrens who is dressed like a beggar.
- Hewnon Black-Skeever – The Rift: A hostile Nord who waits to attack intruders in the Ratway.
- Knjakr – The Rift: An older ruffian who prowls the Ratway beneath Riften.
- Salvianus – The Rift: A troubled Imperial who lives in the Ratway Warrens under Riften.
- Vald – The Rift: A thug who guards the back of Riftweald Manor and holds a debt quest with Maven.
- Asbjorn Fire-Tamer – The Rift: Balimund's apprentice at the Scorched Hammer forge in Riften.
- Balimund – The Rift: The smith of the Scorched Hammer in Riften who trains Smithing and wants fire salts.
- Valindor – The Rift: A High Elf living in his own house in Riften.
- Aringoth – The Rift: The High Elf owner of the Goldenglow Estate bee farm on an island near Riften.
- Karliah – The Rift: A Dark Elf Nightingale exiled from the Thieves Guild who lives at Nightingale Hall.
- Boti – The Rift: A farmer at Fellstar Farm in Ivarstead who looks after her relatives.
- Fastred – The Rift: Jofthor's daughter at Fellstar Farm, torn between two suitors in the Book of Love.
- Jofthor – The Rift: The head of Fellstar Farm in Ivarstead and Fastred's protective father.
- Klimmek – The Rift: An Ivarstead resident who carries supplies up to the Greybeards and asks you to do it.
- Bassianus Axius – The Rift: An Imperial staying with Klimmek in Ivarstead who courts Fastred.
- Gwilin – The Rift: A Wood Elf worker at Vilemyr Inn who is in love with Fastred.
- Lynly Star-Sung – The Rift: A bard performing at Vilemyr Inn in Ivarstead.
- Temba Wide-Arm – The Rift: The owner of Ivarstead's lumber mill who wants bear pelts.
- Wilhelm – The Rift: The innkeeper of Vilemyr Inn in Ivarstead who talks about the haunted barrow.
- Barknar – The Rift: A ranger often found on the steps near Ivarstead.
- Narfi – The Rift: A grief-stricken beggar who lives in a ruined house in Ivarstead.
- Sirayar (Anniversary Edition) – The Rift: A Redguard farmer near Vilemyr Inn who is secretly a spy for the Remnants.
- Filnjar – The Rift: The blacksmith and mine overseer of Shor's Stone, whose mine is overrun by spiders.
- Grogmar gro-Burzag – The Rift: An Orc miner who lives in Odfel's house in Shor's Stone.
- Odfel – The Rift: A miner who lives in Shor's Stone and works Redbelly Mine.
- Sylgja – The Rift: A Shor's Stone miner who asks you to deliver a satchel to her father in Darkwater Crossing.
- Azadi (Anniversary Edition) – The Rift: A hostile Redguard near Shor's Stone whose ambush starts the Interception quest.
- Grosta – The Rift: The woman running Heartwood Mill alone since her husband went missing.
- Gralnach – The Rift: Grosta's young son who helps out at Heartwood Mill.
- Leifnarr – The Rift: Grosta's missing husband, whose body can be found in Broken Helm Hollow.
- Aduri Sarethi – The Rift: Avrusa's sister, who works Sarethi Farm near Ivarstead.
- Avrusa Sarethi – The Rift: A Dark Elf alchemist at Sarethi Farm who grows Nirnroot and sells ingredients.
- Froki Whetted-Blade – The Rift: An old hermit living at Froki's Shack in the mountains who honors Kyne.
- Legate Fasendil – The Rift: The High Elf legate commanding the Imperial Legion in the Rift.
- Gonnar Oath-Giver – The Rift: The Stormcloak officer in charge of the Rift, based at Mistveil Keep or the Rift Stormcloak Camp.
- Captain Valmir – The Rift: A Thalmor agent posing as a military captain who sends you after a dragon priest's mask at Forelhost.
- Medresi Dran – The Rift: A Dark Elf treasure hunter stuck in Angarvunde who asks for help clearing the ruin.
- Illia – The Rift: A mage at Darklight Tower trying to stop her mother from becoming a hagraven, who can join you.
- Silvia – The Rift: Illia's mother, an aging witch at Darklight Tower who seeks to become a hagraven.
- Stalleo – The Rift: The owner of Treva's Watch, camped outside after bandits seized his fort.
- Telrav – The Rift: A bandit who poses as a victim on the road near Sarethi Farm to lure travelers to Nilheim.
- Wyndelius Gatharian – The Rift: A Dark Elf scholar trapped deep in Shroud Hearth Barrow after chasing a legend.
- Breya – The Rift: The ghost of an adventurer who explored Avanchnzel with her lost party.
- Drennen – The Rift: The ghost of a fallen explorer met in the depths of Avanchnzel.
- Watches-The-Roots – The Rift: The ghost of an Argonian explorer who died in Avanchnzel.
- Chief Yamarz – The Rift: The chief of Largashbur, whose tribe suffers under Malacath's curse.
- Atub – The Rift: Largashbur's wise woman who asks for help lifting a curse and trains Illusion.
- Garakh – The Rift: The Orc blacksmith of Largashbur.
- Gularzob – The Rift: An Orc warrior of Largashbur who can take over as chief.
- Lob – The Rift: An Orc of Largashbur who becomes a follower after The Cursed Tribe.
- Ogol – The Rift: An Orc warrior of Largashbur who can join you after The Cursed Tribe.
- Ugor – The Rift: An Orc huntress of Largashbur who becomes a follower after The Cursed Tribe.
- Mogrul (Dawnguard) – The Rift: An Orc vampire hunter who patrols outside Fort Dawnguard.
- Ollrod (Dawnguard) – The Rift: A Dawnguard sentry patrolling the grounds of Fort Dawnguard.
- Tilde (Dawnguard) – The Rift: A Dawnguard member keeping watch outside Fort Dawnguard.
- Vori (Dawnguard) – The Rift: A Dawnguard member patrolling Dayspring Canyon outside the fort.
- Alvide (Dawnguard) – The Rift: Traveler seeking the Dawnguard who is met in Dayspring Canyon.
- Jayri (Dawnguard) – The Rift: Redguard traveler encountered in Dayspring Canyon.
- Sern (Dawnguard) – The Rift: Elderly refugee who sits outside Fort Dawnguard hoping for protection.
Haafingar
- Harkon (Dawnguard) – Haafingar: The ancient lord of Castle Volkihar who seeks to blot out the sun.
- Serana (Dawnguard) – Haafingar: Harkon's daughter, freed from Dimhollow Crypt, who becomes an essential follower.
- Vingalmo (Dawnguard) – Haafingar: A scheming elven advisor in Harkon's court who covets the throne.
- Orthjolf (Dawnguard) – Haafingar: A Nord vampire who keeps order in Harkon's court and competes with Vingalmo for power.
- Garan Marethi (Dawnguard) – Haafingar: A Dunmer vampire and Destruction mage, once of House Dres, in Harkon's court.
- Fura Bloodmouth (Dawnguard) – Haafingar: A Nord vampire in Harkon's court and a master Two-handed trainer.
- Feran Sadri (Dawnguard) – Haafingar: A Dunmer vampire who sells potions and ingredients at Castle Volkihar.
- Hestla (Dawnguard) – Haafingar: The vampire smith who serves the Volkihar court with weapons and armor.
- Ronthil (Dawnguard) – Haafingar: A servant at Castle Volkihar who fetches alchemy ingredients for Feran Sadri.
- Stalf (Dawnguard) – Haafingar: One of the lesser court vampires sent on errands, such as hunting down the Bloodstone Chalice.
- Elisif the Fair – Haafingar: The young widowed Jarl of Haafingar who holds court in the Blue Palace.
- Falk Firebeard – Haafingar: Elisif's steward and closest advisor, found in the Blue Palace.
- Bolgeir Bearclaw – Haafingar: The Jarl's bodyguard, standing near the throne in the Blue Palace.
- Sybille Stentor – Haafingar: The Jarl's court wizard and expert Destruction trainer, secretly a vampire.
- Erdi – Haafingar: A young maid working in the Blue Palace who is unhappy with her job.
- Odar – Haafingar: The cook who runs the Blue Palace kitchen.
- Una – Haafingar: A servant who keeps the Blue Palace tidy.
- Pelagius the Mad – Haafingar: The spirit of a long-dead emperor met inside his own mind during the quest The Mind of Madness.
- Dervenin – Haafingar: A raving elf in Solitude who asks for help finding his missing master, starting The Mind of Madness.
- General Tullius – Haafingar: Commander of the Imperial Legion in Skyrim, based in the war room of Castle Dour.
- Legate Rikke – Haafingar: Tullius's second-in-command who handles Legion recruits in Castle Dour.
- Legate Adventus Caesennius – Haafingar: An Imperial officer working in the Castle Dour war room.
- Captain Aldis – Haafingar: The captain who drills the Solitude guard and teaches archery and swordplay.
- Gianna – Haafingar: The cook in the Emperor's Tower kitchen who plays a part in the Dark Brotherhood plot against the Emperor.
- Emperor Titus Mede II – Haafingar: The Emperor of Tamriel, the final target of the Dark Brotherhood, met aboard his ship off Solitude.
- Bjartur – Haafingar: A woman locked up in the Castle Dour dungeon.
- Istar Cairn-Breaker – Haafingar: The officer in charge of the Stormcloak camp in Haafingar, who later takes over Castle Dour.
- Addvar – Haafingar: A fish and produce seller at the Solitude market who lives with his wife and daughter.
- Greta – Haafingar: Addvar's wife, who is convinced Solitude is threatened by the Wolf Queen's return.
- Svari – Haafingar: Addvar and Greta's daughter, often playing in the streets of Solitude.
- Angeline Morrard – Haafingar: The owner of Angeline's Aromatics, who misses her daughter serving in the Legion.
- Vivienne Onis – Haafingar: A young woman who helps run Angeline's alchemy shop.
- Viarmo – Haafingar: The head of the Bards College who sends the player after King Olaf's verse.
- Giraud Gemane – Haafingar: A history teacher at the Bards College who offers master Speech training.
- Inge Six Fingers – Haafingar: The Bards College lute instructor who also sells instruments to students.
- Pantea Ateia – Haafingar: The Bards College instructor who teaches the flute.
- Bendt – Haafingar: An elderly cook who keeps to himself in the Bards College kitchen.
- Aia Arria – Haafingar: A student at the Bards College who sings and practices around the halls.
- Ataf – Haafingar: A Bards College student who studies dance.
- Illdi – Haafingar: A Bards College student who is also hired to perform at the Thalmor Embassy party.
- Jorn – Haafingar: A Bards College student who practices the drum.
- Sayma – Haafingar: The trader who runs the Bits and Pieces general store.
- Kayd – Haafingar: Sayma's son, who lives above the Bits and Pieces shop.
- Bryling – Haafingar: A wealthy thane of Solitude who serves on the Jarl's council.
- Irnskar Ironhand – Haafingar: Bryling's bodyguard, who lives in her house.
- Erikur – Haafingar: An arrogant, scheming thane of Solitude who can be met at the Thalmor Embassy party.
- Gisli – Haafingar: Erikur's sister, who lives with him in Solitude.
- Melaran – Haafingar: The elf who keeps house for Erikur and Gisli.
- Evette San – Haafingar: A market stall owner who sells spiced wine in Solitude.
- Octieve San – Haafingar: Evette's elderly father, who sees himself as a famed swordsman.
