Skyrim – HundoDex

Skyrim All NPCs Checklist

Every named character in Skyrim and its DLC, hold by hold, and the enemies you fight along the way.

Named NPCs

Solstheim

  • Bralsa Drel (Dragonborn) – Solstheim: A down-on-her-luck Dunmer squatting in an empty building in Raven Rock.
  • Rirns Llervu (Dragonborn) – Solstheim: A homeless Dunmer who shelters in an abandoned house in Raven Rock.
  • Dreyla Alor (Dragonborn) – Solstheim: Helps her husband run the general store at Alor House in Raven Rock.
  • Fethis Alor (Dragonborn) – Solstheim: Owner of the general store in Raven Rock who asks for help recovering a family heirloom.
  • Captain Veleth (Dragonborn) – Solstheim: Commander of the Redoran Guard, based in the Bulwark at Raven Rock.
  • Aphia Velothi (Dragonborn) – Solstheim: A Restoration trainer who lives in Caerellius House in Raven Rock.
  • Crescius Caerellius (Dragonborn) – Solstheim: An aging Imperial in Raven Rock who wants to learn what happened to his grandfather in the mine.
  • Glover Mallory (Dragonborn) – Solstheim: Raven Rock's blacksmith, who can teach stalhrim smithing.
  • Garyn Ienth (Dragonborn) – Solstheim: Runs Ienth Farm with his sister and sells produce in Raven Rock.
  • Milore Ienth (Dragonborn) – Solstheim: Garyn's sister at Ienth Farm, an expert Alchemy trainer who wants netch jelly.
  • Adril Arano (Dragonborn) – Solstheim: Lleril Morvayn's right-hand man, living at Morvayn Manor in Raven Rock.
  • Cindiri Arano (Dragonborn) – Solstheim: Adril's wife at Morvayn Manor, who is hunting for a rare book.
  • Lleril Morvayn (Dragonborn) – Solstheim: The Redoran councilor who governs Raven Rock from Morvayn Manor.
  • Evul Seloth (Dragonborn) – Solstheim: A miner who starts working Raven Rock Mine once it reopens after the main quest.
  • Meden Maren (Dragonborn) – Solstheim: One of the workers who arrives at Raven Rock Mine after it is reopened.
  • Naris Mavani (Dragonborn) – Solstheim: A miner who joins the crew at Raven Rock Mine late in the Dragonborn story.
  • Tolenos Omoren (Dragonborn) – Solstheim: Oversees Raven Rock Mine after it reopens at the end of the Dragonborn questline.
  • Drovas Relvi (Dragonborn) – Solstheim: A drifter at the Retching Netch who later becomes Neloth's steward at Tel Mithryn.
  • Geldis Sadri (Dragonborn) – Solstheim: Runs the Retching Netch tavern in Raven Rock and is always testing new drinks.
  • Mogrul (Dragonborn) – Solstheim: A shady Orc who lends money and hangs around the Retching Netch.
  • Slitter (Dragonborn) – Solstheim: Mogrul's muscle, usually found with him at the Retching Netch.
  • Teldryn Sero (Dragonborn) – Solstheim: A spellsword at the Retching Netch who can be hired as a follower.
  • Ralis Sedarys (Dragonborn) – Solstheim: A treasure hunter digging out Kolbjorn Barrow who can become a follower if spared.
  • Mirri Severin (Dragonborn) – Solstheim: A member of the Severin family at Severin Manor in Raven Rock, who leave town during Served Cold.
  • Tilisu Severin (Dragonborn) – Solstheim: Part of the Severin household in Raven Rock, whose family has hidden motives tied to Served Cold.
  • Vendil Severin (Dragonborn) – Solstheim: One of the Severins living at Severin Manor in Raven Rock until Served Cold plays out.
  • Elder Othreloth (Dragonborn) – Solstheim: Keeper of Raven Rock's temple who wants the old Ash Spawn threat dealt with.
  • Galdrus Hlervu (Dragonborn) – Solstheim: Assists Elder Othreloth at the Raven Rock temple.
  • Baldor Iron-Shaper (Dragonborn) – Solstheim: The Skaal smith, who is the main source for stalhrim gear in Skaal Village.
  • Deor Woodcutter (Dragonborn) – Solstheim: Chops wood for Skaal Village and lives in his own house there.
  • Edla (Dragonborn) – Solstheim: A Skaal elder who knows herbal remedies and lives in Skaal Village.
  • Fanari Strong-Voice (Dragonborn) – Solstheim: Leads the Skaal and holds the greatest say in the village's affairs.
  • Morwen (Dragonborn) – Solstheim: A Skaal woman living in her own house in Skaal Village.
  • Frea (Dragonborn) – Solstheim: Storn's daughter and a capable fighter who travels with you on the Dragonborn quests and can become a follower.
  • Storn Crag-Strider (Dragonborn) – Solstheim: The aging shaman of Skaal Village who guides his people in the old ways.
  • Wulf Wild-Blood (Dragonborn) – Solstheim: A Skaal warrior and master Two-handed trainer in Skaal Village.
  • Oslaf (Dragonborn) – Solstheim: A Skaal villager found entranced at the Temple of Miraak who later returns home to his family.
  • Finna (Dragonborn) – Solstheim: Oslaf's wife, who lives in Oslaf's House in Skaal Village.
  • Aeta (Dragonborn) – Solstheim: Oslaf and Finna's young daughter in Skaal Village.
  • Yrsa (Dragonborn) – Solstheim: A Skaal woman you first meet enthralled at the Temple of Miraak beside Oslaf.
  • Neloth (Dragonborn) – Solstheim: The eccentric Telvanni master wizard who lives in his mushroom tower at Tel Mithryn.
  • Talvas Fathryon (Dragonborn) – Solstheim: Neloth's ambitious apprentice and a Conjuration trainer who can become a follower.
  • Varona Nelas (Dragonborn) – Solstheim: Neloth's long-suffering steward, who lives in the steward's house at Tel Mithryn.
  • Elynea Mothren (Dragonborn) – Solstheim: Runs the apothecary at Tel Mithryn and studies fungi for Neloth.
  • Ulves Romoran (Dragonborn) – Solstheim: A servant at Tel Mithryn who makes Neloth's tea, not always to his liking.
  • Bujold the Unworthy (Dragonborn) – Solstheim: Heads the Nords of Thirsk Mead Hall and may end up exiled to Bujold's Retreat.
  • Kuvar (Dragonborn) – Solstheim: Bujold's husband, who wants to win Thirsk Mead Hall back.
  • Hilund (Dragonborn) – Solstheim: Bujold's sister, a Thirsk warrior eager to get back to hunting.
  • Elmus (Dragonborn) – Solstheim: Looks after the mead at Thirsk Mead Hall and asks for juniper berries.
  • Halbarn Iron-Fur (Dragonborn) – Solstheim: A Thirsk warrior and smith who gives a favor once the hall is retaken.
  • Revus Sarvani (Dragonborn) – Solstheim: A traveling trader who camps southwest of the Sun Stone, north of Tel Mithryn.
  • Ildari Sarothril (Dragonborn) – Solstheim: Neloth's former apprentice, who returns from the dead and is found at Highpoint Tower.
  • General Falx Carius (Dragonborn) – Solstheim: The long-dead Imperial commander of Fort Frostmoth, brought back to life as its final foe.
  • Haknir Death-Brand (Dragonborn) – Solstheim: The spirit of a notorious pirate captain, faced at Gyldenhul Barrow on the Deathbrand hunt.
  • Ancarion (Dragonborn) – Solstheim: The Thalmor wizard in charge of the elven agents on Solstheim, found at Northshore Landing.
  • Majni (Dragonborn) – Solstheim: The pack leader at Frostmoon Crag, who sells rings blessed by Hircine.
  • Rakel (Dragonborn) – Solstheim: A Frostmoon pack member who greets visitors near the top of the crag.
  • Akar (Dragonborn) – Solstheim: Majni's unsociable brother in the Frostmoon pack.
  • Hjordis (Dragonborn) – Solstheim: A werewolf whose own pack was wiped out, staying with the Frostmoon pack for now.
  • Niyya (Anniversary Edition) – Solstheim: A Creation Club character who turns up at the Retching Netch in Raven Rock after the Old Friends quest.
  • Maximian Axius (Dragonborn) – Solstheim: Skeletal remains of a Frostmoth soldier who was sealed in when Red Mountain erupted.
  • Herkja (Dragonborn) – Solstheim: Thirsk member held under Miraak's control at the Tree Stone for much of Dragonborn.
  • Sirkjorg (Dragonborn) – Solstheim: Thirsk Nord found working under Miraak's spell at the Tree Stone.
  • Garuk Windrime (Dragonborn) – Solstheim: Member of Haknir's pirate crew lurking in Gyldenhul Barrow.
  • Thalin Ebonhand (Dragonborn) – Solstheim: One of Haknir's undead pirates encountered in Gyldenhul Barrow.
  • Bradyn (Dragonborn) – Solstheim: Dark Elf found dead in Kolbjorn Barrow after the excavation goes wrong.
  • Mireli (Dragonborn) – Solstheim: Dark Elf found dead inside Kolbjorn Barrow during Ralis's dig.
  • Merilar Rendas (Dragonborn) – Solstheim: Dunmer who explores White Ridge Barrow looking for his brother.
  • Servos Rendas (Dragonborn) – Solstheim: Merilar's brother, found dead in White Ridge Barrow.
  • Benkum (Dragonborn) – Solstheim: Worker under Miraak's spell at the Water Stone.
  • Hjalfar (Dragonborn) – Solstheim: Enthralled laborer at the Water Stone on Solstheim.
  • Liesl (Dragonborn) – Solstheim: Spellbound worker building at the Water Stone.
  • Palevius Lex (Dragonborn) – Solstheim: Old sailor stuck working at the Water Stone under Miraak's control.
  • Esmond Tyne (Dragonborn) – Solstheim: Dead adventurer whose remains lie in Castle Karstaag Caverns.
  • Eydis (Dragonborn) – Solstheim: Dead Nord found inside the Dwemer ruin of Fahlbtharz.
  • Ulyn (Dragonborn) – Solstheim: Dark Elf whose body lies in Fahlbtharz.
  • Saden (Dragonborn) – Solstheim: Dark Elf found dead on Horker Island.
  • Bjornolfr (Dragonborn) – Solstheim: Man whose body is found inside Hrodulf's House.
  • Raleth Eldri (Dragonborn) – Solstheim: Dark Elf found dead in the Dwemer ruin of Kagrumez.
  • Falas Selvayn (Dragonborn) – Solstheim: Dark Elf trader at the Ramshackle Trading Post who gives a Dragonborn side quest.
  • Hrodulf (Dragonborn) – Solstheim: Man whose corpse is found along the coast near his home.
  • Torkild (Dragonborn) – Solstheim: Wulf Wild-Blood's brother, a werebear roaming Solstheim's wilds.
  • Usha (Dragonborn) – Solstheim: Dead Argonian found near Ashfallow Citadel.