- Fihada – Haafingar: The owner of the Fletcher shop, which sells bows and arrows.
- Jawanan – Haafingar: Fihada's helper at the Fletcher.
- Styrr – Haafingar: The caretaker of the Solitude Hall of the Dead.
- Ahtar – Haafingar: Solitude's executioner, who can be recruited as a follower.
- Jala – Haafingar: A market stall owner who sells produce in Solitude.
- Jolf (Dawnguard) – Haafingar: A boatman at the Solitude docks who ferries travelers along the coast.
- Noster Eagle-Eye – Haafingar: A former Legion soldier who begs in the streets of Solitude.
- Roggvir – Haafingar: A man executed in the courtyard on the player's first visit for letting Ulfric escape.
- Jaree-Ra – Haafingar: An Argonian loitering in Solitude who sets up the shipwreck scheme in Lights Out!.
- Deeja – Haafingar: Jaree-Ra's sister, a pirate who joins the Blackblood Marauders.
- Captain Hargar – Haafingar: The leader of the Blackblood Marauders, holed up in Broken Oar Grotto.
- Jordis the Sword-Maiden – Haafingar: The housecarl given to the Thane of Haafingar, who lives in Proudspire Manor.
- Endarie – Haafingar: One of the two elf sisters who run the Radiant Raiment clothing shop.
- Taarie – Haafingar: Endarie's sister, who sells and promotes clothing at Radiant Raiment.
- Safia – Haafingar: The captain of the pirate ship Red Wave docked at Solitude, and a Dark Brotherhood contract.
- Sabine Nytte – Haafingar: The first mate of the Red Wave who supplies illegal goods during The Dainty Sload.
- Dorian – Haafingar: A thief and pirate crewing the Red Wave.
- Eris – Haafingar: A pirate crewing the Red Wave.
- Xander – Haafingar: A pirate crewing the Red Wave.
- Beirand – Haafingar: The blacksmith working outside Castle Dour.
- Heimvar – Haafingar: Beirand's helper at the Solitude blacksmith.
- Hjorunn – Haafingar: The owner of the Solitude Sawmill who buys firewood.
- Kharag gro-Shurkul – Haafingar: Hjorunn's worker at the Solitude Sawmill who sells building logs.
- Thoron (Anniversary Edition) – Haafingar: The mad conjurer lurking in the Solitude sewers, the boss of Saints & Seducers.
- Geimund – Haafingar: The stablemaster who sells horses at the Solitude stables.
- Fridrika – Haafingar: A worker at the Solitude stables.
- Horm – Haafingar: A worker at the Solitude stables.
- Thaer – Haafingar: The carriage driver at the Solitude stables who takes travelers to other cities.
- Katla – Haafingar: The owner of the farm beside the Solitude stables.
- Snilling – Haafingar: Katla's husband, who works the farm with her.
- Knud – Haafingar: Katla and Snilling's son, who lives and works on the farm.
- Blaise (Hearthfire) – Haafingar: An orphan who works at Katla's Farm and can be adopted.
- Rorlund – Haafingar: The head priest of the Temple of the Divines.
- Silana Petreia – Haafingar: A priestess at the Temple of the Divines.
- Freir – Haafingar: A priestess serving in the Temple of the Divines.
- Corpulus Vinius – Haafingar: The owner of the Winking Skeever inn.
- Sorex Vinius – Haafingar: Corpulus's son, who helps run the Winking Skeever.
- Minette Vinius – Haafingar: The young daughter of Corpulus, living at the Winking Skeever.
- Lisette – Haafingar: The bard who performs at the Winking Skeever.
- Gulum-Ei – Haafingar: A shifty smuggler found at the Winking Skeever, key to the Thieves Guild quest Scoundrel's Folly.
- Belrand – Haafingar: A spellsword for hire who drinks at the Winking Skeever.
- Vittoria Vici – Haafingar: An East Empire Company official and the Emperor's cousin, whose wedding is a Dark Brotherhood target.
- Alexia Vici – Haafingar: A relative of Vittoria who lives in her house.
- Aquillius Aeresius – Haafingar: The servant who looks after Vittoria Vici's house.
- Snorreid – Haafingar: A dockworker employed by the East Empire Company at Solitude.
- Ma'zaka – Haafingar: A retired sailor who takes it easy while minding the Solitude Lighthouse.
- Thorald Gray-Mane – Haafingar: A Stormcloak held captive by the Thalmor at Northwatch Keep until rescued in Missing in Action.
- Malkoran – Haafingar: The necromancer who has corrupted Kilkreath Ruins, fought as a shade at the end of The Break of Dawn.
- Potema – Haafingar: The spirit of the infamous Wolf Queen, whom necromancers try to bring back in Wolfskull Cave.
- Elenwen – Haafingar: The Thalmor ambassador to Skyrim who hosts the party at the Thalmor Embassy.
- Rulindil – Haafingar: A Thalmor wizard who handles interrogations at the embassy.
- Malborn – Haafingar: A Wood Elf working in the embassy kitchen who secretly helps the player infiltrate it.
- Razelan – Haafingar: A drunken East Empire Company officer who can cause a distraction at the embassy party.
- Brelas – Haafingar: An elf serving drinks at the embassy party.
- Tsavani – Haafingar: The embassy cook, who has a weakness for moon sugar.
- Gissur – Haafingar: A man reporting to Rulindil who is questioned in the embassy's private quarters.
- Etienne Rarnis – Haafingar: A Blades contact imprisoned in the embassy dungeon who knows where Esbern hides.
- Commander Maro – Haafingar: The head of the Emperor's security, based at the Penitus Oculatus outpost in Dragon Bridge.
- Faida – Haafingar: The owner of the Four Shields Tavern in Dragon Bridge.
- Horgeir – Haafingar: A Dragon Bridge resident who works at the local lumber mill.
- Olda – Haafingar: Horgeir's wife, who asks for a bottle of Dragon's Breath Mead.
- Lodvar – Haafingar: Horgeir's brother, who lives with him in Dragon Bridge.
- Azzada Lylvieve – Haafingar: The head of the Lylvieve family, working at the Dragon Bridge mill.
- Michel Lylvieve – Haafingar: Azzada's wife, living in the Lylvieve family home.
- Clinton Lylvieve – Haafingar: The Lylvieve son, who works at the Dragon Bridge mill.
- Julienne Lylvieve – Haafingar: The Lylvieve daughter, learning to run an inn from Faida.
- Lord Harkon (Dawnguard) – Haafingar: Ancient master of Clan Volkihar who seeks to blot out the sun.
- Modhna (Dawnguard) – Haafingar: Volkihar court vampire who joins the clan after you take the vampire path.
- Namasur (Dawnguard) – Haafingar: Redguard vampire courtier at Castle Volkihar.
- Rargal Thrallmaster (Dawnguard) – Haafingar: Vampire who keeps the captive thralls at Castle Volkihar in line.
- Salonia Caelia (Dawnguard) – Haafingar: Volkihar vampire who appears at the castle only until The Bloodstone Chalice.
- Captain Avidius – Haafingar: Captain of the Emperor's flagship, the Katariah.
- Lieutenant Salvarus – Haafingar: Penitus Oculatus officer guarding the Emperor aboard the Katariah.
- Geirlund – Haafingar: Nord who aids the rescue of Thorald from Northwatch Keep.
- Vidrald – Haafingar: Friend of Geirlund who helps rescue Thorald.
The Reach
- Knight-Paladin Gelebor (Dawnguard) – The Reach: The last Snow Elf paladin, guarding the Forgotten Vale wayshrine in Darkfall Cave.
- Katria (Dawnguard) – The Reach: The ghost of an explorer who helps you search Arkngthamz for a lost bow.
- Cuinanthil (Anniversary Edition) – The Reach: A rich Altmer staying at the Silver-Blood Inn in Markarth, central to the Fortunate Son quest.
- Inimoro (Anniversary Edition) – The Reach: Cuinanthil's Dunmer bodyguard in Markarth, who may later settle at the Retching Netch.
- Igmund – The Reach: The Imperial-backed Jarl of the Reach, holding court inside Understone Keep.
- Raerek – The Reach: Igmund's elderly steward and uncle, who manages the hold's affairs from Understone Keep.
- Faleen – The Reach: Jarl Igmund's housecarl, standing guard at his throne.
- Calcelmo – The Reach: A scholar of the Dwemer who runs the museum and laboratory in Understone Keep.
- Aicantar – The Reach: Calcelmo's nephew, who helps with research in the laboratory and Dwemer museum.
- Ondolemar – The Reach: The Thalmor official posted in Markarth to watch for Talos worship.
- Anton Virane – The Reach: A Breton living in Understone Keep who worries about the Forsworn and Dwemer ruins.
- Moth gro-Bagol – The Reach: The smith who works the forge inside Understone Keep and can train smithing.
- Ghorza gra-Bagol – The Reach: An Orc smith working the forge in Markarth's market, offering smithing lessons and a small quest.
- Tacitus Sallustius – The Reach: A visiting merchant waiting around Understone Keep for an audience.
- Legate Emmanuel Admand – The Reach: The Legion's legate stationed in Markarth, who moves to the Reach Imperial Camp if the Stormcloaks take the hold.
- Thongvor Silver-Blood – The Reach: A hot-tempered Silver-Blood brother who becomes Jarl if the Stormcloaks win the Reach.
- Thonar Silver-Blood – The Reach: The head of the wealthy Silver-Blood family, which controls Cidhna Mine and much of Markarth.
- Betrid Silver-Blood – The Reach: Thonar's wife, living in the family's Treasury House.
- Reburrus Quintilius – The Reach: A Silver-Blood employee who becomes steward under a Stormcloak Jarl.
- Yngvar the Singer – The Reach: A Silver-Blood strongarm who becomes housecarl under a Stormcloak Jarl.
- Nana Ildene – The Reach: The elderly caretaker who looks after the Silver-Blood household.
- Rhiada – The Reach: A household servant working for the Silver-Bloods in the Treasury House.
- Donnel – The Reach: A Silver-Blood servant found in the Treasury House.
- Madanach – The Reach: The jailed leader of the Forsworn, known as the King in Rags, who runs his rebellion from Cidhna Mine.
- Borkul the Beast – The Reach: A brutal Orc inmate of Cidhna Mine who guards Madanach's tunnel.
- Braig – The Reach: A Cidhna Mine prisoner whose daughter was executed, with a sad story to tell.
- Duach – The Reach: A Forsworn inmate of Cidhna Mine who can be hired to escape with Madanach.
- Grisvar the Unlucky – The Reach: A Nord inmate of Cidhna Mine who deals in skooma inside the prison.
- Odvan – The Reach: A Cidhna Mine inmate who mines silver alongside the Forsworn.
- Uraccen – The Reach: An older Forsworn prisoner in Cidhna Mine.
- Urzoga gra-Shugurz – The Reach: The Orc guard captain who oversees the prisoners of Cidhna Mine.
- Mulush gro-Shugurz – The Reach: The overseer of Markarth's silver smelter, who buys silver ore.
- Kleppr – The Reach: The innkeeper who runs the Silver-Blood Inn.
- Frabbi – The Reach: Kleppr's wife, who serves food and drink at the Silver-Blood Inn.
- Hreinn – The Reach: One of the workers who keep the Silver-Blood Inn clean.
- Hroki – The Reach: A cleaner at the Silver-Blood Inn.
- Hogni Red-Arm – The Reach: A meat seller with a stall in Markarth's market who rents a room at the Silver-Blood Inn.
- Margret – The Reach: A traveler lodging at the Silver-Blood Inn who is secretly an Imperial agent.
- Vigilant Tyranus – The Reach: A Vigilant of Stendarr who rents a room in Markarth and sends you after a Daedric shrine.
- Vorstag – The Reach: A sellsword waiting at the Silver-Blood Inn who can be hired as a follower.
- Ogmund – The Reach: A skald living in Markarth who can train speech.
- Muiri – The Reach: Bothela's helper at the Hag's Cure who wants revenge on the Shatter-Shields.
- Bothela – The Reach: The elderly owner of the Hag's Cure alchemy shop in Markarth.
- Lisbet – The Reach: The trader who runs Arnleif and Sons and wants a lost statue returned.
- Endon – The Reach: A silversmith in Markarth who also works as a fence for stolen goods.
- Kerah – The Reach: Endon's wife, who sells jewelry from a market stall.
- Adara – The Reach: The young daughter of Endon and Kerah.
- Brother Verulus – The Reach: The priest of Arkay tending Markarth's Hall of the Dead, troubled by strange events there.
- Eola – The Reach: A worshipper of Namira who can become a follower after The Taste of Death.
- Hamal – The Reach: The head priestess of Dibella in Markarth, who sends you to find a new Sybil.
- Senna – The Reach: A priestess who greets visitors at the Temple of Dibella and offers blessings.
- Fjotra – The Reach: A Karthwasten girl who becomes the new Sybil of Dibella and moves to the temple in Markarth.
- Nepos the Nose – The Reach: An elderly Markarth man who secretly works for the Forsworn.
- Uaile – The Reach: A servant in Nepos's house who is loyal to the Forsworn.
- Tynan – The Reach: A Forsworn-sympathizing servant in Nepos's house.
- Morven – The Reach: One of Nepos's household servants in Markarth.
- Weylin – The Reach: A smelter worker in the Warrens who commits a murder in the market for the Forsworn.
- Eltrys – The Reach: A man in the Warrens digging into the Forsworn killings, starting The Forsworn Conspiracy.
- Garvey – The Reach: A Warrens resident who can train sneak.
- Omluag – The Reach: A laborer living in the Warrens.
- Cosnach – The Reach: A heavy drinker who can be brawled and then hired as a follower.
- Degaine – The Reach: A beggar in Markarth who wants the statue of Dibella stolen from the temple.
- Cairine – The Reach: An ailing woman in the Warrens who warns newcomers about the place.
- Dryston – The Reach: A brawler hired to beat you up during The Forsworn Conspiracy.
- Captain Aquilius – The Reach: The captain of the Markarth city guard, based in the guard tower.
- Argis the Bulwark – The Reach: The housecarl you receive on becoming Thane of the Reach, who waits in Vlindrel Hall.
- Cedran – The Reach: The hostler who sells horses at the Markarth Stables.
- Banning – The Reach: A dog breeder at the stables who sells the war dog Vigilance.
- Kibell – The Reach: The driver who runs the carriage service from Markarth.
- Rogatus Salvius – The Reach: An Imperial farmer at Salvius Farm who asks you to deliver a letter.
- Vigdis Salvius – The Reach: Runs Salvius Farm with Rogatus and buys harvested crops.
- Ainethach – The Reach: The owner of Karthwasten and its mines, pressured by Silver-Blood sellswords.
- Enmon – The Reach: Fjotra's father, who asks for help when his daughter is kidnapped.
- Mena – The Reach: Enmon's wife and Fjotra's mother.
- Belchimac – The Reach: A miner living in Karthwasten's barracks.
- Lash gra-Dushnikh – The Reach: An Orc miner in Karthwasten exiled from Dushnikh Yal, tied to Gharol's Message.
- Ragnar – The Reach: A miner who lives in Karthwasten's barracks.
- Atar – The Reach: A Silver-Blood mercenary throwing his weight around in Karthwasten.
- Skaggi Scar-Face – The Reach: The owner of Left Hand Mine, who wants the Forsworn cleared from Kolskeggr Mine.
- Sosia Tremellia – The Reach: A miner at Left Hand Mine who lives with Skaggi.
- Daighre – The Reach: A miner living at Left Hand Mine with her dog Torom.
- Pavo Attius – The Reach: A miner who reopens Kolskeggr Mine once the Forsworn are gone and buys gold ore.
- Gat gro-Shargakh – The Reach: An Orc miner who moves into Kolskeggr Mine after it is freed.
- Eydis – The Reach: The innkeeper who runs Old Hroldan Inn.
- Skuli – The Reach: Eydis's young son, who helps out at Old Hroldan Inn.
- Leontius Salvius – The Reach: A worker doing odd jobs around Old Hroldan Inn.
- Ghost of Old Hroldan – The Reach: A ghost who appears at Old Hroldan Inn only while its related quest is active.
- Perth – The Reach: The miner at Soljund's Sinkhole who wants the draugr driven out and buys moonstone ore.
- Burguk – The Reach: The chief of Dushnikh Yal who leads his clan from Burguk's Longhouse and can start The Cursed Tribe.
- Gharol – The Reach: The forge wife of Dushnikh Yal, who asks you to carry a sword to her exiled daughter Lash.
- Umurn – The Reach: Gharol's son, who works the forge alongside her.
- Murbul – The Reach: The stronghold's wise woman, who tends the alchemy lab.
- Ghorbash the Iron Hand – The Reach: Burguk's brother, who trains on the practice dummy and can become a follower.
- Arob – The Reach: A hunter of Dushnikh Yal who supplies meat to Markarth's market.
- Nagrub – The Reach: Arob's son, who hunts for the stronghold.
- Dulug – The Reach: An Orc who mines orichalcum in Dushnikh Mine.
- Ghak – The Reach: A miner working the orichalcum veins of Dushnikh Mine.
- Mahk – The Reach: One of the Orc miners in Dushnikh Mine.
- Oglub – The Reach: An Orc miner working in Dushnikh Mine.
- Larak – The Reach: The chief of Mor Khazgur, who can train block.
- Borgakh the Steel Heart – The Reach: Larak's daughter, who can be married or taken along as a follower.
- Bagrak – The Reach: A member of the Mor Khazgur clan found in and around the longhouse.
- Sharamph – The Reach: Mor Khazgur's wise woman, who sells potions and ingredients.
- Shuftharz – The Reach: The forge wife who works the smithy at Mor Khazgur.
- Ghamorz – The Reach: A member of Larak's clan living at Mor Khazgur.
- Gul – The Reach: One of the Orcs who live within the walls of Mor Khazgur.
- Olur – The Reach: An Orc of the Mor Khazgur clan living in the stronghold.
- Kaie – The Reach: A Forsworn woman at Druadach Redoubt who welcomes you if you sided with Madanach.
- Kesh the Clean – The Reach: A Khajiit who tends the Shrine to Peryite and starts The Only Cure.
- Kornalus – The Reach: A man working with the spiders in Harmugstahl, who can be fought or freed there.
- Orchendor – The Reach: A vampiric Thalmor-turned-sorcerer hiding deep in Bthardamz during Revealing the Unseen.
- Nimphaneth – The Reach: A Namira worshipper who joins Eola's feast in Reachcliff Cave.
- Sanyon – The Reach: A conjurer who sits at the cannibal banquet in Reachcliff Cave.
- Melka – The Reach: A hagraven caged by her sister in Blind Cliff Bastion who will help you if freed.
- Petra – The Reach: A fire-wielding hagraven who rules Blind Cliff Cave and jailed her sister Melka.
- Logrolf the Willful – The Reach: A man held at a random Forsworn camp during Boethiah's quest.
- Kottir Red-Shoal – The Reach: The officer commanding the Stormcloak camp in the Reach.
- Valdar – The Reach: The ghost of a hero who once sealed the dragon priest of Valthume and helps you finish the job.
- Sigdis Gauldurson – The Reach: One of Gauldur's sons, fought at the end of Reachwater Rock.
- Red Eagle – The Reach: The risen ancient Forsworn king who guards his sword inside Rebel's Cairn.
- Tuthul – The Reach: Miner who works the moonstone mine at Soljund's Sinkhole.
The Pale
- Lokil (Dawnguard) – The Pale: A vampire leading the raid on Dimhollow Crypt at the start of the Dawnguard story.
- Vigilant Adalvald (Dawnguard) – The Pale: A Vigilant found inside Dimhollow Crypt during the opening Dawnguard quest.
- Valdimar (Hearthfire) – The Pale: The housecarl granted when you become Thane of the Pale.
- Agrane Peryval (Anniversary Edition) – The Pale: A Creation Club character camped north of Windward Ruins in the Pale.
- Skald the Elder – The Pale: The aging, stubborn Stormcloak-aligned ruler of Dawnstar, found holding court in the White Hall.
- Jod – The Pale: Skald's sworn bodyguard, who stays close to the Jarl inside the White Hall.
- Madena – The Pale: Dawnstar's court mage, who sells spells and magical goods from the White Hall.
- Bulfrek – The Pale: A longtime servant who tends to the household of the White Hall.
- Brina Merilis – The Pale: A retired Legion officer living in Dawnstar who takes over the White Hall if the Empire captures the Pale.
- Horik Halfhand – The Pale: A former legionnaire who guards Brina Merilis and becomes her housecarl if she is made Jarl.
- Thoring – The Pale: The owner of the Windpeak Inn, who rents rooms and passes along local rumors.
- Karita – The Pale: Thoring's daughter, who performs songs at the Windpeak Inn and inherits it if he dies.
- Abelone – The Pale: A Dawnstar local who hauls firewood and handles the outdoor chores for the Windpeak Inn.
- Alesan – The Pale: An orphan boy who runs food to Dawnstar's miners and sleeps on the inn floor until adopted.
- Erandur – The Pale: A priest staying at the Windpeak Inn who wants to end the town's nightmares and starts Waking Nightmare.
- Rustleif – The Pale: Dawnstar's smith, who shares the forge outside his home with his wife Seren.
- Seren – The Pale: Rustleif's pregnant wife, who works the Dawnstar forge alongside him.
- Frida – The Pale: An elderly widow who sells potions and ingredients at the Mortar and Pestle.
- Ulfgar the Unending – The Pale: A hard-drinking local who wanders Dawnstar and is often found at the Windpeak Inn.
- Leigelf – The Pale: The owner of the Quicksilver Mine, locked in a bitter feud with his wife Beitild.
- Beitild – The Pale: The owner of the Iron-Breaker Mine, who buys iron ore and is a Dark Brotherhood contract target.
- Lond – The Pale: A worker who digs and smelts ore at the Quicksilver Mine for Leigelf.
- Fruki – The Pale: A Dawnstar resident who works the Quicksilver Mine and lives in her own house in town.
- Irgnir – The Pale: An Iron-Breaker miner who is shaken by the nightmares troubling the town.
- Gjak – The Pale: One of the workers who mine iron at the Iron-Breaker Mine.
- Karl – The Pale: A miner who works the iron veins of the Iron-Breaker Mine.
- Bodil – The Pale: An Iron-Breaker miner who keeps a bedroll inside the mine.
- Silus Vesuius – The Pale: A collector who opens a Mythic Dawn museum in Dawnstar and starts The Only Cure.
- Captain Wayfinder – The Pale: The captain of the Sea Squall, a ship docked in Dawnstar's harbor.