Other Realms

  • Miraak (Dragonborn) – Other Realms: The original Dragonborn and main villain of the Dragonborn add-on, waiting in Apocrypha.
  • Valerica (Dawnguard) – Other Realms: Serana's mother, hiding in the Soul Cairn, who later moves back to her study at Castle Volkihar.
  • Jiub (Dawnguard) – Other Realms: The soul of a famed Dunmer saint wandering the Soul Cairn in search of his lost writings.
  • Morven Stroud (Dawnguard) – Other Realms: The spirit of a Breton merchant trapped in the Soul Cairn after necromancers killed him.
  • Arch-Curate Vyrthur (Dawnguard) – Other Realms: Gelebor's corrupted brother, found deep in the Forgotten Vale at the Inner Sanctum.
  • Prelate Athring (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Sight in the Forgotten Vale.
  • Prelate Celegriath (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Learning in the Forgotten Vale.
  • Prelate Nirilor (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Resolution in the Forgotten Vale.
  • Prelate Edhelbor (Dawnguard) – Other Realms: The spirit of a Snow Elf prelate at the Wayshrine of Radiance in the Forgotten Vale.
  • Hermaeus Mora (Dragonborn) – Other Realms: Daedric Prince of knowledge who rules the realm of Apocrypha.
  • Prelate Sidanyis (Dawnguard) – Other Realms: Snow Elf spirit appearing at a Forgotten Vale wayshrine.
  • Erlendr – Other Realms: Hero feasting in the Hall of Valor in Sovngarde.
  • Felldir the Old – Other Realms: One of the three ancient Tongues who first banished Alduin, found in Sovngarde.
  • Gormlaith Golden-Hilt – Other Realms: Fearless shieldmaiden of the ancient battle against Alduin, waiting in Sovngarde.
  • Hakon One-Eye – Other Realms: Ancient Nord warrior who fought Alduin and aids you in Sovngarde.
  • Hunroor – Other Realms: Honored warrior found in the Hall of Valor.
  • Jurgen Windcaller – Other Realms: Founder of the Greybeards' Way of the Voice, resting in Sovngarde.
  • Nikulas – Other Realms: Warrior spirit in the Hall of Valor.
  • Olaf One-Eye – Other Realms: Legendary High King who once beat the dragon Numinex, now in the Hall of Valor.
  • Ysgramor – Other Realms: Founder of the Companions and leader of the Five Hundred, honored in Sovngarde.
  • Svaknir – Other Realms: Ancient bard whose spirit reaches Sovngarde after the Tending the Flames quest.
  • High King Torygg – Other Realms: Former High King killed by Ulfric, whose spirit wanders the misty paths of Sovngarde.
  • Tsun – Other Realms: Guardian of the Whalebone Bridge who tests you before entering the Hall of Valor.
  • Malyn Varen – Other Realms: Dead mage whose soul lingers inside Azura's Star.

The Rift

  • Ebony Warrior (Dragonborn) – The Rift: A legendary fighter who seeks a worthy final duel once you reach a high level, waiting at Last Vigil.
  • Isran (Dawnguard) – The Rift: The former Vigilant who rebuilt the Dawnguard and runs Fort Dawnguard.
  • Sorine Jurard (Dawnguard) – The Rift: A Dawnguard weapons inventor who tinkers with crossbows and Dwarven gear at Fort Dawnguard.
  • Gunmar (Dawnguard) – The Rift: The Dawnguard's smith and troll tamer, a master Smithing trainer at Fort Dawnguard.
  • Florentius Baenius (Dawnguard) – The Rift: A priest of Arkay at Fort Dawnguard who trains Restoration and claims the god speaks to him.
  • Agmaer (Dawnguard) – The Rift: A young farmhand-turned-recruit who joins the Dawnguard and can become a follower.
  • Celann (Dawnguard) – The Rift: A veteran vampire hunter at Fort Dawnguard and possible follower.
  • Durak (Dawnguard) – The Rift: An Orc ranger who recruits for the Dawnguard and can later follow you.
  • Beleval (Dawnguard) – The Rift: A Dawnguard member at the fort who can be a follower or a Hearthfire steward.
  • Ingjard (Dawnguard) – The Rift: A Nord fighter at Fort Dawnguard who can serve as a follower or Hearthfire steward.
  • Dexion Evicus (Dawnguard) – The Rift: A Moth Priest rescued from Forebears' Holdout who reads the Elder Scrolls for whichever side you choose.
  • Vigilant Tolan (Dawnguard) – The Rift: A Vigilant who visits Fort Dawnguard and then heads to Dimhollow Crypt, where he usually dies.
  • Minorne (Dawnguard) – The Rift: A vampire lurking in Ruunvald Excavation, met during a Dawnguard radiant job.
  • Moric Sidrey (Dawnguard) – The Rift: A vampire based in Ruunvald Excavation in the Rift.
  • Volk (Dawnguard) – The Rift: A vampire leader holed up in Ruunvald Excavation.
  • Venarus Vulpin (Dawnguard) – The Rift: The vampire who runs Redwater Den, a skooma den that feeds its patrons to vampires.
  • Aerin – The Rift: An Imperial living in his own house in Riften who shares his home with Mjoll and is fond of her.
  • Mjoll the Lioness – The Rift: A retired adventurer who lives with Aerin in Riften, wants the city cleaned up, and can become a follower.
  • Edda – The Rift: A beggar who sleeps on Beggar's Row in Riften's lower walkways.
  • Madesi – The Rift: An Argonian jeweler who sells his wares from a stall in Riften's market and needs gems for a new piece.
  • Snilf – The Rift: A beggar who pleads for coins in Riften and lodges on Beggar's Row.
  • Hemming Black-Briar – The Rift: Maven's son, who helps run the family business from Black-Briar Manor in Riften.
  • Ingun Black-Briar – The Rift: Maven's daughter, an alchemy enthusiast who studies with Elgrim and asks for rare ingredients.
  • Maul – The Rift: The Black-Briar family's muscle, who keeps an eye on newcomers and works with the Thieves Guild.
  • Maven Black-Briar – The Rift: The powerful head of the Black-Briar clan who controls much of Riften and may end up as its jarl.
  • Indaryn – The Rift: A Dark Elf who manages the Black-Briar Meadery in Riften on Maven's behalf.
  • Bolli – The Rift: The owner of the Riften Fishery who lives in a house in town with his wife Nivenor.
  • Nivenor – The Rift: Bolli's Wood Elf wife, who lives in Riften and has a secret involving a cursed hall.
  • Elgrim – The Rift: An alchemist who runs Elgrim's Elixirs in Riften's lower level with his wife Hafjorg.
  • Hafjorg – The Rift: Elgrim's wife, who helps him run the alchemy shop in Riften.
  • Brand-Shei – The Rift: A Dark Elf raised by Argonians who sells general goods from a market stall in Riften.
  • From-Deepest-Fathoms – The Rift: An Argonian staying at Haelga's Bunkhouse who survived a shipwreck and knows of a hidden treasure.
  • Grelka – The Rift: A grumpy Nord who sells armor and goods at the Riften market and trains Light Armor.
  • Haelga – The Rift: The owner of Haelga's Bunkhouse in Riften and a devout follower of Dibella.
  • Niluva Hlaalu – The Rift: A Dark Elf with a skooma habit who lodges at Haelga's Bunkhouse in Riften.
  • Svana Far-Shield – The Rift: Haelga's niece, who lives at the bunkhouse and resents her aunt's behavior.
  • Tythis Ulen – The Rift: A Dark Elf who works at the Black-Briar Meadery and stays at Haelga's Bunkhouse.
  • Ungrien – The Rift: A Wood Elf who works at the Black-Briar Meadery and is involved with Haelga.
  • Wujeeta – The Rift: An Argonian dockworker in Riften struggling with a skooma addiction.
  • Alessandra – The Rift: A priestess of Arkay who looks after Riften's Hall of the Dead.
  • Iona – The Rift: The housecarl assigned to the Thane of the Rift, found at Honeyside once you buy it.
  • Constance Michel – The Rift: A kind caretaker at Honorhall Orphanage who later takes charge of the children.
  • Francois Beaufort – The Rift: An orphan boy at Honorhall Orphanage in Riften who can be adopted.
  • Grelod the Kind – The Rift: The cruel head of Honorhall Orphanage and a target for the Dark Brotherhood.
  • Hroar – The Rift: A bullying orphan boy who lives at Honorhall Orphanage in Riften.
  • Runa Fair-Shield – The Rift: An orphan girl at Honorhall Orphanage in Riften who can be adopted.
  • Samuel – The Rift: An orphan boy living at Honorhall Orphanage in Riften who can be adopted.
  • Marise Aravel – The Rift: A Dark Elf who sells food from a stall in the Riften market.
  • Dravin Llanith – The Rift: A Dark Elf farmer at Merryfair Farm who has lost his bow to a thief.
  • Synda Llanith – The Rift: Dravin's wife, who works Merryfair Farm outside Riften.
  • Anuriel – The Rift: The High Elf steward of the Rift who serves at Mistveil Keep and sells Honeyside.
  • Harrald – The Rift: Jarl Laila's elder son, who lives in Mistveil Keep.
  • Laila Law-Giver – The Rift: The Jarl of the Rift at the start of the game, ruling from Mistveil Keep in Riften.
  • Saerlund – The Rift: Jarl Laila's younger son, who quietly questions his mother's support of the Stormcloaks.
  • Unmid Snow-Shod – The Rift: The housecarl who guards the Jarl of the Rift in Mistveil Keep.
  • Wylandriah – The Rift: The absent-minded court wizard of Riften who sells spells and keeps losing her belongings.
  • Shavari – The Rift: A Khajiit assassin working for the Thalmor who shows up in the Ratway during A Cornered Rat.
  • Bersi Honey-Hand – The Rift: The owner of the Pawned Prawn in Riften, who sells general goods with his wife Drifa.
  • Drifa – The Rift: Bersi's wife, who helps run the Pawned Prawn shop in Riften.
  • Swims-In-Deep-Water (Anniversary Edition) – The Rift: An Argonian master angler at the Riften Fishery who teaches fishing and hands out fishing jobs.
  • Viriya (Anniversary Edition) – The Rift: A Redguard at the Riften Fishery who breeds mudcrabs and takes special fishing requests.
  • Molgrom Twice-Killed – The Rift: An Orc locked up in Riften Jail who sells tips on escaping it.
  • Sibbi Black-Briar – The Rift: Maven's son, held in Riften Jail after a killing, who holds the key to a hidden stash.
  • Threki the Innocent – The Rift: A thief serving time in Riften Jail who insists she did nothing wrong.
  • Hofgrir Horse-Crusher – The Rift: The owner of the Riften Stables, who sells horses outside the city gate.