- Guthrum – The Pale: A crewman aboard Captain Wayfinder's ship in Dawnstar's port.
- Ravam Verethi – The Pale: A Dark Elf deckhand serving on the Sea Squall at Dawnstar.
- Nazir – The Pale: A senior Dark Brotherhood assassin who relocates to the Dawnstar Sanctuary and hands out contracts.
- Babette – The Pale: A centuries-old vampire who looks like a child and sells potions in the Dawnstar Sanctuary.
- Cicero – The Pale: The unstable jester who tends the Night Mother and hides in the Dawnstar Sanctuary if spared.
- Night Mother – The Pale: The preserved corpse revered by the Dark Brotherhood, resting in a coffin within the Dawnstar Sanctuary.
- Veren Duleri – The Pale: A former devotee of Vaermina encountered inside Nightcaller Temple during Waking Nightmare.
- Thorek – The Pale: Veren's companion in Vaermina's order, met at Nightcaller Temple during Waking Nightmare.
- Carcette – The Pale: A Vigilant posted at the Hall of the Vigilant who hunts Daedra worshippers.
- Amaund Motierre – The Pale: A nobleman who meets the Dark Brotherhood in Volunruud to order the Emperor's death.
- Rexus – The Pale: Amaund Motierre's guard, who waits with him in Volunruud.
- Kvenel the Tongue – The Pale: The spirit of an ancient Tongue entombed deep inside Volunruud, fought during Silenced Tongues.
- Anska – The Pale: A scholar camped at High Gate Ruins who seeks a scroll from her family's past.
- Golldir – The Pale: A man trying to protect his family's tomb from a necromancer outside Hillgrund's Tomb.
- Vals Veran – The Pale: The necromancer desecrating Hillgrund's Tomb in Ancestral Worship.
- Eisa Blackthorn – The Pale: The bandit leader holed up in Frostmere Crypt with a stolen sword.
- Kyr – The Pale: One of Eisa Blackthorn's bandits inside Frostmere Crypt.
- Ra'jirr – The Pale: A Khajiit bandit who flees Frostmere Crypt and asks the player for help.
- Alain Dufont – The Pale: The Breton chief of a bandit gang hiding in the Dwemer ruin of Raldbthar.
- Hadring – The Pale: The owner of the remote Nightgate Inn, who sells drinks and rents rooms.
- Fultheim – The Pale: A permanent guest who sits at a taproom table in the Nightgate Inn.
- Balagog gro-Nolob – The Pale: An Orc living in the Nightgate Inn's cellar who is a Dark Brotherhood target.
- Vantus Loreius – The Pale: A farmer on Loreius Farm who must choose whether to help Cicero with his broken wagon.
- Curwe – The Pale: Vantus Loreius's wife, who keeps the herb garden at Loreius Farm.
- Aeri – The Pale: The lumberjack who runs Anga's Mill and buys firewood.
- Legate Constantius Tituleius – The Pale: The Legion commander stationed at the Imperial camp in the Pale.
- Frorkmar Banner-Torn – The Pale: The Stormcloak commander who appears at the Pale camp if the Legion takes the hold.
- Ennodius Papius – The Pale: Paranoid man hiding near Anga's Mill who appears only for a Dark Brotherhood contract.
- Kodrir – The Pale: Worker at Anga's Mill near Dawnstar.
- Leifur – The Pale: Mill hand working at Anga's Mill.
- Keeper Carcette – The Pale: Head of the Vigilants of Stendarr who teaches Restoration.
- Markus (Hearthfire) – The Pale: Bard who can be hired to play at Heljarchen Hall.
- Oriella (Hearthfire) – The Pale: Coachwoman you can hire for Heljarchen Hall.
Hjaalmarch
- Malkus (Dawnguard) – Hjaalmarch: The vampire holding Dexion Evicus captive at Forebears' Holdout.
- Vanik (Dawnguard) – Hjaalmarch: One of the vampires guarding the captive Moth Priest at Forebears' Holdout.
- Gregor (Hearthfire) – Hjaalmarch: The housecarl granted when you become Thane of Hjaalmarch.
- Idgrod Ravencrone – Hjaalmarch: The seer Jarl of Hjaalmarch who rules from Highmoon Hall in Morthal.
- Idgrod the Younger – Hjaalmarch: The Jarl's elder daughter, worried about her mother and brother.
- Joric – Hjaalmarch: The Jarl's young son, troubled by visions he cannot control.
- Aslfur – Hjaalmarch: Idgrod's husband and steward, who sells plots of land for Hearthfire homes.
- Gorm – Hjaalmarch: The Jarl's housecarl, who asks for help with the troubles in Morthal.
- Legate Taurinus Duilis – Hjaalmarch: The Imperial military advisor stationed in Highmoon Hall.
- Arrald Frozen-Heart – Hjaalmarch: The Stormcloak officer commanding the camp in Hjaalmarch.
- Falion – Hjaalmarch: Morthal's resident wizard, master Conjuration trainer and able to cure vampirism.
- Lami – Hjaalmarch: The alchemist who runs the Thaumaturgist's Hut and lives with Jorgen.
- Jorgen – Hjaalmarch: Lami's partner, who works at the Morthal lumber mill.
- Jonna – Hjaalmarch: The owner of the Moorside Inn in Morthal.
- Lurbuk – Hjaalmarch: The off-key bard at the Moorside Inn and a Dark Brotherhood target.
- Benor – Hjaalmarch: A Morthal local who wrestles strangers for fun and can become a follower.
- Thonnir – Hjaalmarch: A man whose wife and daughter died in the house fire, starting Laid to Rest.
- Virkmund – Hjaalmarch: Thonnir's son, who lives with him in Morthal.
- Hroggar – Hjaalmarch: A widower suspected of burning his own family's house, now under Alva's spell.
- Alva – Hjaalmarch: A vampire posing as a resident of Morthal and gathering thralls for Movarth.
- Helgi – Hjaalmarch: The spirit of a girl killed in the house fire, met at night in Morthal's graveyard.
- Laelette – Hjaalmarch: Thonnir's wife, who was turned and becomes a vampire attacker during Laid to Rest.
- Movarth Piquine – Hjaalmarch: The ancient vampire behind Morthal's troubles, waiting in his lair near town.
- Sorli the Builder – Hjaalmarch: The woman who runs Rockwallow Mine and offers Thane of Hjaalmarch tasks.
- Pactur – Hjaalmarch: Sorli's husband, who helps run Rockwallow Mine.
- Sirgar – Hjaalmarch: Sorli and Pactur's son.
- Gestur Rockbreaker – Hjaalmarch: The foreman who oversees the work at Rockwallow Mine.
- Jesper – Hjaalmarch: A miner working in Rockwallow Mine.
- Swanhvir – Hjaalmarch: A miner working in Rockwallow Mine.
- Teeba-Ei – Hjaalmarch: An Argonian miner at Rockwallow Mine.
- Meeko – Hjaalmarch: A lonely dog found outside a shack whose owner has died, who can become a follower.
- Estormo – Hjaalmarch: A Thalmor agent who ambushes the player outside Labyrinthian during the College quests.
- Maluril – Hjaalmarch: An elf exploring the Dwemer ruin Mzinchaleft who is a Dark Brotherhood contract.
- Mikrul Gauldurson – Hjaalmarch: One of the sons of Gauldur, raised as a draugr in Folgunthur and holding an amulet fragment.
- Engar (Hearthfire) – Hjaalmarch: Coachman who can be hired for Windstad Manor.
- Sonir (Hearthfire) – Hjaalmarch: Bard you can hire to perform at Windstad Manor.
- Alea Quintus – Hjaalmarch: One of three captives at the Abandoned Shack, offered as a possible Dark Brotherhood victim.
- Fultheim the Fearless – Hjaalmarch: Bound captive at the Abandoned Shack, one of three choices in a Dark Brotherhood test.
- Vasha – Hjaalmarch: Khajiit captive tied up at the Abandoned Shack for a Dark Brotherhood test.
On the road
- Dawnguard Novice Hakar (Dawnguard) – On the road: A Dawnguard trainee who may be met on the road while out hunting vampires.
- Taron Dreth (Dawnguard) – On the road: A traveling Dunmer who may stop you on the road looking for vampires.
- Ri'saad – On the road: Head of the Khajiit caravans who travels between Whiterun and Markarth.
- Khayla – On the road: Guard with Ri'saad's caravan who teaches Sneak.
- Atahbah – On the road: Trader in Ri'saad's caravan who can become a Thieves Guild fence.
- Ma'randru-jo – On the road: Member of Ri'saad's caravan on the Whiterun–Markarth route.
- Ahkari – On the road: Leader and merchant of the caravan running between Riften and Dawnstar.
- Dro'marash – On the road: Guard in Ahkari's caravan who trains Speech.
- Kharjo – On the road: Caravan guard who becomes a follower after you recover his amulet.
- Zaynabi – On the road: Member of Ahkari's caravan who can become a fence.
- Ma'dran – On the road: Merchant heading the caravan between Windhelm and Solitude.
- Ma'jhad – On the road: Trader in Ma'dran's caravan who teaches Lockpicking and can become a fence.
- Ra'zhinda – On the road: Guard traveling with Ma'dran's caravan.
- Balbus – On the road: Wandering man met at random on Skyrim's roads.
- Bottar – On the road: Father traveling with his son Sond, seeking a cure in a world encounter.
- Sond – On the road: Young boy traveling with his father Bottar.
- Deep-In-His-Cups – On the road: Tipsy Argonian who may be met wandering the roads.
- Faldrus – On the road: Dark Elf encountered randomly in the wilds.
- M'aiq the Liar – On the road: Rambling Khajiit who roams Skyrim telling tall tales about the game itself.
- Old Orc – On the road: Aging Orc warrior seeking a worthy death in battle.
- Plautis Carvain – On the road: Wealthy traveler escorted by bodyguards along with Salonia.
- Salonia Carvain – On the road: Plautis's sister, a noblewoman traveling under guard.
- Sigar – On the road: Wandering man who can appear in random roadside events.
- Talsgar the Wanderer – On the road: Traveling bard who roams Skyrim and can be recruited for a Bards College quest.
Falkreath Hold
- Rayya (Hearthfire) – Falkreath Hold: The Redguard housecarl granted when you become Thane of Falkreath Hold.
- Siddgeir – Falkreath Hold: The young Imperial-backed Jarl of Falkreath who sends you on errands to become Thane.
- Nenya – Falkreath Hold: The steward of Falkreath, who has served several Jarls.
- Helvard – Falkreath Hold: The Jarl's housecarl in Falkreath's longhouse.
- Legate Skulnar – Falkreath Hold: The Legion's legate posted in Falkreath, who moves to the Imperial camp if the hold falls.
- Dengeir of Stuhn – Falkreath Hold: Siddgeir's uncle and the hold's old Jarl, who returns to power if the Stormcloaks win.
- Tekla – Falkreath Hold: Dengeir's housekeeper, who becomes steward under a Stormcloak Jarl.
- Thadgeir – Falkreath Hold: An elderly Falkreath man who asks you to carry a delivery and takes part in the Dark Brotherhood questline.
- Runil – Falkreath Hold: The aging priest of Arkay in Falkreath who can train conjuration.
- Kust – Falkreath Hold: Runil's assistant, who tends Falkreath's large graveyard.
- Lod – Falkreath Hold: The town blacksmith of Falkreath, who has a dog and a small quest.
- Solaf – Falkreath Hold: The owner of Gray Pine Goods, Falkreath's general store.
- Bolund – Falkreath Hold: A Falkreath man who runs the town's lumber mill.
- Zaria – Falkreath Hold: The alchemist who runs Grave Concoctions in Falkreath.
- Valga Vinicia – Falkreath Hold: The owner of the Dead Man's Drink inn in Falkreath.
- Narri – Falkreath Hold: A server at the Dead Man's Drink who flirts with travelers.
- Delacourt – Falkreath Hold: Falkreath's resident bard, usually performing at the Dead Man's Drink.
- Valdr – Falkreath Hold: A wounded hunter outside Moss Mother Cavern who settles in Falkreath after his rescue.
- Mathies – Falkreath Hold: A grieving father in Falkreath whose daughter's death sparks a Dark Brotherhood contract.
- Indara Caerellia – Falkreath Hold: Mathies's wife, mourning their daughter in Falkreath.
- Sinding – Falkreath Hold: A werewolf held in Falkreath's jail who starts Ill Met By Moonlight.
- Hert – Falkreath Hold: The owner of Half-Moon Mill, who is secretly a vampire.
- Hern – Falkreath Hold: Hert's husband, a fellow vampire who works the mill with her.
- Astrid – Falkreath Hold: The leader of the Dark Brotherhood family in the Falkreath Sanctuary.
- Arnbjorn – Falkreath Hold: Astrid's werewolf husband, who keeps the Sanctuary forge.
- Festus Krex – Falkreath Hold: An old battlemage of the Brotherhood who longs for the old ways.
- Gabriella – Falkreath Hold: A calm Dunmer assassin of the Sanctuary family.
- Veezara – Falkreath Hold: An Argonian Shadowscale serving the Brotherhood family.
- Arcturus – Falkreath Hold: The Penitus Oculatus captain who leads the raid on the Sanctuary.
- Lokir – Falkreath Hold: A horse thief who rides with you to Helgen and is shot when he runs from the block.
- Gunjar – Falkreath Hold: A Stormcloak who dies when Alduin attacks Helgen.
- Gunnar Stone-Eye – Falkreath Hold: A Helgen resident killed during the dragon attack while trying to save a boy.
- Torolf – Falkreath Hold: Haming's father, who dies in the street when Alduin strikes.
- Haming – Falkreath Hold: A Helgen boy who escapes the dragon attack and relocates afterwards.
- Ingrid – Falkreath Hold: A villager of Helgen who dies when the dragon attacks.
- Matlara – Falkreath Hold: A Helgen resident who can survive the attack and be seen around the ruins.
- Vilod – Falkreath Hold: An old Helgen mead brewer that Ralof remembers fondly.
- Angi – Falkreath Hold: A hunter living alone at her mountain camp who teaches archery.
- Anise – Falkreath Hold: An old woman at Anise's Cabin who poses as a harmless alchemist but is a witch.
- Arvel the Swift – Falkreath Hold: A thief who stole the Golden Claw and is found trapped in a web inside Bleak Falls Barrow.
- Bashnag – Falkreath Hold: The Orc conjurer leading the coven in Southfringe Sanctum.
- Selveni Nethri – Falkreath Hold: A captive in Southfringe Sanctum who can be freed to walk out with you.
- Brandish – Falkreath Hold: The bandit wizard in command of Fort Neugrad.
- Champion of Boethiah – Falkreath Hold: A Boethiah champion found at Knifepoint Ridge during Boethiah's Calling.
- Ghunzul – Falkreath Hold: The Orc chief leading the bandits holed up in Cracked Tusk Keep.
- Rigel Strong-Arm – Falkreath Hold: The leader of the thieves hiding beneath Pinewatch.
- Rhorlak – Falkreath Hold: A bandit who poses as the friendly owner of Pinewatch's cabin.
- Vighar – Falkreath Hold: Dengeir's undead ancestor, a vampire waiting at the end of Bloodlet Throne.
- Halldir – Falkreath Hold: The mage ghost who splits into elemental copies at the end of Halldir's Cairn.
- Gallus – Falkreath Hold: The ghost of the murdered Thieves Guild master, met inside the Twilight Sepulcher.
- Thorygg Sun-Killer – Falkreath Hold: The officer commanding the Stormcloak camp in Falkreath Hold.
- Llewellyn the Nightingale (Hearthfire) – Falkreath Hold: Coachman you can hire for Lakeview Manor.
- Ahjisi – Falkreath Hold: Hunter from Hircine's hunt who appears in Bloated Man's Grotto during Ill Met By Moonlight.
- Batum gra-Bar – Falkreath Hold: Orc hunter chasing Sinding in Bloated Man's Grotto.
- Eriana – Falkreath Hold: Redguard hunter taking part in Hircine's hunt for Sinding.
- Heratar – Falkreath Hold: Nord hunter in Bloated Man's Grotto during Ill Met By Moonlight.
- Hoddreid – Falkreath Hold: Huntress who joins Hircine's hunt in the grotto.
- J'Kier – Falkreath Hold: Khajiit hunter stalking Sinding for Hircine.
- Ma'tasarr – Falkreath Hold: Khajiit taking part in Hircine's hunt in Bloated Man's Grotto.
- Ra'kheran – Falkreath Hold: Khajiit hunter seeking the werewolf Sinding.
- Rissing – Falkreath Hold: Nord hunter present only during Ill Met By Moonlight.
- Torkild the Fearsome – Falkreath Hold: Hunter in Hircine's game inside Bloated Man's Grotto.
- Tsrasuna – Falkreath Hold: Khajiit huntress after Sinding in the grotto.
- Yar gro-Gatuk – Falkreath Hold: Orc hunter who shows up for Hircine's hunt.
Winterhold
- Korir – Winterhold: The bitter Stormcloak-aligned Jarl of Winterhold who distrusts the College.
- Malur Seloth – Winterhold: The scheming steward of Winterhold's court in the Jarl's Longhouse.
- Assur – Winterhold: Korir's housecarl, who guards the Jarl inside the Longhouse.
- Kraldar – Winterhold: A Winterhold citizen who becomes Jarl if the Legion seizes the hold.
- Thonjolf – Winterhold: Kraldar's servant, who becomes his housecarl once he takes the throne.
- Kai Wet-Pommel – Winterhold: The Stormcloak commander who sets up camp in Winterhold if the Legion takes the hold.
- Birna – Winterhold: The owner of Birna's Oddments, Winterhold's general store.
- Ranmir – Winterhold: A heartbroken drunk who lingers at the Frozen Hearth and is linked to the Lost Love quest.
- Dagur – Winterhold: The owner of the Frozen Hearth inn in Winterhold.
- Haran – Winterhold: Dagur's wife, who helps run the Frozen Hearth.
- Eirid – Winterhold: The young daughter of Dagur and Haran, living at the Frozen Hearth.
- Nelacar – Winterhold: A former College mage renting a room at the Frozen Hearth who sells spells.
- Savos Aren – Winterhold: The head of the College of Winterhold, found in the Hall of the Elements or his quarters.
- Mirabelle Ervine – Winterhold: The College's master wizard, who manages its daily affairs.
- Ancano – Winterhold: A Thalmor agent advising the Arch-Mage, central to the College quest line.
- Tolfdir – Winterhold: A kindly elderly mage who teaches new students and trains Alteration.
- Faralda – Winterhold: The mage who tests applicants at the College bridge and trains Destruction.
- Colette Marence – Winterhold: The College's Restoration teacher, who feels her school is overlooked.
- Drevis Neloren – Winterhold: The master of Illusion magic at the College of Winterhold.
- Phinis Gestor – Winterhold: The College's Conjuration instructor.
- Sergius Turrianus – Winterhold: The College mage who teaches Enchanting.
- Urag gro-Shub – Winterhold: The gruff Orc who guards and sells books in the Arcanaeum.
- Arniel Gane – Winterhold: A scholar obsessed with Dwemer studies who starts Arniel's Endeavor.
- Enthir – Winterhold: A Wood Elf who sells mage supplies and later fences goods at the College.
- Brelyna Maryon – Winterhold: A fellow apprentice who can become a follower and spouse.
- J'zargo – Winterhold: An ambitious Khajiit apprentice who can become a follower.
- Onmund – Winterhold: A young Nord apprentice who can become a follower and spouse.
- Nirya – Winterhold: A gossipy College mage who wants help undermining her rivals.
- Quaranir – Winterhold: A Psijic Order monk who appears at the College to guide the Eye of Magnus story.
- Augur of Dunlain – Winterhold: The spirit of a former College mage dwelling in the Midden's depths.
- Velehk Sain – Winterhold: A bound former pirate who can be freed in the Midden in exchange for treasure.
- Nerien – Winterhold: A Psijic monk who appears to the player in Saarthal with a warning.
- Septimus Signus – Winterhold: A reclusive Elder Scroll scholar living in an icy outpost north of Winterhold.
- Aranea Ienith – Winterhold: The last devoted follower of Azura, standing guard at the Shrine of Azura.
- Arondil – Winterhold: A necromancer who raises draugr in the island ruin of Yngvild.
- Beem-Ja – Winterhold: An Argonian mage camped outside Ironbind Barrow who turns on the player.
- Salma – Winterhold: Beem-Ja's partner, camped with him near Ironbind Barrow.
- Deekus – Winterhold: An Argonian scavenging near the Hela's Folly wreck and a Dark Brotherhood target.
- Haldyn – Winterhold: The mage who leads the Blood Horkers pirates on Japhet's Folly.
- Larina – Winterhold: A prisoner of the necromancers in Hob's Fall Cave who cannot actually be rescued.
- J'darr – Winterhold: A Khajiit expedition member stranded deep inside Alftand.
- Sulla Trebatius – Winterhold: A hostile survivor of the Alftand expedition who fights over its treasure.
- Umana – Winterhold: A survivor of the Alftand expedition who quarrels with Sulla.
- Legate Sevan Telendas – Winterhold: The Legion commander stationed at the Imperial camp in Winterhold.
- Angvid – Winterhold: Miner who lives and works at Whistling Mine.
- Badnir – Winterhold: Worker at Whistling Mine in Winterhold Hold.
- Gunding – Winterhold: Miner at the remote Whistling Mine.
- Thorgar – Winterhold: Proprietor of Whistling Mine.
- Isabelle Rolaine – Winterhold: Ranmir's late lover, whose body lies in Hob's Fall Cave.
- J'zhar – Winterhold: Khajiit found dead in Alftand.
Eastmarch
- Aventus Aretino – Eastmarch: A runaway orphan in Windhelm who is performing the Black Sacrament to summon the Dark Brotherhood.
- Neetrenaza – Eastmarch: An Argonian dockworker who lives in the Argonian Assemblage on the Windhelm docks.
- Scouts-Many-Marshes – Eastmarch: An Argonian dockworker in Windhelm who complains about the treatment of his people.
- Shahvee – Eastmarch: An Argonian at the Windhelm docks who wants her missing amulet back.
- Stands-In-Shallows – Eastmarch: An Argonian dockworker in Windhelm who resents his poor wages.
- Aval Atheron – Eastmarch: A Dark Elf who sells goods at the Windhelm market stalls.
- Faryl Atheron – Eastmarch: A Dark Elf living in the Gray Quarter of Windhelm.
- Suvaris Atheron – Eastmarch: A Dark Elf in the Gray Quarter who handles business for the Shatter-Shields.