  • Shadr – The Rift: A Redguard stablehand at the Riften Stables who owes money to Sapphire.
  • Sigaar – The Rift: The carriage driver waiting at the Riften Stables to take travelers to other cities.
  • Orini Dral – The Rift: A Dark Elf found in the Riften Warehouse who works with Sarthis Idren.
  • Sarthis Idren – The Rift: A Dark Elf operating out of the Riften Warehouse who deals in shady goods.
  • Romlyn Dreth – The Rift: A Dark Elf meadery worker in Riften who will help sabotage the Black-Briar business.
  • Addvild – The Rift: A farmer who works the fields at Snow-Shod Farm outside Riften.
  • Leonara Arius – The Rift: An Imperial farmhand who works at Snow-Shod Farm near Riften.
  • Asgeir Snow-Shod – The Rift: A member of the wealthy Snow-Shod family in Riften who helps Maul scout out newcomers.
  • Nura Snow-Shod – The Rift: The head of the Snow-Shod family, who lives in Snow-Shod Manor in Riften.
  • Vulwulf Snow-Shod – The Rift: A member of the Snow-Shod family in Riften who is known for his stubborn views.
  • Briehl – The Rift: An acolyte serving at the Temple of Mara in Riften.
  • Dinya Balu – The Rift: A Dark Elf priestess at the Temple of Mara who starts the Book of Love quest.
  • Maramal – The Rift: The Redguard priest of Mara in Riften who sells Amulets of Mara and performs weddings.
  • Sapphire – The Rift: A Thieves Guild member who often stays at the Bee and Barb and later moves to the Cistern.
  • Keerava – The Rift: The Argonian innkeeper of the Bee and Barb in Riften.
  • Louis Letrush – The Rift: A Breton schemer at the Bee and Barb who seeks help retrieving a stolen horse.
  • Marcurio – The Rift: An Imperial spellsword for hire at the Bee and Barb who can become a follower.
  • Talen-Jei – The Rift: Keerava's partner, who helps run the Bee and Barb and plans to marry.
  • Arnskar Ember-Master – The Rift: A blacksmith who joins the Ragged Flagon after Thieves Guild city influence quests.
  • Brynjolf – The Rift: A smooth-talking Thieves Guild officer who recruits you in the Riften market.
  • Delvin Mallory – The Rift: A senior Thieves Guild member who sits at the Ragged Flagon and teaches Sneak.
  • Dirge – The Rift: The burly bouncer of the Ragged Flagon who also sells food and drink.
  • Galathil (Dawnguard) – The Rift: A Wood Elf at the Ragged Flagon who lets you change your appearance.
  • Herluin Lothaire – The Rift: An alchemist who opens shop in the Ragged Flagon after Thieves Guild progress.
  • Syndus – The Rift: A Wood Elf who sells arrows and bows in the Ragged Flagon after Thieves Guild progress.
  • Tonilia – The Rift: The Thieves Guild fence in the Ragged Flagon who buys stolen goods.
  • Vanryth Gatharian – The Rift: A Dark Elf who sells weapons and armor in the Ragged Flagon after Thieves Guild progress.
  • Vekel the Man – The Rift: The bartender of the Ragged Flagon, the Thieves Guild tavern under Riften.
  • Vex – The Rift: A sharp-tongued Thieves Guild veteran who teaches Lockpicking and hands out heist jobs.
  • Cynric Endell – The Rift: A Thieves Guild member in the Cistern who handles special jobs for the guild.
  • Garthar – The Rift: A Thieves Guild member who shows up in the Cistern as the guild grows.
  • Mercer Frey – The Rift: The Guild Master of the Thieves Guild who is hiding a long-held betrayal.
  • Niruin – The Rift: A Wood Elf in the Thieves Guild who trains Archery in the Cistern.
  • Ravyn Imyan – The Rift: A Dark Elf thief who joins the Cistern later in the Thieves Guild questline.
  • Rune – The Rift: A Thieves Guild member in the Cistern who wants to learn about his unknown past.
  • Thrynn – The Rift: A Thieves Guild member who spars in the Cistern and clashes with Brynjolf's critics.
  • Vipir the Fleet – The Rift: A Thieves Guild member in the Cistern who trains Pickpocket.
  • Drahff – The Rift: A hostile thug who ambushes travelers in Riften's Ratway.
  • Esbern – The Rift: An elderly Blades scholar hiding from the Thalmor in the Ratway Warrens beneath Riften.
  • Gian the Fist – The Rift: An Imperial thief lurking in the Ratway tunnels under Riften.
  • Hefid the Deaf – The Rift: A woman living in the Ratway Warrens who is dressed like a beggar.
  • Hewnon Black-Skeever – The Rift: A hostile Nord who waits to attack intruders in the Ratway.
  • Knjakr – The Rift: An older ruffian who prowls the Ratway beneath Riften.
  • Salvianus – The Rift: A troubled Imperial who lives in the Ratway Warrens under Riften.
  • Vald – The Rift: A thug who guards the back of Riftweald Manor and holds a debt quest with Maven.
  • Asbjorn Fire-Tamer – The Rift: Balimund's apprentice at the Scorched Hammer forge in Riften.
  • Balimund – The Rift: The smith of the Scorched Hammer in Riften who trains Smithing and wants fire salts.
  • Valindor – The Rift: A High Elf living in his own house in Riften.
  • Aringoth – The Rift: The High Elf owner of the Goldenglow Estate bee farm on an island near Riften.
  • Karliah – The Rift: A Dark Elf Nightingale exiled from the Thieves Guild who lives at Nightingale Hall.
  • Boti – The Rift: A farmer at Fellstar Farm in Ivarstead who looks after her relatives.
  • Fastred – The Rift: Jofthor's daughter at Fellstar Farm, torn between two suitors in the Book of Love.
  • Jofthor – The Rift: The head of Fellstar Farm in Ivarstead and Fastred's protective father.
  • Klimmek – The Rift: An Ivarstead resident who carries supplies up to the Greybeards and asks you to do it.
  • Bassianus Axius – The Rift: An Imperial staying with Klimmek in Ivarstead who courts Fastred.
  • Gwilin – The Rift: A Wood Elf worker at Vilemyr Inn who is in love with Fastred.
  • Lynly Star-Sung – The Rift: A bard performing at Vilemyr Inn in Ivarstead.
  • Temba Wide-Arm – The Rift: The owner of Ivarstead's lumber mill who wants bear pelts.
  • Wilhelm – The Rift: The innkeeper of Vilemyr Inn in Ivarstead who talks about the haunted barrow.
  • Barknar – The Rift: A ranger often found on the steps near Ivarstead.
  • Narfi – The Rift: A grief-stricken beggar who lives in a ruined house in Ivarstead.
  • Sirayar (Anniversary Edition) – The Rift: A Redguard farmer near Vilemyr Inn who is secretly a spy for the Remnants.
  • Filnjar – The Rift: The blacksmith and mine overseer of Shor's Stone, whose mine is overrun by spiders.
  • Grogmar gro-Burzag – The Rift: An Orc miner who lives in Odfel's house in Shor's Stone.
  • Odfel – The Rift: A miner who lives in Shor's Stone and works Redbelly Mine.
  • Sylgja – The Rift: A Shor's Stone miner who asks you to deliver a satchel to her father in Darkwater Crossing.
  • Azadi (Anniversary Edition) – The Rift: A hostile Redguard near Shor's Stone whose ambush starts the Interception quest.
  • Grosta – The Rift: The woman running Heartwood Mill alone since her husband went missing.
  • Gralnach – The Rift: Grosta's young son who helps out at Heartwood Mill.
  • Leifnarr – The Rift: Grosta's missing husband, whose body can be found in Broken Helm Hollow.
  • Aduri Sarethi – The Rift: Avrusa's sister, who works Sarethi Farm near Ivarstead.
  • Avrusa Sarethi – The Rift: A Dark Elf alchemist at Sarethi Farm who grows Nirnroot and sells ingredients.
  • Froki Whetted-Blade – The Rift: An old hermit living at Froki's Shack in the mountains who honors Kyne.
  • Legate Fasendil – The Rift: The High Elf legate commanding the Imperial Legion in the Rift.
  • Gonnar Oath-Giver – The Rift: The Stormcloak officer in charge of the Rift, based at Mistveil Keep or the Rift Stormcloak Camp.
  • Captain Valmir – The Rift: A Thalmor agent posing as a military captain who sends you after a dragon priest's mask at Forelhost.
  • Medresi Dran – The Rift: A Dark Elf treasure hunter stuck in Angarvunde who asks for help clearing the ruin.
  • Illia – The Rift: A mage at Darklight Tower trying to stop her mother from becoming a hagraven, who can join you.
  • Silvia – The Rift: Illia's mother, an aging witch at Darklight Tower who seeks to become a hagraven.
  • Stalleo – The Rift: The owner of Treva's Watch, camped outside after bandits seized his fort.
  • Telrav – The Rift: A bandit who poses as a victim on the road near Sarethi Farm to lure travelers to Nilheim.
  • Wyndelius Gatharian – The Rift: A Dark Elf scholar trapped deep in Shroud Hearth Barrow after chasing a legend.
  • Breya – The Rift: The ghost of an adventurer who explored Avanchnzel with her lost party.
  • Drennen – The Rift: The ghost of a fallen explorer met in the depths of Avanchnzel.
  • Watches-The-Roots – The Rift: The ghost of an Argonian explorer who died in Avanchnzel.
  • Chief Yamarz – The Rift: The chief of Largashbur, whose tribe suffers under Malacath's curse.
  • Atub – The Rift: Largashbur's wise woman who asks for help lifting a curse and trains Illusion.
  • Garakh – The Rift: The Orc blacksmith of Largashbur.
  • Gularzob – The Rift: An Orc warrior of Largashbur who can take over as chief.
  • Lob – The Rift: An Orc of Largashbur who becomes a follower after The Cursed Tribe.
  • Ogol – The Rift: An Orc warrior of Largashbur who can join you after The Cursed Tribe.
  • Ugor – The Rift: An Orc huntress of Largashbur who becomes a follower after The Cursed Tribe.
  • Mogrul (Dawnguard) – The Rift: An Orc vampire hunter who patrols outside Fort Dawnguard.
  • Ollrod (Dawnguard) – The Rift: A Dawnguard sentry patrolling the grounds of Fort Dawnguard.
  • Tilde (Dawnguard) – The Rift: A Dawnguard member keeping watch outside Fort Dawnguard.
  • Vori (Dawnguard) – The Rift: A Dawnguard member patrolling Dayspring Canyon outside the fort.
  • Alvide (Dawnguard) – The Rift: Traveler seeking the Dawnguard who is met in Dayspring Canyon.
  • Jayri (Dawnguard) – The Rift: Redguard traveler encountered in Dayspring Canyon.
  • Sern (Dawnguard) – The Rift: Elderly refugee who sits outside Fort Dawnguard hoping for protection.

Haafingar

  • Harkon (Dawnguard) – Haafingar: The ancient lord of Castle Volkihar who seeks to blot out the sun.
  • Serana (Dawnguard) – Haafingar: Harkon's daughter, freed from Dimhollow Crypt, who becomes an essential follower.
  • Vingalmo (Dawnguard) – Haafingar: A scheming elven advisor in Harkon's court who covets the throne.
  • Orthjolf (Dawnguard) – Haafingar: A Nord vampire who keeps order in Harkon's court and competes with Vingalmo for power.
  • Garan Marethi (Dawnguard) – Haafingar: A Dunmer vampire and Destruction mage, once of House Dres, in Harkon's court.
  • Fura Bloodmouth (Dawnguard) – Haafingar: A Nord vampire in Harkon's court and a master Two-handed trainer.
  • Feran Sadri (Dawnguard) – Haafingar: A Dunmer vampire who sells potions and ingredients at Castle Volkihar.
  • Hestla (Dawnguard) – Haafingar: The vampire smith who serves the Volkihar court with weapons and armor.
  • Ronthil (Dawnguard) – Haafingar: A servant at Castle Volkihar who fetches alchemy ingredients for Feran Sadri.
  • Stalf (Dawnguard) – Haafingar: One of the lesser court vampires sent on errands, such as hunting down the Bloodstone Chalice.
  • Elisif the Fair – Haafingar: The young widowed Jarl of Haafingar who holds court in the Blue Palace.
  • Falk Firebeard – Haafingar: Elisif's steward and closest advisor, found in the Blue Palace.
  • Bolgeir Bearclaw – Haafingar: The Jarl's bodyguard, standing near the throne in the Blue Palace.
  • Sybille Stentor – Haafingar: The Jarl's court wizard and expert Destruction trainer, secretly a vampire.
  • Erdi – Haafingar: A young maid working in the Blue Palace who is unhappy with her job.
  • Odar – Haafingar: The cook who runs the Blue Palace kitchen.
  • Una – Haafingar: A servant who keeps the Blue Palace tidy.
  • Pelagius the Mad – Haafingar: The spirit of a long-dead emperor met inside his own mind during the quest The Mind of Madness.
  • Dervenin – Haafingar: A raving elf in Solitude who asks for help finding his missing master, starting The Mind of Madness.
  • General Tullius – Haafingar: Commander of the Imperial Legion in Skyrim, based in the war room of Castle Dour.
  • Legate Rikke – Haafingar: Tullius's second-in-command who handles Legion recruits in Castle Dour.
  • Legate Adventus Caesennius – Haafingar: An Imperial officer working in the Castle Dour war room.
  • Captain Aldis – Haafingar: The captain who drills the Solitude guard and teaches archery and swordplay.
  • Gianna – Haafingar: The cook in the Emperor's Tower kitchen who plays a part in the Dark Brotherhood plot against the Emperor.
  • Emperor Titus Mede II – Haafingar: The Emperor of Tamriel, the final target of the Dark Brotherhood, met aboard his ship off Solitude.
  • Bjartur – Haafingar: A woman locked up in the Castle Dour dungeon.
  • Istar Cairn-Breaker – Haafingar: The officer in charge of the Stormcloak camp in Haafingar, who later takes over Castle Dour.
  • Addvar – Haafingar: A fish and produce seller at the Solitude market who lives with his wife and daughter.
  • Greta – Haafingar: Addvar's wife, who is convinced Solitude is threatened by the Wolf Queen's return.
  • Svari – Haafingar: Addvar and Greta's daughter, often playing in the streets of Solitude.
  • Angeline Morrard – Haafingar: The owner of Angeline's Aromatics, who misses her daughter serving in the Legion.
  • Vivienne Onis – Haafingar: A young woman who helps run Angeline's alchemy shop.
  • Viarmo – Haafingar: The head of the Bards College who sends the player after King Olaf's verse.
  • Giraud Gemane – Haafingar: A history teacher at the Bards College who offers master Speech training.
  • Inge Six Fingers – Haafingar: The Bards College lute instructor who also sells instruments to students.
  • Pantea Ateia – Haafingar: The Bards College instructor who teaches the flute.
  • Bendt – Haafingar: An elderly cook who keeps to himself in the Bards College kitchen.
  • Aia Arria – Haafingar: A student at the Bards College who sings and practices around the halls.
  • Ataf – Haafingar: A Bards College student who studies dance.
  • Illdi – Haafingar: A Bards College student who is also hired to perform at the Thalmor Embassy party.
  • Jorn – Haafingar: A Bards College student who practices the drum.
  • Sayma – Haafingar: The trader who runs the Bits and Pieces general store.
  • Kayd – Haafingar: Sayma's son, who lives above the Bits and Pieces shop.
  • Bryling – Haafingar: A wealthy thane of Solitude who serves on the Jarl's council.
  • Irnskar Ironhand – Haafingar: Bryling's bodyguard, who lives in her house.
  • Erikur – Haafingar: An arrogant, scheming thane of Solitude who can be met at the Thalmor Embassy party.
  • Gisli – Haafingar: Erikur's sister, who lives with him in Solitude.
  • Melaran – Haafingar: The elf who keeps house for Erikur and Gisli.
  • Evette San – Haafingar: A market stall owner who sells spiced wine in Solitude.
  • Octieve San – Haafingar: Evette's elderly father, who sees himself as a famed swordsman.
  • Fihada – Haafingar: The owner of the Fletcher shop, which sells bows and arrows.
  • Jawanan – Haafingar: Fihada's helper at the Fletcher.
  • Styrr – Haafingar: The caretaker of the Solitude Hall of the Dead.
  • Ahtar – Haafingar: Solitude's executioner, who can be recruited as a follower.
  • Jala – Haafingar: A market stall owner who sells produce in Solitude.
  • Jolf (Dawnguard) – Haafingar: A boatman at the Solitude docks who ferries travelers along the coast.
  • Noster Eagle-Eye – Haafingar: A former Legion soldier who begs in the streets of Solitude.
  • Roggvir – Haafingar: A man executed in the courtyard on the player's first visit for letting Ulfric escape.
  • Jaree-Ra – Haafingar: An Argonian loitering in Solitude who sets up the shipwreck scheme in Lights Out!.
  • Deeja – Haafingar: Jaree-Ra's sister, a pirate who joins the Blackblood Marauders.
  • Captain Hargar – Haafingar: The leader of the Blackblood Marauders, holed up in Broken Oar Grotto.
  • Jordis the Sword-Maiden – Haafingar: The housecarl given to the Thane of Haafingar, who lives in Proudspire Manor.
  • Endarie – Haafingar: One of the two elf sisters who run the Radiant Raiment clothing shop.
  • Taarie – Haafingar: Endarie's sister, who sells and promotes clothing at Radiant Raiment.
  • Safia – Haafingar: The captain of the pirate ship Red Wave docked at Solitude, and a Dark Brotherhood contract.
  • Sabine Nytte – Haafingar: The first mate of the Red Wave who supplies illegal goods during The Dainty Sload.
  • Dorian – Haafingar: A thief and pirate crewing the Red Wave.
  • Eris – Haafingar: A pirate crewing the Red Wave.
  • Xander – Haafingar: A pirate crewing the Red Wave.
  • Beirand – Haafingar: The blacksmith working outside Castle Dour.
  • Heimvar – Haafingar: Beirand's helper at the Solitude blacksmith.
  • Hjorunn – Haafingar: The owner of the Solitude Sawmill who buys firewood.
  • Kharag gro-Shurkul – Haafingar: Hjorunn's worker at the Solitude Sawmill who sells building logs.
  • Thoron (Anniversary Edition) – Haafingar: The mad conjurer lurking in the Solitude sewers, the boss of Saints & Seducers.
  • Geimund – Haafingar: The stablemaster who sells horses at the Solitude stables.
  • Fridrika – Haafingar: A worker at the Solitude stables.
  • Horm – Haafingar: A worker at the Solitude stables.
  • Thaer – Haafingar: The carriage driver at the Solitude stables who takes travelers to other cities.
  • Katla – Haafingar: The owner of the farm beside the Solitude stables.
  • Snilling – Haafingar: Katla's husband, who works the farm with her.
  • Knud – Haafingar: Katla and Snilling's son, who lives and works on the farm.
  • Blaise (Hearthfire) – Haafingar: An orphan who works at Katla's Farm and can be adopted.
  • Rorlund – Haafingar: The head priest of the Temple of the Divines.
  • Silana Petreia – Haafingar: A priestess at the Temple of the Divines.
  • Freir – Haafingar: A priestess serving in the Temple of the Divines.
  • Corpulus Vinius – Haafingar: The owner of the Winking Skeever inn.
  • Sorex Vinius – Haafingar: Corpulus's son, who helps run the Winking Skeever.
  • Minette Vinius – Haafingar: The young daughter of Corpulus, living at the Winking Skeever.
  • Lisette – Haafingar: The bard who performs at the Winking Skeever.
  • Gulum-Ei – Haafingar: A shifty smuggler found at the Winking Skeever, key to the Thieves Guild quest Scoundrel's Folly.
  • Belrand – Haafingar: A spellsword for hire who drinks at the Winking Skeever.
  • Vittoria Vici – Haafingar: An East Empire Company official and the Emperor's cousin, whose wedding is a Dark Brotherhood target.
  • Alexia Vici – Haafingar: A relative of Vittoria who lives in her house.
  • Aquillius Aeresius – Haafingar: The servant who looks after Vittoria Vici's house.
  • Snorreid – Haafingar: A dockworker employed by the East Empire Company at Solitude.
  • Ma'zaka – Haafingar: A retired sailor who takes it easy while minding the Solitude Lighthouse.
  • Thorald Gray-Mane – Haafingar: A Stormcloak held captive by the Thalmor at Northwatch Keep until rescued in Missing in Action.
  • Malkoran – Haafingar: The necromancer who has corrupted Kilkreath Ruins, fought as a shade at the end of The Break of Dawn.
  • Potema – Haafingar: The spirit of the infamous Wolf Queen, whom necromancers try to bring back in Wolfskull Cave.
  • Elenwen – Haafingar: The Thalmor ambassador to Skyrim who hosts the party at the Thalmor Embassy.
  • Rulindil – Haafingar: A Thalmor wizard who handles interrogations at the embassy.
  • Malborn – Haafingar: A Wood Elf working in the embassy kitchen who secretly helps the player infiltrate it.
  • Razelan – Haafingar: A drunken East Empire Company officer who can cause a distraction at the embassy party.
  • Brelas – Haafingar: An elf serving drinks at the embassy party.
  • Tsavani – Haafingar: The embassy cook, who has a weakness for moon sugar.
  • Gissur – Haafingar: A man reporting to Rulindil who is questioned in the embassy's private quarters.
  • Etienne Rarnis – Haafingar: A Blades contact imprisoned in the embassy dungeon who knows where Esbern hides.
  • Commander Maro – Haafingar: The head of the Emperor's security, based at the Penitus Oculatus outpost in Dragon Bridge.
  • Faida – Haafingar: The owner of the Four Shields Tavern in Dragon Bridge.
  • Horgeir – Haafingar: A Dragon Bridge resident who works at the local lumber mill.
  • Olda – Haafingar: Horgeir's wife, who asks for a bottle of Dragon's Breath Mead.
  • Lodvar – Haafingar: Horgeir's brother, who lives with him in Dragon Bridge.
  • Azzada Lylvieve – Haafingar: The head of the Lylvieve family, working at the Dragon Bridge mill.
  • Michel Lylvieve – Haafingar: Azzada's wife, living in the Lylvieve family home.
  • Clinton Lylvieve – Haafingar: The Lylvieve son, who works at the Dragon Bridge mill.
  • Julienne Lylvieve – Haafingar: The Lylvieve daughter, learning to run an inn from Faida.
  • Lord Harkon (Dawnguard) – Haafingar: Ancient master of Clan Volkihar who seeks to blot out the sun.
  • Modhna (Dawnguard) – Haafingar: Volkihar court vampire who joins the clan after you take the vampire path.
  • Namasur (Dawnguard) – Haafingar: Redguard vampire courtier at Castle Volkihar.
  • Rargal Thrallmaster (Dawnguard) – Haafingar: Vampire who keeps the captive thralls at Castle Volkihar in line.
  • Salonia Caelia (Dawnguard) – Haafingar: Volkihar vampire who appears at the castle only until The Bloodstone Chalice.
  • Captain Avidius – Haafingar: Captain of the Emperor's flagship, the Katariah.
  • Lieutenant Salvarus – Haafingar: Penitus Oculatus officer guarding the Emperor aboard the Katariah.
  • Geirlund – Haafingar: Nord who aids the rescue of Thorald from Northwatch Keep.
  • Vidrald – Haafingar: Friend of Geirlund who helps rescue Thorald.