- Belyn Hlaalu – Eastmarch: A Dark Elf who owns Hlaalu Farm and lives in the Gray Quarter.
- Hermir Strong-Heart – Eastmarch: Oengul's partner, who works at the Windhelm forge.
- Oengul War-Anvil – Eastmarch: The blacksmith of Windhelm who sells weapons and armor near the city gate.
- Bolfrida Brandy-Mug – Eastmarch: The farmer running Brandy-Mug Farm outside Windhelm.
- Brunwulf Free-Winter – Eastmarch: A war veteran in Windhelm who stands up for the Dark Elves and may become jarl.
- Calixto Corrium – Eastmarch: The Imperial who runs Windhelm's House of Curiosities and hides a dark secret.
- Adonato Leotelli – Eastmarch: An aspiring writer staying at Candlehearth Hall who wants to chronicle a battle.
- Angrenor Once-Honored – Eastmarch: A bitter war veteran begging on the streets of Windhelm.
- Captain Lonely-Gale – Eastmarch: A retired sea captain in Windhelm who asks for Jarrin root for a cure.
- Elda Early-Dawn – Eastmarch: The innkeeper of Candlehearth Hall in Windhelm.
- Luaffyn – Eastmarch: A Dark Elf bard who performs at Candlehearth Hall in Windhelm.
- Nils – Eastmarch: An old man who works and lives at Candlehearth Hall in Windhelm.
- Rolff Stone-Fist – Eastmarch: Galmar's brother, a drunk who harasses the Dark Elves of Windhelm.
- Stenvar – Eastmarch: A Nord sellsword at Candlehearth Hall who can become a follower.
- Susanna the Wicked – Eastmarch: A flirtatious barmaid at Candlehearth Hall who becomes part of the Blood on the Ice case.
- Adelaisa Vendicci – Eastmarch: The East Empire Company official on the Windhelm docks who hunts pirates and can follow you.
- Orthus Endario – Eastmarch: An East Empire Company worker at the Windhelm docks.
- Calder – Eastmarch: The housecarl assigned to the Thane of Eastmarch, found at Hjerim.
- Helgird – Eastmarch: The priestess who tends Windhelm's Hall of the Dead.
- Adisla – Eastmarch: A farmer who works Hlaalu Farm east of Windhelm.
- Tulvur – Eastmarch: A farmer at Hollyfrost Farm east of Windhelm, home of the dog Ysgramor.
- Grimvar Cruel-Sea – Eastmarch: A member of Clan Cruel-Sea living in Windhelm's Stone Quarter.
- Hillevi Cruel-Sea – Eastmarch: A Clan Cruel-Sea member who sells produce at Windhelm's market.
- Idesa Sadri – Eastmarch: A Dark Elf who lives with Clan Cruel-Sea in Windhelm.
- Torsten Cruel-Sea – Eastmarch: The head of Clan Cruel-Sea who runs Windhelm's market stalls.
- Nilsine Shatter-Shield – Eastmarch: A Shatter-Shield daughter in Windhelm still grieving her murdered sister.
- Torbjorn Shatter-Shield – Eastmarch: The head of Clan Shatter-Shield, a merchant who trains Two-handed.
- Tova Shatter-Shield – Eastmarch: Torbjorn's wife, who mourns her daughter Friga.
- Ambarys Rendar – Eastmarch: The Dark Elf who runs the New Gnisis Cornerclub in the Gray Quarter.
- Malthyr Elenil – Eastmarch: A Dark Elf patron of the New Gnisis Cornerclub.
- Niranye – Eastmarch: A High Elf who sells goods at Windhelm's market and fences for the Thieves Guild.
- Gort (Dawnguard) – Eastmarch: The ferryman at the Windhelm docks who sails you to other port cities.
- J'datharr – Eastmarch: A Khajiit assassin sent by the Thalmor who turns up near Windhelm's stables.
- Silda the Unseen – Eastmarch: A beggar on Windhelm's streets who trains Pickpocket.
- Sofie (Hearthfire) – Eastmarch: A young flower seller on the streets of Windhelm who can be adopted.
- Galmar Stone-Fist – Eastmarch: Ulfric's right-hand man and the Stormcloak general based in the Palace of the Kings.
- Jorleif – Eastmarch: Ulfric's steward in the Palace of the Kings who sells Hjerim.
- Sifnar Ironkettle – Eastmarch: An old servant who cooks and cleans at the Palace of the Kings.
- Ulfric Stormcloak – Eastmarch: The Jarl of Windhelm and leader of the Stormcloak rebellion.
- Wuunferth the Unliving – Eastmarch: Windhelm's court wizard who sells spells and trains Destruction.
- Yrsarald Thrice-Pierced – Eastmarch: Ulfric's housecarl, who guards him in the Palace of the Kings.
- Revyn Sadri – Eastmarch: A Dark Elf who sells secondhand goods at Sadri's Used Wares and trains Speech.
- Jora – Eastmarch: A priestess at Windhelm's Temple of Talos.
- Lortheim – Eastmarch: A priest serving at Windhelm's Temple of Talos.
- Dalan Merchad – Eastmarch: A Breton sailor serving aboard The North Wind at the Windhelm docks.
- Kjar – Eastmarch: The captain of The North Wind, a ship docked in Windhelm.
- Voldsea Giryon – Eastmarch: A Dark Elf sailor of The North Wind often found at Candlehearth Hall.
- Gjalund Salt-Sage (Dragonborn) – Eastmarch: The captain of the Northern Maiden who ferries you between Windhelm and Solstheim.
- Lygrleid (Dragonborn) – Eastmarch: A deckhand aboard the Northern Maiden at the Windhelm docks.
- Sogrlaf (Dragonborn) – Eastmarch: A crew member of the Northern Maiden, Gjalund's ship to Solstheim.
- Nurelion – Eastmarch: The aging High Elf alchemist of the White Phial who longs to find the real White Phial.
- Quintus Navale – Eastmarch: Nurelion's assistant, who sells potions at the White Phial in Windhelm.
- Viola Giordano – Eastmarch: A busybody in Windhelm who wants to help solve the city's murders.
- Alfarinn – Eastmarch: The carriage driver at the Windhelm Stables who takes you to other cities.
- Arivanya – Eastmarch: Ulundil's wife, who helps out at the Windhelm Stables.
- Ulundil – Eastmarch: The High Elf who runs the Windhelm Stables and sells horses.
- Dravynea the Stoneweaver – Eastmarch: A Dark Elf mage in Kynesgrove who trains Alteration and wants frost salts.
- Iddra – Eastmarch: The innkeeper of the Braidwood Inn in Kynesgrove.
- Kjeld – Eastmarch: Iddra's husband, who helps run the Braidwood Inn in Kynesgrove.
- Kjeld the Younger – Eastmarch: The brash son of Kynesgrove's innkeepers who lives at the Braidwood Inn.
- Ganna Uriel – Eastmarch: A former lumberjack turned miner who lives at Steamscorch Mine camp in Kynesgrove.
- Gemma Uriel – Eastmarch: Ganna's sister, a miner who works Steamscorch Mine in Kynesgrove.
- Klija Wolf-Claw (Anniversary Edition) – Eastmarch: A Stormcloak champion candidate who appears at Kynesgrove's mine camp.
- Roggi Knot-Beard – Eastmarch: A miner at Steamscorch Mine who wants his ancestor's shield and can join you.
- Annekke Crag-Jumper – Eastmarch: The co-founder of Darkwater Crossing who runs Goldenrock Mine and can become a follower.
- Verner Rock-Chucker – Eastmarch: Annekke's husband, a miner in Darkwater Crossing who is waiting for news from his daughter.
- Derkeethus – Eastmarch: An Argonian from Darkwater Crossing taken by Falmer, who can follow you after rescue.
- Hrefna – Eastmarch: A young woman working at Goldenrock Mine in Darkwater Crossing.
- Sondas Drenim – Eastmarch: A Dark Elf miner at Goldenrock Mine in Darkwater Crossing who sells food.
- Tormir – Eastmarch: A ranger who works at Goldenrock Mine in Darkwater Crossing.
- Chief Mauhulakh – Eastmarch: The chief of Narzulbur who asks you to deal with a rival before you are welcome.
- Bolar – Eastmarch: The wise woman and apothecary of Narzulbur.
- Dushnamub – Eastmarch: Chief Mauhulakh's son and the blacksmith of Narzulbur.
- Urog – Eastmarch: A huntress of Narzulbur who goes hunting with her aunt Yatul.
- Yatul – Eastmarch: The chief's aunt, who patrols the walls of Narzulbur.
- Bor – Eastmarch: An Orc miner working Gloombound Mine in Narzulbur.
- Gadba gro-Largash – Eastmarch: A miner from Largashbur hired to work Gloombound Mine.
- Mogdurz – Eastmarch: An Orc miner at Narzulbur's Gloombound Mine.
- Mul gro-Largash – Eastmarch: A miner from Largashbur working at Gloombound Mine.
- Gilfre – Eastmarch: The owner of Mixwater Mill, who runs it alone after her workers went to war.
- Legate Hrollod – Eastmarch: The Imperial legate commanding the Eastmarch Imperial Camp.
- Asta – Eastmarch: A pilgrim who guards the Eldergleam at its sanctuary and objects to harming it.
- Sond – Eastmarch: A pilgrim at Eldergleam Sanctuary who turns on you if you harm the sacred tree.
- Christer – Eastmarch: A bandit at Mistwatch who sells food inside the fort.
- Fjola – Eastmarch: The bandit leader of Mistwatch whose husband wants her brought home.
- Gavros Plinius – Eastmarch: A Synod sorcerer exploring the Dwemer ruin of Mzulft.
- Paratus Decimius – Eastmarch: A Synod researcher in Mzulft who guards access to the Oculory.
- Krev the Skinner – Eastmarch: The leader of the Silver Hand stationed at Gallows Rock.
- Lu'ah Al-Skaven – Eastmarch: A Redguard necromancer in Ansilvund trying to bring back her dead lover.
- Naris the Wicked – Eastmarch: A High Elf mage who commands the vampires and mages at Morvunskar.
Whiterun Hold
- Balgruuf the Greater – Whiterun Hold: Ruler of Whiterun Hold who holds court from his throne in Dragonsreach.
- Proventus Avenicci – Whiterun Hold: The jarl's steward, who manages the hold's affairs and sells Breezehome to the player.
- Irileth – Whiterun Hold: Balgruuf's sharp-eyed Dunmer bodyguard, who leads the guards against the dragon at the Western Watchtower.
- Hrongar – Whiterun Hold: Balgruuf's hot-tempered younger brother, who stays at the palace and backs up the guards.
- Farengar Secret-Fire – Whiterun Hold: Whiterun's court mage, who studies dragons and sends the player after the Dragonstone.
- Frothar – Whiterun Hold: One of the jarl's children, who lives in the palace.
- Nelkir – Whiterun Hold: The jarl's sullen younger son, who listens to a Daedric voice in the palace cellar.
- Dagny – Whiterun Hold: The jarl's daughter, who lives at Dragonsreach with her brothers.
- Gerda – Whiterun Hold: A household servant who cooks and cleans at Dragonsreach.
- Fianna – Whiterun Hold: A palace servant who keeps the jarl's hall tidy.
- Lydia – Whiterun Hold: The housecarl granted to the player after the first dragon fight, who can travel as a follower.
- Caius – Whiterun Hold: Head of Whiterun's guard, who can be found around the palace and at the Honningbrew Meadery.
- Brill – Whiterun Hold: Vignar Gray-Mane's servant, who becomes steward if the Stormcloaks take Whiterun.
- Vignar Gray-Mane – Whiterun Hold: An elderly Companion and Stormcloak sympathizer who becomes jarl if Ulfric's side takes the city.
- Kodlak Whitemane – Whiterun Hold: The aging head of the Companions, who seeks a cure for the beast blood.
- Aela the Huntress – Whiterun Hold: A skilled huntress and werewolf in the Companions' inner circle, and a possible follower.
- Skjor – Whiterun Hold: A one-eyed veteran of the Circle who tests new recruits.
- Vilkas – Whiterun Hold: Farkas' sharp-tongued twin brother, a member of the Circle who spars with newcomers.
- Farkas – Whiterun Hold: A big, good-natured member of the Circle who can become a follower.
- Tilma the Haggard – Whiterun Hold: The old housekeeper who looks after Jorrvaskr and its warriors.
- Athis – Whiterun Hold: A Dunmer warrior of the Companions who trains one-handed combat and can follow the player.
- Njada Stonearm – Whiterun Hold: A blunt Companion who trains blocking and can follow the player.
- Ria – Whiterun Hold: An eager young Imperial in the Companions who can become a follower.
- Torvar – Whiterun Hold: A hard-drinking Companion who joins the player on some jobs.
- Eorlund Gray-Mane – Whiterun Hold: The master smith who works the ancient Skyforge above Jorrvaskr.
- Belethor – Whiterun Hold: A greedy Breton who runs the general store in the Plains District.
- Arcadia – Whiterun Hold: The kindly owner of Arcadia's Cauldron, who sells potions and ingredients.
- Adrianne Avenicci – Whiterun Hold: The steward's daughter, who forges weapons at the open-air smithy outside Warmaiden's.
- Ulfberth War-Bear – Whiterun Hold: Adrianne's husband, who sells arms and armor inside Warmaiden's.
- Hulda – Whiterun Hold: Owner of the Bannered Mare, Whiterun's busy inn.
- Saadia – Whiterun Hold: A Redguard working at the Bannered Mare who is hiding from Alik'r hunters.
- Mikael – Whiterun Hold: A smug bard who plays for the crowd at the Bannered Mare.
- Uthgerd the Unbroken – Whiterun Hold: A tough warrior at the Bannered Mare who challenges the player to a brawl and may then follow.
- Sinmir – Whiterun Hold: A former soldier who drinks in the Bannered Mare's common room.
- Gaius Maro – Whiterun Hold: A Penitus Oculatus courier who visits the Bannered Mare during a Dark Brotherhood contract.
- Elrindir – Whiterun Hold: A Bosmer who runs the Drunken Huntsman and sells hunting gear.
- Anoriath – Whiterun Hold: Elrindir's brother, who sells meat from a stall in the market.
- Jenassa – Whiterun Hold: A Dunmer sellsword who can be hired as a follower at the Drunken Huntsman.
- Carlotta Valentia – Whiterun Hold: A widowed mother who sells produce from a market stall and resents Mikael's attention.
- Mila Valentia – Whiterun Hold: Carlotta's young daughter, who often plays near the market.
- Ysolda – Whiterun Hold: An ambitious young trader who hopes to own the Bannered Mare one day.
- Fralia Gray-Mane – Whiterun Hold: A Gray-Mane matriarch who sells jewelry at the market and grieves for her missing son.
- Olfina Gray-Mane – Whiterun Hold: Fralia's daughter, who is secretly courting Jon Battle-Born.
- Avulstein Gray-Mane – Whiterun Hold: Fralia's angry son, who wants to rescue his brother from the Thalmor.
- Amren – Whiterun Hold: A Redguard former soldier who asks the player to recover his family's sword.
- Saffir – Whiterun Hold: Amren's wife, who looks after their home and daughter.
- Braith – Whiterun Hold: A bullying child who picks on the other kids in the Plains District.
- Lucia – Whiterun Hold: An orphan girl who begs by the city gate and can be adopted with Hearthfire.
- Heimskr – Whiterun Hold: A zealous preacher of Talos who gives sermons by the shrine in the Wind District.
- Brenuin – Whiterun Hold: A Whiterun beggar who drifts around the city and the Bannered Mare.
- Nazeem – Whiterun Hold: An arrogant Redguard who owns Chillfurrow Farm but spends his time strutting around Whiterun.
- Ahlam – Whiterun Hold: Nazeem's wife, who lives in the city with him.
- Olava the Feeble – Whiterun Hold: An old woman who reads fortunes in her house near the city gate.
- Danica Pure-Spring – Whiterun Hold: Head priestess of the Temple of Kynareth, who wants the dying Gildergreen restored.
- Acolyte Jenssen – Whiterun Hold: An acolyte who helps Danica care for the sick and wounded in the temple.
- Andurs – Whiterun Hold: The priest of Arkay who looks after Whiterun's Hall of the Dead.
- Olfrid Battle-Born – Whiterun Hold: Head of the Imperial-leaning Battle-Born clan, who lives in their Cloud District mansion.
- Bergritte Battle-Born – Whiterun Hold: Olfrid's wife, who lives in the clan's Cloud District mansion.
- Jon Battle-Born – Whiterun Hold: Olfrid's son, who dreams of being a bard and secretly loves Olfina Gray-Mane.
- Alfhild Battle-Born – Whiterun Hold: Olfrid's daughter, who lives in the family mansion with her husband and son.
- Idolaf Battle-Born – Whiterun Hold: A Legion-loyal Battle-Born who sends the player to tell off Amren's lot during a Gray-Mane feud.
- Lars Battle-Born – Whiterun Hold: Idolaf's son, who is bullied by Braith.
- Skulvar Sable-Hilt – Whiterun Hold: The stablemaster outside Whiterun's gate who sells horses.
- Jervar – Whiterun Hold: Skulvar's son, who helps out at the stables.
- Bjorlam – Whiterun Hold: The carriage driver at Whiterun Stables who offers paid rides to other cities.
- Severio Pelagia – Whiterun Hold: Owner of Pelagia Farm outside the city walls, who buys crops from the player.
- Nimriel – Whiterun Hold: A Bosmer farmhand who lives and works at Pelagia Farm.
- Gloth – Whiterun Hold: A farmhand who works the fields of Pelagia Farm for Severio.
- Wilmuth – Whiterun Hold: The lone farmhand who keeps Chillfurrow Farm running for its absent owner.
- Sabjorn – Whiterun Hold: The owner of Honningbrew Meadery, who asks for help with a skeever problem.
- Mallus Maccius – Whiterun Hold: A Thieves Guild operative who works at Honningbrew and later takes it over.
- Eimar – Whiterun Hold: A worker who lives and labors at Honningbrew Meadery.
- Alvor – Whiterun Hold: Riverwood's blacksmith and Hadvar's uncle, who offers shelter after the escape from Helgen.
- Sigrid – Whiterun Hold: Alvor's wife, who runs their household in Riverwood.
- Dorthe – Whiterun Hold: Alvor and Sigrid's daughter, who helps at the forge.
- Gerdur – Whiterun Hold: Ralof's sister, who owns the Riverwood lumber mill.
- Hod – Whiterun Hold: Gerdur's husband, who runs the mill and buys firewood.
- Frodnar – Whiterun Hold: Gerdur and Hod's young son, who dreams of being a soldier.
- Lucan Valerius – Whiterun Hold: Owner of the Riverwood Trader, who wants his stolen Golden Claw back.
- Camilla Valerius – Whiterun Hold: Lucan's sister, who helps at the store and attracts two rival suitors.
- Faendal – Whiterun Hold: A Bosmer archer working at the mill who competes with Sven for Camilla and can follow.
- Sven – Whiterun Hold: A local bard who vies with Faendal for Camilla and can become a follower.
- Hilde – Whiterun Hold: Sven's elderly mother, who lives in their Riverwood home.
- Orgnar – Whiterun Hold: The gruff keeper of the Sleeping Giant Inn, who runs it with Delphine.
- Delphine – Whiterun Hold: The Sleeping Giant's owner, who is secretly one of the last Blades.
- Embry – Whiterun Hold: A drunk who spends his days at the Sleeping Giant and can be hired as a Hearthfire farmhand.
- Ralof – Whiterun Hold: The Stormcloak who escapes Helgen with the player if Ulfric's side is chosen.
- Hadvar – Whiterun Hold: The Legion soldier who escapes Helgen with the player if the Imperial path is chosen.
- Rorik – Whiterun Hold: The founder of Rorikstead, who lives in Rorik's Manor and asks for help with a troubled farmer.
- Mralki – Whiterun Hold: Keeper of the Frostfruit Inn in Rorikstead.
- Erik the Slayer – Whiterun Hold: Mralki's son, who longs to become an adventurer and can be hired as a follower.
- Lemkil – Whiterun Hold: A harsh farmer in Rorikstead who raises his twin daughters.
- Sissel – Whiterun Hold: One of Lemkil's twin daughters.
- Britte – Whiterun Hold: The other of Lemkil's twin daughters.
- Reldith – Whiterun Hold: An Altmer farmer who lives at Cowflop Farmhouse with her adopted son.
- Ennis – Whiterun Hold: Reldith's adopted son, who handles the farm's trade.
- Jouane Manette – Whiterun Hold: A Breton living in Rorikstead who puts on airs and buys trinkets.
- Arngeir – Whiterun Hold: The Greybeards' spokesman, who teaches the Dragonborn the Way of the Voice.
- Borri – Whiterun Hold: A silent Greybeard master at High Hrothgar.
- Einarth – Whiterun Hold: A silent Greybeard who helps train the Dragonborn's Shouts.
- Wulfgar – Whiterun Hold: A silent Greybeard who shows the player Whirlwind Sprint.
- Paarthurnax – Whiterun Hold: The ancient dragon who leads the Greybeards from the summit of the Throat of the World.
- Hajvarr Iron-Hand – Whiterun Hold: Leader of the bandits holed up in White River Watch.
- Ulfr the Blind – Whiterun Hold: A blind bandit who keeps watch inside White River Watch.
- The Caller – Whiterun Hold: The conjurer who leads the renegade mages in Fellglow Keep and holds stolen College books.
- Orthorn – Whiterun Hold: A College mage held captive at Fellglow Keep who can be freed during Hitting the Books.
- Sild the Warlock – Whiterun Hold: A mad warlock who traps victims deep inside Rannveig's Fast.
- Drelas – Whiterun Hold: A hostile mage who attacks anyone entering his remote cottage.
- Agent Lorcalin – Whiterun Hold: A Thalmor agent who hunts Talos worshippers at a hidden shrine in Whiterun Hold.
- Kematu – Whiterun Hold: The Alik'r leader searching for Saadia, who is found in Swindler's Den.
- Hjornskar Head-Smasher – Whiterun Hold: Commander of the Stormcloak camp near Whiterun once the Legion holds the city.
- Ardwen – Whiterun Hold: A Bosmer mage pilgrim who arrives at the Gildergreen after the Blessings of Nature quest.
- Legate Quentin Cipius – Whiterun Hold: Imperial commander who appears outside Whiterun only if the Stormcloaks seize the city.
- Agnis – Whiterun Hold: Elderly woman who keeps house at Fort Greymoor no matter who occupies it.