The Reach

  • Knight-Paladin Gelebor (Dawnguard) – The Reach: The last Snow Elf paladin, guarding the Forgotten Vale wayshrine in Darkfall Cave.
  • Katria (Dawnguard) – The Reach: The ghost of an explorer who helps you search Arkngthamz for a lost bow.
  • Cuinanthil (Anniversary Edition) – The Reach: A rich Altmer staying at the Silver-Blood Inn in Markarth, central to the Fortunate Son quest.
  • Inimoro (Anniversary Edition) – The Reach: Cuinanthil's Dunmer bodyguard in Markarth, who may later settle at the Retching Netch.
  • Igmund – The Reach: The Imperial-backed Jarl of the Reach, holding court inside Understone Keep.
  • Raerek – The Reach: Igmund's elderly steward and uncle, who manages the hold's affairs from Understone Keep.
  • Faleen – The Reach: Jarl Igmund's housecarl, standing guard at his throne.
  • Calcelmo – The Reach: A scholar of the Dwemer who runs the museum and laboratory in Understone Keep.
  • Aicantar – The Reach: Calcelmo's nephew, who helps with research in the laboratory and Dwemer museum.
  • Ondolemar – The Reach: The Thalmor official posted in Markarth to watch for Talos worship.
  • Anton Virane – The Reach: A Breton living in Understone Keep who worries about the Forsworn and Dwemer ruins.
  • Moth gro-Bagol – The Reach: The smith who works the forge inside Understone Keep and can train smithing.
  • Ghorza gra-Bagol – The Reach: An Orc smith working the forge in Markarth's market, offering smithing lessons and a small quest.
  • Tacitus Sallustius – The Reach: A visiting merchant waiting around Understone Keep for an audience.
  • Legate Emmanuel Admand – The Reach: The Legion's legate stationed in Markarth, who moves to the Reach Imperial Camp if the Stormcloaks take the hold.
  • Thongvor Silver-Blood – The Reach: A hot-tempered Silver-Blood brother who becomes Jarl if the Stormcloaks win the Reach.
  • Thonar Silver-Blood – The Reach: The head of the wealthy Silver-Blood family, which controls Cidhna Mine and much of Markarth.
  • Betrid Silver-Blood – The Reach: Thonar's wife, living in the family's Treasury House.
  • Reburrus Quintilius – The Reach: A Silver-Blood employee who becomes steward under a Stormcloak Jarl.
  • Yngvar the Singer – The Reach: A Silver-Blood strongarm who becomes housecarl under a Stormcloak Jarl.
  • Nana Ildene – The Reach: The elderly caretaker who looks after the Silver-Blood household.
  • Rhiada – The Reach: A household servant working for the Silver-Bloods in the Treasury House.
  • Donnel – The Reach: A Silver-Blood servant found in the Treasury House.
  • Madanach – The Reach: The jailed leader of the Forsworn, known as the King in Rags, who runs his rebellion from Cidhna Mine.
  • Borkul the Beast – The Reach: A brutal Orc inmate of Cidhna Mine who guards Madanach's tunnel.
  • Braig – The Reach: A Cidhna Mine prisoner whose daughter was executed, with a sad story to tell.
  • Duach – The Reach: A Forsworn inmate of Cidhna Mine who can be hired to escape with Madanach.
  • Grisvar the Unlucky – The Reach: A Nord inmate of Cidhna Mine who deals in skooma inside the prison.
  • Odvan – The Reach: A Cidhna Mine inmate who mines silver alongside the Forsworn.
  • Uraccen – The Reach: An older Forsworn prisoner in Cidhna Mine.
  • Urzoga gra-Shugurz – The Reach: The Orc guard captain who oversees the prisoners of Cidhna Mine.
  • Mulush gro-Shugurz – The Reach: The overseer of Markarth's silver smelter, who buys silver ore.
  • Kleppr – The Reach: The innkeeper who runs the Silver-Blood Inn.
  • Frabbi – The Reach: Kleppr's wife, who serves food and drink at the Silver-Blood Inn.
  • Hreinn – The Reach: One of the workers who keep the Silver-Blood Inn clean.
  • Hroki – The Reach: A cleaner at the Silver-Blood Inn.
  • Hogni Red-Arm – The Reach: A meat seller with a stall in Markarth's market who rents a room at the Silver-Blood Inn.
  • Margret – The Reach: A traveler lodging at the Silver-Blood Inn who is secretly an Imperial agent.
  • Vigilant Tyranus – The Reach: A Vigilant of Stendarr who rents a room in Markarth and sends you after a Daedric shrine.
  • Vorstag – The Reach: A sellsword waiting at the Silver-Blood Inn who can be hired as a follower.
  • Ogmund – The Reach: A skald living in Markarth who can train speech.
  • Muiri – The Reach: Bothela's helper at the Hag's Cure who wants revenge on the Shatter-Shields.
  • Bothela – The Reach: The elderly owner of the Hag's Cure alchemy shop in Markarth.
  • Lisbet – The Reach: The trader who runs Arnleif and Sons and wants a lost statue returned.
  • Endon – The Reach: A silversmith in Markarth who also works as a fence for stolen goods.
  • Kerah – The Reach: Endon's wife, who sells jewelry from a market stall.
  • Adara – The Reach: The young daughter of Endon and Kerah.
  • Brother Verulus – The Reach: The priest of Arkay tending Markarth's Hall of the Dead, troubled by strange events there.
  • Eola – The Reach: A worshipper of Namira who can become a follower after The Taste of Death.
  • Hamal – The Reach: The head priestess of Dibella in Markarth, who sends you to find a new Sybil.
  • Senna – The Reach: A priestess who greets visitors at the Temple of Dibella and offers blessings.
  • Fjotra – The Reach: A Karthwasten girl who becomes the new Sybil of Dibella and moves to the temple in Markarth.
  • Nepos the Nose – The Reach: An elderly Markarth man who secretly works for the Forsworn.
  • Uaile – The Reach: A servant in Nepos's house who is loyal to the Forsworn.
  • Tynan – The Reach: A Forsworn-sympathizing servant in Nepos's house.
  • Morven – The Reach: One of Nepos's household servants in Markarth.
  • Weylin – The Reach: A smelter worker in the Warrens who commits a murder in the market for the Forsworn.
  • Eltrys – The Reach: A man in the Warrens digging into the Forsworn killings, starting The Forsworn Conspiracy.
  • Garvey – The Reach: A Warrens resident who can train sneak.
  • Omluag – The Reach: A laborer living in the Warrens.
  • Cosnach – The Reach: A heavy drinker who can be brawled and then hired as a follower.
  • Degaine – The Reach: A beggar in Markarth who wants the statue of Dibella stolen from the temple.
  • Cairine – The Reach: An ailing woman in the Warrens who warns newcomers about the place.
  • Dryston – The Reach: A brawler hired to beat you up during The Forsworn Conspiracy.
  • Captain Aquilius – The Reach: The captain of the Markarth city guard, based in the guard tower.
  • Argis the Bulwark – The Reach: The housecarl you receive on becoming Thane of the Reach, who waits in Vlindrel Hall.
  • Cedran – The Reach: The hostler who sells horses at the Markarth Stables.
  • Banning – The Reach: A dog breeder at the stables who sells the war dog Vigilance.
  • Kibell – The Reach: The driver who runs the carriage service from Markarth.
  • Rogatus Salvius – The Reach: An Imperial farmer at Salvius Farm who asks you to deliver a letter.
  • Vigdis Salvius – The Reach: Runs Salvius Farm with Rogatus and buys harvested crops.
  • Ainethach – The Reach: The owner of Karthwasten and its mines, pressured by Silver-Blood sellswords.
  • Enmon – The Reach: Fjotra's father, who asks for help when his daughter is kidnapped.
  • Mena – The Reach: Enmon's wife and Fjotra's mother.
  • Belchimac – The Reach: A miner living in Karthwasten's barracks.
  • Lash gra-Dushnikh – The Reach: An Orc miner in Karthwasten exiled from Dushnikh Yal, tied to Gharol's Message.
  • Ragnar – The Reach: A miner who lives in Karthwasten's barracks.
  • Atar – The Reach: A Silver-Blood mercenary throwing his weight around in Karthwasten.
  • Skaggi Scar-Face – The Reach: The owner of Left Hand Mine, who wants the Forsworn cleared from Kolskeggr Mine.
  • Sosia Tremellia – The Reach: A miner at Left Hand Mine who lives with Skaggi.
  • Daighre – The Reach: A miner living at Left Hand Mine with her dog Torom.
  • Pavo Attius – The Reach: A miner who reopens Kolskeggr Mine once the Forsworn are gone and buys gold ore.
  • Gat gro-Shargakh – The Reach: An Orc miner who moves into Kolskeggr Mine after it is freed.
  • Eydis – The Reach: The innkeeper who runs Old Hroldan Inn.
  • Skuli – The Reach: Eydis's young son, who helps out at Old Hroldan Inn.
  • Leontius Salvius – The Reach: A worker doing odd jobs around Old Hroldan Inn.
  • Ghost of Old Hroldan – The Reach: A ghost who appears at Old Hroldan Inn only while its related quest is active.
  • Perth – The Reach: The miner at Soljund's Sinkhole who wants the draugr driven out and buys moonstone ore.
  • Burguk – The Reach: The chief of Dushnikh Yal who leads his clan from Burguk's Longhouse and can start The Cursed Tribe.
  • Gharol – The Reach: The forge wife of Dushnikh Yal, who asks you to carry a sword to her exiled daughter Lash.
  • Umurn – The Reach: Gharol's son, who works the forge alongside her.
  • Murbul – The Reach: The stronghold's wise woman, who tends the alchemy lab.
  • Ghorbash the Iron Hand – The Reach: Burguk's brother, who trains on the practice dummy and can become a follower.
  • Arob – The Reach: A hunter of Dushnikh Yal who supplies meat to Markarth's market.
  • Nagrub – The Reach: Arob's son, who hunts for the stronghold.
  • Dulug – The Reach: An Orc who mines orichalcum in Dushnikh Mine.
  • Ghak – The Reach: A miner working the orichalcum veins of Dushnikh Mine.
  • Mahk – The Reach: One of the Orc miners in Dushnikh Mine.
  • Oglub – The Reach: An Orc miner working in Dushnikh Mine.
  • Larak – The Reach: The chief of Mor Khazgur, who can train block.
  • Borgakh the Steel Heart – The Reach: Larak's daughter, who can be married or taken along as a follower.
  • Bagrak – The Reach: A member of the Mor Khazgur clan found in and around the longhouse.
  • Sharamph – The Reach: Mor Khazgur's wise woman, who sells potions and ingredients.
  • Shuftharz – The Reach: The forge wife who works the smithy at Mor Khazgur.
  • Ghamorz – The Reach: A member of Larak's clan living at Mor Khazgur.
  • Gul – The Reach: One of the Orcs who live within the walls of Mor Khazgur.
  • Olur – The Reach: An Orc of the Mor Khazgur clan living in the stronghold.
  • Kaie – The Reach: A Forsworn woman at Druadach Redoubt who welcomes you if you sided with Madanach.
  • Kesh the Clean – The Reach: A Khajiit who tends the Shrine to Peryite and starts The Only Cure.
  • Kornalus – The Reach: A man working with the spiders in Harmugstahl, who can be fought or freed there.
  • Orchendor – The Reach: A vampiric Thalmor-turned-sorcerer hiding deep in Bthardamz during Revealing the Unseen.
  • Nimphaneth – The Reach: A Namira worshipper who joins Eola's feast in Reachcliff Cave.
  • Sanyon – The Reach: A conjurer who sits at the cannibal banquet in Reachcliff Cave.
  • Melka – The Reach: A hagraven caged by her sister in Blind Cliff Bastion who will help you if freed.
  • Petra – The Reach: A fire-wielding hagraven who rules Blind Cliff Cave and jailed her sister Melka.
  • Logrolf the Willful – The Reach: A man held at a random Forsworn camp during Boethiah's quest.
  • Kottir Red-Shoal – The Reach: The officer commanding the Stormcloak camp in the Reach.
  • Valdar – The Reach: The ghost of a hero who once sealed the dragon priest of Valthume and helps you finish the job.
  • Sigdis Gauldurson – The Reach: One of Gauldur's sons, fought at the end of Reachwater Rock.
  • Red Eagle – The Reach: The risen ancient Forsworn king who guards his sword inside Rebel's Cairn.
  • Tuthul – The Reach: Miner who works the moonstone mine at Soljund's Sinkhole.

The Pale

  • Lokil (Dawnguard) – The Pale: A vampire leading the raid on Dimhollow Crypt at the start of the Dawnguard story.
  • Vigilant Adalvald (Dawnguard) – The Pale: A Vigilant found inside Dimhollow Crypt during the opening Dawnguard quest.
  • Valdimar (Hearthfire) – The Pale: The housecarl granted when you become Thane of the Pale.
  • Agrane Peryval (Anniversary Edition) – The Pale: A Creation Club character camped north of Windward Ruins in the Pale.
  • Skald the Elder – The Pale: The aging, stubborn Stormcloak-aligned ruler of Dawnstar, found holding court in the White Hall.
  • Jod – The Pale: Skald's sworn bodyguard, who stays close to the Jarl inside the White Hall.
  • Madena – The Pale: Dawnstar's court mage, who sells spells and magical goods from the White Hall.
  • Bulfrek – The Pale: A longtime servant who tends to the household of the White Hall.
  • Brina Merilis – The Pale: A retired Legion officer living in Dawnstar who takes over the White Hall if the Empire captures the Pale.
  • Horik Halfhand – The Pale: A former legionnaire who guards Brina Merilis and becomes her housecarl if she is made Jarl.
  • Thoring – The Pale: The owner of the Windpeak Inn, who rents rooms and passes along local rumors.
  • Karita – The Pale: Thoring's daughter, who performs songs at the Windpeak Inn and inherits it if he dies.
  • Abelone – The Pale: A Dawnstar local who hauls firewood and handles the outdoor chores for the Windpeak Inn.
  • Alesan – The Pale: An orphan boy who runs food to Dawnstar's miners and sleeps on the inn floor until adopted.
  • Erandur – The Pale: A priest staying at the Windpeak Inn who wants to end the town's nightmares and starts Waking Nightmare.
  • Rustleif – The Pale: Dawnstar's smith, who shares the forge outside his home with his wife Seren.
  • Seren – The Pale: Rustleif's pregnant wife, who works the Dawnstar forge alongside him.
  • Frida – The Pale: An elderly widow who sells potions and ingredients at the Mortar and Pestle.
  • Ulfgar the Unending – The Pale: A hard-drinking local who wanders Dawnstar and is often found at the Windpeak Inn.
  • Leigelf – The Pale: The owner of the Quicksilver Mine, locked in a bitter feud with his wife Beitild.
  • Beitild – The Pale: The owner of the Iron-Breaker Mine, who buys iron ore and is a Dark Brotherhood contract target.
  • Lond – The Pale: A worker who digs and smelts ore at the Quicksilver Mine for Leigelf.
  • Fruki – The Pale: A Dawnstar resident who works the Quicksilver Mine and lives in her own house in town.
  • Irgnir – The Pale: An Iron-Breaker miner who is shaken by the nightmares troubling the town.
  • Gjak – The Pale: One of the workers who mine iron at the Iron-Breaker Mine.
  • Karl – The Pale: A miner who works the iron veins of the Iron-Breaker Mine.
  • Bodil – The Pale: An Iron-Breaker miner who keeps a bedroll inside the mine.
  • Silus Vesuius – The Pale: A collector who opens a Mythic Dawn museum in Dawnstar and starts The Only Cure.
  • Captain Wayfinder – The Pale: The captain of the Sea Squall, a ship docked in Dawnstar's harbor.
  • Guthrum – The Pale: A crewman aboard Captain Wayfinder's ship in Dawnstar's port.
  • Ravam Verethi – The Pale: A Dark Elf deckhand serving on the Sea Squall at Dawnstar.
  • Nazir – The Pale: A senior Dark Brotherhood assassin who relocates to the Dawnstar Sanctuary and hands out contracts.
  • Babette – The Pale: A centuries-old vampire who looks like a child and sells potions in the Dawnstar Sanctuary.
  • Cicero – The Pale: The unstable jester who tends the Night Mother and hides in the Dawnstar Sanctuary if spared.
  • Night Mother – The Pale: The preserved corpse revered by the Dark Brotherhood, resting in a coffin within the Dawnstar Sanctuary.
  • Veren Duleri – The Pale: A former devotee of Vaermina encountered inside Nightcaller Temple during Waking Nightmare.
  • Thorek – The Pale: Veren's companion in Vaermina's order, met at Nightcaller Temple during Waking Nightmare.
  • Carcette – The Pale: A Vigilant posted at the Hall of the Vigilant who hunts Daedra worshippers.
  • Amaund Motierre – The Pale: A nobleman who meets the Dark Brotherhood in Volunruud to order the Emperor's death.
  • Rexus – The Pale: Amaund Motierre's guard, who waits with him in Volunruud.
  • Kvenel the Tongue – The Pale: The spirit of an ancient Tongue entombed deep inside Volunruud, fought during Silenced Tongues.
  • Anska – The Pale: A scholar camped at High Gate Ruins who seeks a scroll from her family's past.
  • Golldir – The Pale: A man trying to protect his family's tomb from a necromancer outside Hillgrund's Tomb.
  • Vals Veran – The Pale: The necromancer desecrating Hillgrund's Tomb in Ancestral Worship.
  • Eisa Blackthorn – The Pale: The bandit leader holed up in Frostmere Crypt with a stolen sword.
  • Kyr – The Pale: One of Eisa Blackthorn's bandits inside Frostmere Crypt.
  • Ra'jirr – The Pale: A Khajiit bandit who flees Frostmere Crypt and asks the player for help.
  • Alain Dufont – The Pale: The Breton chief of a bandit gang hiding in the Dwemer ruin of Raldbthar.
  • Hadring – The Pale: The owner of the remote Nightgate Inn, who sells drinks and rents rooms.
  • Fultheim – The Pale: A permanent guest who sits at a taproom table in the Nightgate Inn.
  • Balagog gro-Nolob – The Pale: An Orc living in the Nightgate Inn's cellar who is a Dark Brotherhood target.
  • Vantus Loreius – The Pale: A farmer on Loreius Farm who must choose whether to help Cicero with his broken wagon.
  • Curwe – The Pale: Vantus Loreius's wife, who keeps the herb garden at Loreius Farm.
  • Aeri – The Pale: The lumberjack who runs Anga's Mill and buys firewood.
  • Legate Constantius Tituleius – The Pale: The Legion commander stationed at the Imperial camp in the Pale.
  • Frorkmar Banner-Torn – The Pale: The Stormcloak commander who appears at the Pale camp if the Legion takes the hold.
  • Ennodius Papius – The Pale: Paranoid man hiding near Anga's Mill who appears only for a Dark Brotherhood contract.
  • Kodrir – The Pale: Worker at Anga's Mill near Dawnstar.
  • Leifur – The Pale: Mill hand working at Anga's Mill.
  • Keeper Carcette – The Pale: Head of the Vigilants of Stendarr who teaches Restoration.
  • Markus (Hearthfire) – The Pale: Bard who can be hired to play at Heljarchen Hall.
  • Oriella (Hearthfire) – The Pale: Coachwoman you can hire for Heljarchen Hall.

Hjaalmarch

  • Malkus (Dawnguard) – Hjaalmarch: The vampire holding Dexion Evicus captive at Forebears' Holdout.
  • Vanik (Dawnguard) – Hjaalmarch: One of the vampires guarding the captive Moth Priest at Forebears' Holdout.
  • Gregor (Hearthfire) – Hjaalmarch: The housecarl granted when you become Thane of Hjaalmarch.
  • Idgrod Ravencrone – Hjaalmarch: The seer Jarl of Hjaalmarch who rules from Highmoon Hall in Morthal.
  • Idgrod the Younger – Hjaalmarch: The Jarl's elder daughter, worried about her mother and brother.
  • Joric – Hjaalmarch: The Jarl's young son, troubled by visions he cannot control.
  • Aslfur – Hjaalmarch: Idgrod's husband and steward, who sells plots of land for Hearthfire homes.
  • Gorm – Hjaalmarch: The Jarl's housecarl, who asks for help with the troubles in Morthal.
  • Legate Taurinus Duilis – Hjaalmarch: The Imperial military advisor stationed in Highmoon Hall.
  • Arrald Frozen-Heart – Hjaalmarch: The Stormcloak officer commanding the camp in Hjaalmarch.
  • Falion – Hjaalmarch: Morthal's resident wizard, master Conjuration trainer and able to cure vampirism.
  • Lami – Hjaalmarch: The alchemist who runs the Thaumaturgist's Hut and lives with Jorgen.
  • Jorgen – Hjaalmarch: Lami's partner, who works at the Morthal lumber mill.
  • Jonna – Hjaalmarch: The owner of the Moorside Inn in Morthal.
  • Lurbuk – Hjaalmarch: The off-key bard at the Moorside Inn and a Dark Brotherhood target.
  • Benor – Hjaalmarch: A Morthal local who wrestles strangers for fun and can become a follower.
  • Thonnir – Hjaalmarch: A man whose wife and daughter died in the house fire, starting Laid to Rest.
  • Virkmund – Hjaalmarch: Thonnir's son, who lives with him in Morthal.
  • Hroggar – Hjaalmarch: A widower suspected of burning his own family's house, now under Alva's spell.
  • Alva – Hjaalmarch: A vampire posing as a resident of Morthal and gathering thralls for Movarth.
  • Helgi – Hjaalmarch: The spirit of a girl killed in the house fire, met at night in Morthal's graveyard.
  • Laelette – Hjaalmarch: Thonnir's wife, who was turned and becomes a vampire attacker during Laid to Rest.
  • Movarth Piquine – Hjaalmarch: The ancient vampire behind Morthal's troubles, waiting in his lair near town.
  • Sorli the Builder – Hjaalmarch: The woman who runs Rockwallow Mine and offers Thane of Hjaalmarch tasks.
  • Pactur – Hjaalmarch: Sorli's husband, who helps run Rockwallow Mine.
  • Sirgar – Hjaalmarch: Sorli and Pactur's son.
  • Gestur Rockbreaker – Hjaalmarch: The foreman who oversees the work at Rockwallow Mine.
  • Jesper – Hjaalmarch: A miner working in Rockwallow Mine.
  • Swanhvir – Hjaalmarch: A miner working in Rockwallow Mine.
  • Teeba-Ei – Hjaalmarch: An Argonian miner at Rockwallow Mine.
  • Meeko – Hjaalmarch: A lonely dog found outside a shack whose owner has died, who can become a follower.
  • Estormo – Hjaalmarch: A Thalmor agent who ambushes the player outside Labyrinthian during the College quests.
  • Maluril – Hjaalmarch: An elf exploring the Dwemer ruin Mzinchaleft who is a Dark Brotherhood contract.
  • Mikrul Gauldurson – Hjaalmarch: One of the sons of Gauldur, raised as a draugr in Folgunthur and holding an amulet fragment.
  • Engar (Hearthfire) – Hjaalmarch: Coachman who can be hired for Windstad Manor.
  • Sonir (Hearthfire) – Hjaalmarch: Bard you can hire to perform at Windstad Manor.
  • Alea Quintus – Hjaalmarch: One of three captives at the Abandoned Shack, offered as a possible Dark Brotherhood victim.
  • Fultheim the Fearless – Hjaalmarch: Bound captive at the Abandoned Shack, one of three choices in a Dark Brotherhood test.
  • Vasha – Hjaalmarch: Khajiit captive tied up at the Abandoned Shack for a Dark Brotherhood test.

On the road

  • Dawnguard Novice Hakar (Dawnguard) – On the road: A Dawnguard trainee who may be met on the road while out hunting vampires.
  • Taron Dreth (Dawnguard) – On the road: A traveling Dunmer who may stop you on the road looking for vampires.
  • Ri'saad – On the road: Head of the Khajiit caravans who travels between Whiterun and Markarth.
  • Khayla – On the road: Guard with Ri'saad's caravan who teaches Sneak.
  • Atahbah – On the road: Trader in Ri'saad's caravan who can become a Thieves Guild fence.
  • Ma'randru-jo – On the road: Member of Ri'saad's caravan on the Whiterun–Markarth route.
  • Ahkari – On the road: Leader and merchant of the caravan running between Riften and Dawnstar.
  • Dro'marash – On the road: Guard in Ahkari's caravan who trains Speech.
  • Kharjo – On the road: Caravan guard who becomes a follower after you recover his amulet.
  • Zaynabi – On the road: Member of Ahkari's caravan who can become a fence.
  • Ma'dran – On the road: Merchant heading the caravan between Windhelm and Solitude.
  • Ma'jhad – On the road: Trader in Ma'dran's caravan who teaches Lockpicking and can become a fence.
  • Ra'zhinda – On the road: Guard traveling with Ma'dran's caravan.
  • Balbus – On the road: Wandering man met at random on Skyrim's roads.
  • Bottar – On the road: Father traveling with his son Sond, seeking a cure in a world encounter.
  • Sond – On the road: Young boy traveling with his father Bottar.
  • Deep-In-His-Cups – On the road: Tipsy Argonian who may be met wandering the roads.
  • Faldrus – On the road: Dark Elf encountered randomly in the wilds.
  • M'aiq the Liar – On the road: Rambling Khajiit who roams Skyrim telling tall tales about the game itself.
  • Old Orc – On the road: Aging Orc warrior seeking a worthy death in battle.
  • Plautis Carvain – On the road: Wealthy traveler escorted by bodyguards along with Salonia.
  • Salonia Carvain – On the road: Plautis's sister, a noblewoman traveling under guard.
  • Sigar – On the road: Wandering man who can appear in random roadside events.
  • Talsgar the Wanderer – On the road: Traveling bard who roams Skyrim and can be recruited for a Bards College quest.