- Karita – Whiterun Hold: Nord pilgrim met on the steps up to High Hrothgar.
Enemies
Necromancers
- Novice Necromancer – Necromancers: A beginner death mage at ritual sites and warlock lairs who raises zombies and casts frostbite.
- Apprentice Necromancer – Necromancers: A low-level necromancer that adds healing, oakflesh and ice spikes; also leads small groups as a boss.
- Necromancer Adept – Necromancers: A mid-rank necromancer able to reanimate stronger corpses, sometimes armed with a staff as a boss.
- Necromage – Necromancers: A seasoned necromancer that raises revenants and can turn undead.
- Ascendant Necromancer – Necromancers: A powerful necromancer casting ice storms and raising dread zombies.
- Master Necromancer – Necromancers: A top-tier necromancer with grand healing, greater wards and strong frost spells.
- Arch Necromancer – Necromancers: The highest necromancer rank, using icy spears and wearing elite necromancer gear when Necromantic Grimoire is installed.
Warlocks
- Novice Fire Mage – Warlocks: The weakest fire-focused warlock, casting basic flames in caves and ruins.
- Apprentice Fire Mage – Warlocks: A low-level fire warlock that adds firebolts, healing and oakflesh.
- Fire Mage Adept – Warlocks: A mid-rank fire warlock; the boss version may wield a firebolt staff.
- Fire Mage – Warlocks: A fire warlock that throws fireballs and wraps itself in a flame cloak.
- Fire Wizard – Warlocks: A high-level fire warlock with ironflesh and strong healing.
- Pyromancer – Warlocks: An expert fire warlock casting incinerate, sometimes carrying a staff of fireballs.
- Arch Pyromancer – Warlocks: The strongest fire warlock rank, met only at high levels.
- Novice Ice Mage – Warlocks: The lowest frost-focused warlock, using frostbite and a light ward.
- Apprentice Ice Mage – Warlocks: A low-level frost warlock that adds ice spikes, healing and oakflesh.
- Ice Mage Adept – Warlocks: A mid-rank frost warlock; bosses may carry a staff of ice spikes.
- Ice Mage – Warlocks: A frost warlock casting ice storms and a frost cloak.
- Ice Wizard – Warlocks: A high-level frost warlock protected by ironflesh.
- Cryomancer – Warlocks: An expert frost warlock throwing icy spears, sometimes armed with a staff of ice storms.
- Arch Cryomancer – Warlocks: The top frost warlock rank, seen only at high levels.
- Novice Storm Mage – Warlocks: The weakest shock-focused warlock, armed with sparks and a light ward.
- Apprentice Storm Mage – Warlocks: A low-level shock warlock that adds lightning bolts and oakflesh.
- Storm Mage Adept – Warlocks: A mid-rank shock warlock; bosses may carry a staff of lightning bolts.
- Storm Mage – Warlocks: A shock warlock casting chain lightning and a lightning cloak.
- Storm Wizard – Warlocks: A high-level shock warlock with ironflesh and boosted shock damage.
- Electromancer – Warlocks: An expert shock warlock that casts thunderbolt and may carry a staff of chain lightning.
- Arch Electromancer – Warlocks: The strongest shock warlock, found only at high levels.
- Novice Conjurer – Warlocks: A beginner summoner in warlock lairs that calls up a familiar.
- Apprentice Conjurer – Warlocks: A low-level summoner that conjures flame atronachs.
- Conjurer Adept – Warlocks: A mid-rank summoner backed by flame atronachs; bosses may hold an elemental staff.
- Conjurer – Warlocks: A summoner that brings frost atronachs into battle and can banish daedra.
- Ascendant Conjurer – Warlocks: A powerful summoner calling storm atronachs and able to seize control of daedra.
- Master Conjurer – Warlocks: An expert summoner pairing storm atronachs with lightning spells.
- Arch Conjurer – Warlocks: The highest summoner rank, casting thunderbolts alongside storm atronachs.
Vampires
- Vampire Fledgling – Vampires: The weakest vampire, draining a little health each second and able to raise zombies and turn invisible.
- Vampire – Vampires: A low-level vampire with a stronger life drain than a fledgling.
- Blooded Vampire – Vampires: A mid-level vampire that adds a boosted unarmed touch to its draining spells.
- Vampire Mistwalker – Vampires: A vampire that saps both health and stamina and casts ice spikes.
- Vampire Nightstalker – Vampires: A dangerous vampire that adds lightning bolts to its arsenal.
- Ancient Vampire – Vampires: A high-level vampire draining health, stamina and magicka and raising revenants.
- Volkihar Vampire – Vampires: A very strong vampire that casts chain lightning and ice storms.
- Nightlord Vampire (Dawnguard) – Vampires: A Dawnguard-era top vampire rank wielding icy spears and thunderbolts.
- Master Vampire – Vampires: A leveled boss vampire that leads vampire lairs.
- Volkihar Master Vampire – Vampires: A high-level boss vampire with chain lightning, ice storms and revenants.
- Nightmaster Vampire (Dawnguard) – Vampires: The strongest boss vampire, added by Dawnguard.
- Vampire's Thrall – Vampires: An enthralled servant found in vampire lairs that fights using bandit stats.
Silver Hand
- Silver Hand – Silver Hand: A werewolf hunter using bandit leveled stats, met in Companions quests and radiant dungeons.
- Silver Hand Leader – Silver Hand: The head of a Silver Hand group, built on bandit leveled lists.
- Silver Hand Warrior – Silver Hand: A Silver Hand member that is only ever found already dead.
Dremora
- Dremora Churl – Dremora: The lowest dremora rank, fighting as a warrior, archer or warlock.
- Dremora Caitiff – Dremora: A second-rank dremora met at mid-low levels.
- Dremora Kynval – Dremora: A mid-rank dremora in melee, archer and spellcaster forms.
- Dremora Kynreeve – Dremora: A tough higher-rank dremora.
- Dremora Kynmarcher – Dremora: A dremora rank named in the rank list without its own stats row.
- Dremora Markynaz – Dremora: A high-ranking dremora encountered at upper levels.
- Dremora Valkynaz – Dremora: The top dremora rank, whose melee template is also used for the summoned Dremora Lord.
- Dremora Lord – Dremora: A powerful summoned dremora warrior built on the Valkynaz melee template.
Reavers
- Reaver (Dragonborn) – Reavers: A Dunmer outlaw of Solstheim, the weakest rank, fighting as warrior, archer or mage.
- Reaver Outlaw (Dragonborn) – Reavers: A low-rank Solstheim reaver that can also lead a camp as a boss.
- Reaver Thug (Dragonborn) – Reavers: A mid-low Dunmer reaver met around Solstheim's caves and ruins.
- Reaver Highwayman (Dragonborn) – Reavers: A mid-level reaver rank with warrior, archer and mage types.
- Reaver Plunderer (Dragonborn) – Reavers: A seasoned reaver found at higher levels on Solstheim.
- Reaver Marauder (Dragonborn) – Reavers: The toughest regular reaver rank.
- Reaver Lord (Dragonborn) – Reavers: A reaver leader listed at specific locations rather than in the leveled tables.
Alik'r
- Alik'r Warrior – Alik'r: A Redguard tracker from Hammerfell met on the roads, near Whiterun and guarding Kematu in Swindler's Den during In My Time of Need.
Morag Tong
- Morag Tong Assassin (Dragonborn) – Morag Tong: A Morag Tong killer in signature armor who may ambush Dark Brotherhood members on Solstheim, carrying a writ of execution.
Imperial Legion
- Imperial Soldier – Imperial Legion: A Legion trooper in full Imperial armor met on the roads, in camps and during the civil war, hostile if you join the Stormcloaks.
Stormcloaks
- Stormcloak Soldier – Stormcloaks: A rebel fighter of Ulfric's army found at Stormcloak camps, forts and civil war battles, hostile if you side with the Legion.
Dawnguard
- Dawnguard (Dawnguard) – Dawnguard: A vampire hunter usually traveling in threes who attacks you on sight if you have joined Harkon's Volkihar court.
Bandits
- Bandit – Bandits: The weakest rank of outlaw, fought in camps, caves and forts across Skyrim as a warrior, archer or mage.
- Bandit Outlaw – Bandits: A slightly tougher bandit rank whose mages cast basic destruction spells, healing and a light ward.
- Bandit Thug – Bandits: A mid-tier bandit; the mage version carries a steel dagger and stronger elemental spells.
- Bandit Highwayman – Bandits: A seasoned robber with leveled weapons; the melee version's stats were broken until Dragonborn fixed them.
- Bandit Plunderer – Bandits: A high-ranking bandit that carries more gold than lesser ones and sometimes extra lockpicks.
- Bandit Marauder – Bandits: The top regular bandit rank, which starts turning up around player level 24 with better gear and magic.
- Bandit Chief – Bandits: The heavily armored leader of a bandit hideout, using either a one-handed weapon and shield or a two-hander.
Forsworn
- Forsworn – Forsworn: The basic Reach rebel, found in Forsworn camps as a melee fighter or archer.
- Forsworn Shaman – Forsworn: The lowest Forsworn spellcaster, always female; higher-tier casters use the regular rank names.
- Forsworn Forager – Forsworn: Second Forsworn rank, which can be a warrior, archer or caster.
- Forsworn Looter – Forsworn: Mid-level Forsworn raider defending the rebel strongholds of the Reach.
- Forsworn Pillager – Forsworn: A dangerous high-tier Forsworn that shows up once the player reaches the mid levels.
- Forsworn Ravager – Forsworn: The strongest regular Forsworn rank you will meet in the game's leveled lists.
- Forsworn Briarheart – Forsworn: A Forsworn kept alive by a briar heart in their chest, which you can take after the kill; often leads a camp.
Thalmor
- Thalmor Soldier – Thalmor: An Altmer warrior escorting Thalmor patrols and prisoners on the roads of Skyrim.
- Thalmor Archer – Thalmor: A Thalmor ranged fighter that travels with Justiciar patrols.
- Thalmor Wizard – Thalmor: The spellcasting leader of every Thalmor encounter and its toughest member.
- Northwatch Guard – Thalmor: A Thalmor warrior holding Northwatch Keep, including its front gate.
- Northwatch Archer – Thalmor: A Thalmor bowman defending Northwatch Keep.
- Northwatch Mage – Thalmor: A Thalmor caster stationed inside Northwatch Keep.
Cultists
- Cultist (Dragonborn) – Cultists: A masked follower of Miraak who attacks the Dragonborn on Solstheim.
- Cultist Adept (Dragonborn) – Cultists: A more practiced Miraak follower with stronger spells.
- Ascendant Cultist (Dragonborn) – Cultists: A mid-to-high-tier Miraak cultist met as the player levels up.
- Master Cultist (Dragonborn) – Cultists: A powerful Miraak cultist that can carry a staff.
- Arch Cultist (Dragonborn) – Cultists: The highest regular cultist rank, dressed in warlock robes.
Vigilants
- Vigilant of Stendarr – Vigilants: A daedra-hunting zealot on the roads who turns hostile if you hit them, or during A Daedra's Best Friend.
- Charmed Vigilant – Vigilants: A Vigilant enthralled by the warlock Minorne who fights for her in Ruunvald during Bolstering the Ranks.
Dark Brotherhood
- Dark Brotherhood Assassin – Dark Brotherhood: A random attacker carrying a contract on the player, sent if Innocence Lost has not been completed.