Falkreath Hold

  • Rayya (Hearthfire) – Falkreath Hold: The Redguard housecarl granted when you become Thane of Falkreath Hold.
  • Siddgeir – Falkreath Hold: The young Imperial-backed Jarl of Falkreath who sends you on errands to become Thane.
  • Nenya – Falkreath Hold: The steward of Falkreath, who has served several Jarls.
  • Helvard – Falkreath Hold: The Jarl's housecarl in Falkreath's longhouse.
  • Legate Skulnar – Falkreath Hold: The Legion's legate posted in Falkreath, who moves to the Imperial camp if the hold falls.
  • Dengeir of Stuhn – Falkreath Hold: Siddgeir's uncle and the hold's old Jarl, who returns to power if the Stormcloaks win.
  • Tekla – Falkreath Hold: Dengeir's housekeeper, who becomes steward under a Stormcloak Jarl.
  • Thadgeir – Falkreath Hold: An elderly Falkreath man who asks you to carry a delivery and takes part in the Dark Brotherhood questline.
  • Runil – Falkreath Hold: The aging priest of Arkay in Falkreath who can train conjuration.
  • Kust – Falkreath Hold: Runil's assistant, who tends Falkreath's large graveyard.
  • Lod – Falkreath Hold: The town blacksmith of Falkreath, who has a dog and a small quest.
  • Solaf – Falkreath Hold: The owner of Gray Pine Goods, Falkreath's general store.
  • Bolund – Falkreath Hold: A Falkreath man who runs the town's lumber mill.
  • Zaria – Falkreath Hold: The alchemist who runs Grave Concoctions in Falkreath.
  • Valga Vinicia – Falkreath Hold: The owner of the Dead Man's Drink inn in Falkreath.
  • Narri – Falkreath Hold: A server at the Dead Man's Drink who flirts with travelers.
  • Delacourt – Falkreath Hold: Falkreath's resident bard, usually performing at the Dead Man's Drink.
  • Valdr – Falkreath Hold: A wounded hunter outside Moss Mother Cavern who settles in Falkreath after his rescue.
  • Mathies – Falkreath Hold: A grieving father in Falkreath whose daughter's death sparks a Dark Brotherhood contract.
  • Indara Caerellia – Falkreath Hold: Mathies's wife, mourning their daughter in Falkreath.
  • Sinding – Falkreath Hold: A werewolf held in Falkreath's jail who starts Ill Met By Moonlight.
  • Hert – Falkreath Hold: The owner of Half-Moon Mill, who is secretly a vampire.
  • Hern – Falkreath Hold: Hert's husband, a fellow vampire who works the mill with her.
  • Astrid – Falkreath Hold: The leader of the Dark Brotherhood family in the Falkreath Sanctuary.
  • Arnbjorn – Falkreath Hold: Astrid's werewolf husband, who keeps the Sanctuary forge.
  • Festus Krex – Falkreath Hold: An old battlemage of the Brotherhood who longs for the old ways.
  • Gabriella – Falkreath Hold: A calm Dunmer assassin of the Sanctuary family.
  • Veezara – Falkreath Hold: An Argonian Shadowscale serving the Brotherhood family.
  • Arcturus – Falkreath Hold: The Penitus Oculatus captain who leads the raid on the Sanctuary.
  • Lokir – Falkreath Hold: A horse thief who rides with you to Helgen and is shot when he runs from the block.
  • Gunjar – Falkreath Hold: A Stormcloak who dies when Alduin attacks Helgen.
  • Gunnar Stone-Eye – Falkreath Hold: A Helgen resident killed during the dragon attack while trying to save a boy.
  • Torolf – Falkreath Hold: Haming's father, who dies in the street when Alduin strikes.
  • Haming – Falkreath Hold: A Helgen boy who escapes the dragon attack and relocates afterwards.
  • Ingrid – Falkreath Hold: A villager of Helgen who dies when the dragon attacks.
  • Matlara – Falkreath Hold: A Helgen resident who can survive the attack and be seen around the ruins.
  • Vilod – Falkreath Hold: An old Helgen mead brewer that Ralof remembers fondly.
  • Angi – Falkreath Hold: A hunter living alone at her mountain camp who teaches archery.
  • Anise – Falkreath Hold: An old woman at Anise's Cabin who poses as a harmless alchemist but is a witch.
  • Arvel the Swift – Falkreath Hold: A thief who stole the Golden Claw and is found trapped in a web inside Bleak Falls Barrow.
  • Bashnag – Falkreath Hold: The Orc conjurer leading the coven in Southfringe Sanctum.
  • Selveni Nethri – Falkreath Hold: A captive in Southfringe Sanctum who can be freed to walk out with you.
  • Brandish – Falkreath Hold: The bandit wizard in command of Fort Neugrad.
  • Champion of Boethiah – Falkreath Hold: A Boethiah champion found at Knifepoint Ridge during Boethiah's Calling.
  • Ghunzul – Falkreath Hold: The Orc chief leading the bandits holed up in Cracked Tusk Keep.
  • Rigel Strong-Arm – Falkreath Hold: The leader of the thieves hiding beneath Pinewatch.
  • Rhorlak – Falkreath Hold: A bandit who poses as the friendly owner of Pinewatch's cabin.
  • Vighar – Falkreath Hold: Dengeir's undead ancestor, a vampire waiting at the end of Bloodlet Throne.
  • Halldir – Falkreath Hold: The mage ghost who splits into elemental copies at the end of Halldir's Cairn.
  • Gallus – Falkreath Hold: The ghost of the murdered Thieves Guild master, met inside the Twilight Sepulcher.
  • Thorygg Sun-Killer – Falkreath Hold: The officer commanding the Stormcloak camp in Falkreath Hold.
  • Llewellyn the Nightingale (Hearthfire) – Falkreath Hold: Coachman you can hire for Lakeview Manor.
  • Ahjisi – Falkreath Hold: Hunter from Hircine's hunt who appears in Bloated Man's Grotto during Ill Met By Moonlight.
  • Batum gra-Bar – Falkreath Hold: Orc hunter chasing Sinding in Bloated Man's Grotto.
  • Eriana – Falkreath Hold: Redguard hunter taking part in Hircine's hunt for Sinding.
  • Heratar – Falkreath Hold: Nord hunter in Bloated Man's Grotto during Ill Met By Moonlight.
  • Hoddreid – Falkreath Hold: Huntress who joins Hircine's hunt in the grotto.
  • J'Kier – Falkreath Hold: Khajiit hunter stalking Sinding for Hircine.
  • Ma'tasarr – Falkreath Hold: Khajiit taking part in Hircine's hunt in Bloated Man's Grotto.
  • Ra'kheran – Falkreath Hold: Khajiit hunter seeking the werewolf Sinding.
  • Rissing – Falkreath Hold: Nord hunter present only during Ill Met By Moonlight.
  • Torkild the Fearsome – Falkreath Hold: Hunter in Hircine's game inside Bloated Man's Grotto.
  • Tsrasuna – Falkreath Hold: Khajiit huntress after Sinding in the grotto.
  • Yar gro-Gatuk – Falkreath Hold: Orc hunter who shows up for Hircine's hunt.

Winterhold

  • Korir – Winterhold: The bitter Stormcloak-aligned Jarl of Winterhold who distrusts the College.
  • Malur Seloth – Winterhold: The scheming steward of Winterhold's court in the Jarl's Longhouse.
  • Assur – Winterhold: Korir's housecarl, who guards the Jarl inside the Longhouse.
  • Kraldar – Winterhold: A Winterhold citizen who becomes Jarl if the Legion seizes the hold.
  • Thonjolf – Winterhold: Kraldar's servant, who becomes his housecarl once he takes the throne.
  • Kai Wet-Pommel – Winterhold: The Stormcloak commander who sets up camp in Winterhold if the Legion takes the hold.
  • Birna – Winterhold: The owner of Birna's Oddments, Winterhold's general store.
  • Ranmir – Winterhold: A heartbroken drunk who lingers at the Frozen Hearth and is linked to the Lost Love quest.
  • Dagur – Winterhold: The owner of the Frozen Hearth inn in Winterhold.
  • Haran – Winterhold: Dagur's wife, who helps run the Frozen Hearth.
  • Eirid – Winterhold: The young daughter of Dagur and Haran, living at the Frozen Hearth.
  • Nelacar – Winterhold: A former College mage renting a room at the Frozen Hearth who sells spells.
  • Savos Aren – Winterhold: The head of the College of Winterhold, found in the Hall of the Elements or his quarters.
  • Mirabelle Ervine – Winterhold: The College's master wizard, who manages its daily affairs.
  • Ancano – Winterhold: A Thalmor agent advising the Arch-Mage, central to the College quest line.
  • Tolfdir – Winterhold: A kindly elderly mage who teaches new students and trains Alteration.
  • Faralda – Winterhold: The mage who tests applicants at the College bridge and trains Destruction.
  • Colette Marence – Winterhold: The College's Restoration teacher, who feels her school is overlooked.
  • Drevis Neloren – Winterhold: The master of Illusion magic at the College of Winterhold.
  • Phinis Gestor – Winterhold: The College's Conjuration instructor.
  • Sergius Turrianus – Winterhold: The College mage who teaches Enchanting.
  • Urag gro-Shub – Winterhold: The gruff Orc who guards and sells books in the Arcanaeum.
  • Arniel Gane – Winterhold: A scholar obsessed with Dwemer studies who starts Arniel's Endeavor.
  • Enthir – Winterhold: A Wood Elf who sells mage supplies and later fences goods at the College.
  • Brelyna Maryon – Winterhold: A fellow apprentice who can become a follower and spouse.
  • J'zargo – Winterhold: An ambitious Khajiit apprentice who can become a follower.
  • Onmund – Winterhold: A young Nord apprentice who can become a follower and spouse.
  • Nirya – Winterhold: A gossipy College mage who wants help undermining her rivals.
  • Quaranir – Winterhold: A Psijic Order monk who appears at the College to guide the Eye of Magnus story.
  • Augur of Dunlain – Winterhold: The spirit of a former College mage dwelling in the Midden's depths.
  • Velehk Sain – Winterhold: A bound former pirate who can be freed in the Midden in exchange for treasure.
  • Nerien – Winterhold: A Psijic monk who appears to the player in Saarthal with a warning.
  • Septimus Signus – Winterhold: A reclusive Elder Scroll scholar living in an icy outpost north of Winterhold.
  • Aranea Ienith – Winterhold: The last devoted follower of Azura, standing guard at the Shrine of Azura.
  • Arondil – Winterhold: A necromancer who raises draugr in the island ruin of Yngvild.
  • Beem-Ja – Winterhold: An Argonian mage camped outside Ironbind Barrow who turns on the player.
  • Salma – Winterhold: Beem-Ja's partner, camped with him near Ironbind Barrow.
  • Deekus – Winterhold: An Argonian scavenging near the Hela's Folly wreck and a Dark Brotherhood target.
  • Haldyn – Winterhold: The mage who leads the Blood Horkers pirates on Japhet's Folly.
  • Larina – Winterhold: A prisoner of the necromancers in Hob's Fall Cave who cannot actually be rescued.
  • J'darr – Winterhold: A Khajiit expedition member stranded deep inside Alftand.
  • Sulla Trebatius – Winterhold: A hostile survivor of the Alftand expedition who fights over its treasure.
  • Umana – Winterhold: A survivor of the Alftand expedition who quarrels with Sulla.
  • Legate Sevan Telendas – Winterhold: The Legion commander stationed at the Imperial camp in Winterhold.
  • Angvid – Winterhold: Miner who lives and works at Whistling Mine.
  • Badnir – Winterhold: Worker at Whistling Mine in Winterhold Hold.
  • Gunding – Winterhold: Miner at the remote Whistling Mine.
  • Thorgar – Winterhold: Proprietor of Whistling Mine.
  • Isabelle Rolaine – Winterhold: Ranmir's late lover, whose body lies in Hob's Fall Cave.
  • J'zhar – Winterhold: Khajiit found dead in Alftand.

Eastmarch

  • Aventus Aretino – Eastmarch: A runaway orphan in Windhelm who is performing the Black Sacrament to summon the Dark Brotherhood.
  • Neetrenaza – Eastmarch: An Argonian dockworker who lives in the Argonian Assemblage on the Windhelm docks.
  • Scouts-Many-Marshes – Eastmarch: An Argonian dockworker in Windhelm who complains about the treatment of his people.
  • Shahvee – Eastmarch: An Argonian at the Windhelm docks who wants her missing amulet back.
  • Stands-In-Shallows – Eastmarch: An Argonian dockworker in Windhelm who resents his poor wages.
  • Aval Atheron – Eastmarch: A Dark Elf who sells goods at the Windhelm market stalls.
  • Faryl Atheron – Eastmarch: A Dark Elf living in the Gray Quarter of Windhelm.
  • Suvaris Atheron – Eastmarch: A Dark Elf in the Gray Quarter who handles business for the Shatter-Shields.
  • Belyn Hlaalu – Eastmarch: A Dark Elf who owns Hlaalu Farm and lives in the Gray Quarter.
  • Hermir Strong-Heart – Eastmarch: Oengul's partner, who works at the Windhelm forge.
  • Oengul War-Anvil – Eastmarch: The blacksmith of Windhelm who sells weapons and armor near the city gate.
  • Bolfrida Brandy-Mug – Eastmarch: The farmer running Brandy-Mug Farm outside Windhelm.
  • Brunwulf Free-Winter – Eastmarch: A war veteran in Windhelm who stands up for the Dark Elves and may become jarl.
  • Calixto Corrium – Eastmarch: The Imperial who runs Windhelm's House of Curiosities and hides a dark secret.
  • Adonato Leotelli – Eastmarch: An aspiring writer staying at Candlehearth Hall who wants to chronicle a battle.
  • Angrenor Once-Honored – Eastmarch: A bitter war veteran begging on the streets of Windhelm.
  • Captain Lonely-Gale – Eastmarch: A retired sea captain in Windhelm who asks for Jarrin root for a cure.
  • Elda Early-Dawn – Eastmarch: The innkeeper of Candlehearth Hall in Windhelm.
  • Luaffyn – Eastmarch: A Dark Elf bard who performs at Candlehearth Hall in Windhelm.
  • Nils – Eastmarch: An old man who works and lives at Candlehearth Hall in Windhelm.
  • Rolff Stone-Fist – Eastmarch: Galmar's brother, a drunk who harasses the Dark Elves of Windhelm.
  • Stenvar – Eastmarch: A Nord sellsword at Candlehearth Hall who can become a follower.
  • Susanna the Wicked – Eastmarch: A flirtatious barmaid at Candlehearth Hall who becomes part of the Blood on the Ice case.
  • Adelaisa Vendicci – Eastmarch: The East Empire Company official on the Windhelm docks who hunts pirates and can follow you.
  • Orthus Endario – Eastmarch: An East Empire Company worker at the Windhelm docks.
  • Calder – Eastmarch: The housecarl assigned to the Thane of Eastmarch, found at Hjerim.
  • Helgird – Eastmarch: The priestess who tends Windhelm's Hall of the Dead.
  • Adisla – Eastmarch: A farmer who works Hlaalu Farm east of Windhelm.
  • Tulvur – Eastmarch: A farmer at Hollyfrost Farm east of Windhelm, home of the dog Ysgramor.
  • Grimvar Cruel-Sea – Eastmarch: A member of Clan Cruel-Sea living in Windhelm's Stone Quarter.
  • Hillevi Cruel-Sea – Eastmarch: A Clan Cruel-Sea member who sells produce at Windhelm's market.
  • Idesa Sadri – Eastmarch: A Dark Elf who lives with Clan Cruel-Sea in Windhelm.
  • Torsten Cruel-Sea – Eastmarch: The head of Clan Cruel-Sea who runs Windhelm's market stalls.
  • Nilsine Shatter-Shield – Eastmarch: A Shatter-Shield daughter in Windhelm still grieving her murdered sister.
  • Torbjorn Shatter-Shield – Eastmarch: The head of Clan Shatter-Shield, a merchant who trains Two-handed.
  • Tova Shatter-Shield – Eastmarch: Torbjorn's wife, who mourns her daughter Friga.
  • Ambarys Rendar – Eastmarch: The Dark Elf who runs the New Gnisis Cornerclub in the Gray Quarter.
  • Malthyr Elenil – Eastmarch: A Dark Elf patron of the New Gnisis Cornerclub.
  • Niranye – Eastmarch: A High Elf who sells goods at Windhelm's market and fences for the Thieves Guild.
  • Gort (Dawnguard) – Eastmarch: The ferryman at the Windhelm docks who sails you to other port cities.
  • J'datharr – Eastmarch: A Khajiit assassin sent by the Thalmor who turns up near Windhelm's stables.
  • Silda the Unseen – Eastmarch: A beggar on Windhelm's streets who trains Pickpocket.
  • Sofie (Hearthfire) – Eastmarch: A young flower seller on the streets of Windhelm who can be adopted.
  • Galmar Stone-Fist – Eastmarch: Ulfric's right-hand man and the Stormcloak general based in the Palace of the Kings.
  • Jorleif – Eastmarch: Ulfric's steward in the Palace of the Kings who sells Hjerim.
  • Sifnar Ironkettle – Eastmarch: An old servant who cooks and cleans at the Palace of the Kings.
  • Ulfric Stormcloak – Eastmarch: The Jarl of Windhelm and leader of the Stormcloak rebellion.
  • Wuunferth the Unliving – Eastmarch: Windhelm's court wizard who sells spells and trains Destruction.
  • Yrsarald Thrice-Pierced – Eastmarch: Ulfric's housecarl, who guards him in the Palace of the Kings.
  • Revyn Sadri – Eastmarch: A Dark Elf who sells secondhand goods at Sadri's Used Wares and trains Speech.
  • Jora – Eastmarch: A priestess at Windhelm's Temple of Talos.
  • Lortheim – Eastmarch: A priest serving at Windhelm's Temple of Talos.
  • Dalan Merchad – Eastmarch: A Breton sailor serving aboard The North Wind at the Windhelm docks.
  • Kjar – Eastmarch: The captain of The North Wind, a ship docked in Windhelm.
  • Voldsea Giryon – Eastmarch: A Dark Elf sailor of The North Wind often found at Candlehearth Hall.
  • Gjalund Salt-Sage (Dragonborn) – Eastmarch: The captain of the Northern Maiden who ferries you between Windhelm and Solstheim.
  • Lygrleid (Dragonborn) – Eastmarch: A deckhand aboard the Northern Maiden at the Windhelm docks.
  • Sogrlaf (Dragonborn) – Eastmarch: A crew member of the Northern Maiden, Gjalund's ship to Solstheim.
  • Nurelion – Eastmarch: The aging High Elf alchemist of the White Phial who longs to find the real White Phial.
  • Quintus Navale – Eastmarch: Nurelion's assistant, who sells potions at the White Phial in Windhelm.
  • Viola Giordano – Eastmarch: A busybody in Windhelm who wants to help solve the city's murders.
  • Alfarinn – Eastmarch: The carriage driver at the Windhelm Stables who takes you to other cities.
  • Arivanya – Eastmarch: Ulundil's wife, who helps out at the Windhelm Stables.
  • Ulundil – Eastmarch: The High Elf who runs the Windhelm Stables and sells horses.
  • Dravynea the Stoneweaver – Eastmarch: A Dark Elf mage in Kynesgrove who trains Alteration and wants frost salts.
  • Iddra – Eastmarch: The innkeeper of the Braidwood Inn in Kynesgrove.
  • Kjeld – Eastmarch: Iddra's husband, who helps run the Braidwood Inn in Kynesgrove.
  • Kjeld the Younger – Eastmarch: The brash son of Kynesgrove's innkeepers who lives at the Braidwood Inn.
  • Ganna Uriel – Eastmarch: A former lumberjack turned miner who lives at Steamscorch Mine camp in Kynesgrove.
  • Gemma Uriel – Eastmarch: Ganna's sister, a miner who works Steamscorch Mine in Kynesgrove.
  • Klija Wolf-Claw (Anniversary Edition) – Eastmarch: A Stormcloak champion candidate who appears at Kynesgrove's mine camp.
  • Roggi Knot-Beard – Eastmarch: A miner at Steamscorch Mine who wants his ancestor's shield and can join you.
  • Annekke Crag-Jumper – Eastmarch: The co-founder of Darkwater Crossing who runs Goldenrock Mine and can become a follower.
  • Verner Rock-Chucker – Eastmarch: Annekke's husband, a miner in Darkwater Crossing who is waiting for news from his daughter.
  • Derkeethus – Eastmarch: An Argonian from Darkwater Crossing taken by Falmer, who can follow you after rescue.
  • Hrefna – Eastmarch: A young woman working at Goldenrock Mine in Darkwater Crossing.
  • Sondas Drenim – Eastmarch: A Dark Elf miner at Goldenrock Mine in Darkwater Crossing who sells food.
  • Tormir – Eastmarch: A ranger who works at Goldenrock Mine in Darkwater Crossing.
  • Chief Mauhulakh – Eastmarch: The chief of Narzulbur who asks you to deal with a rival before you are welcome.
  • Bolar – Eastmarch: The wise woman and apothecary of Narzulbur.
  • Dushnamub – Eastmarch: Chief Mauhulakh's son and the blacksmith of Narzulbur.
  • Urog – Eastmarch: A huntress of Narzulbur who goes hunting with her aunt Yatul.
  • Yatul – Eastmarch: The chief's aunt, who patrols the walls of Narzulbur.
  • Bor – Eastmarch: An Orc miner working Gloombound Mine in Narzulbur.
  • Gadba gro-Largash – Eastmarch: A miner from Largashbur hired to work Gloombound Mine.
  • Mogdurz – Eastmarch: An Orc miner at Narzulbur's Gloombound Mine.
  • Mul gro-Largash – Eastmarch: A miner from Largashbur working at Gloombound Mine.
  • Gilfre – Eastmarch: The owner of Mixwater Mill, who runs it alone after her workers went to war.
  • Legate Hrollod – Eastmarch: The Imperial legate commanding the Eastmarch Imperial Camp.
  • Asta – Eastmarch: A pilgrim who guards the Eldergleam at its sanctuary and objects to harming it.
  • Sond – Eastmarch: A pilgrim at Eldergleam Sanctuary who turns on you if you harm the sacred tree.
  • Christer – Eastmarch: A bandit at Mistwatch who sells food inside the fort.
  • Fjola – Eastmarch: The bandit leader of Mistwatch whose husband wants her brought home.
  • Gavros Plinius – Eastmarch: A Synod sorcerer exploring the Dwemer ruin of Mzulft.
  • Paratus Decimius – Eastmarch: A Synod researcher in Mzulft who guards access to the Oculory.
  • Krev the Skinner – Eastmarch: The leader of the Silver Hand stationed at Gallows Rock.
  • Lu'ah Al-Skaven – Eastmarch: A Redguard necromancer in Ansilvund trying to bring back her dead lover.
  • Naris the Wicked – Eastmarch: A High Elf mage who commands the vampires and mages at Morvunskar.

Whiterun Hold

  • Balgruuf the Greater – Whiterun Hold: Ruler of Whiterun Hold who holds court from his throne in Dragonsreach.
  • Proventus Avenicci – Whiterun Hold: The jarl's steward, who manages the hold's affairs and sells Breezehome to the player.
  • Irileth – Whiterun Hold: Balgruuf's sharp-eyed Dunmer bodyguard, who leads the guards against the dragon at the Western Watchtower.
  • Hrongar – Whiterun Hold: Balgruuf's hot-tempered younger brother, who stays at the palace and backs up the guards.
  • Farengar Secret-Fire – Whiterun Hold: Whiterun's court mage, who studies dragons and sends the player after the Dragonstone.
  • Frothar – Whiterun Hold: One of the jarl's children, who lives in the palace.
  • Nelkir – Whiterun Hold: The jarl's sullen younger son, who listens to a Daedric voice in the palace cellar.
  • Dagny – Whiterun Hold: The jarl's daughter, who lives at Dragonsreach with her brothers.
  • Gerda – Whiterun Hold: A household servant who cooks and cleans at Dragonsreach.
  • Fianna – Whiterun Hold: A palace servant who keeps the jarl's hall tidy.
  • Lydia – Whiterun Hold: The housecarl granted to the player after the first dragon fight, who can travel as a follower.
  • Caius – Whiterun Hold: Head of Whiterun's guard, who can be found around the palace and at the Honningbrew Meadery.
  • Brill – Whiterun Hold: Vignar Gray-Mane's servant, who becomes steward if the Stormcloaks take Whiterun.
  • Vignar Gray-Mane – Whiterun Hold: An elderly Companion and Stormcloak sympathizer who becomes jarl if Ulfric's side takes the city.
  • Kodlak Whitemane – Whiterun Hold: The aging head of the Companions, who seeks a cure for the beast blood.
  • Aela the Huntress – Whiterun Hold: A skilled huntress and werewolf in the Companions' inner circle, and a possible follower.
  • Skjor – Whiterun Hold: A one-eyed veteran of the Circle who tests new recruits.
  • Vilkas – Whiterun Hold: Farkas' sharp-tongued twin brother, a member of the Circle who spars with newcomers.
  • Farkas – Whiterun Hold: A big, good-natured member of the Circle who can become a follower.
  • Tilma the Haggard – Whiterun Hold: The old housekeeper who looks after Jorrvaskr and its warriors.
  • Athis – Whiterun Hold: A Dunmer warrior of the Companions who trains one-handed combat and can follow the player.
  • Njada Stonearm – Whiterun Hold: A blunt Companion who trains blocking and can follow the player.
  • Ria – Whiterun Hold: An eager young Imperial in the Companions who can become a follower.
  • Torvar – Whiterun Hold: A hard-drinking Companion who joins the player on some jobs.
  • Eorlund Gray-Mane – Whiterun Hold: The master smith who works the ancient Skyforge above Jorrvaskr.
  • Belethor – Whiterun Hold: A greedy Breton who runs the general store in the Plains District.
  • Arcadia – Whiterun Hold: The kindly owner of Arcadia's Cauldron, who sells potions and ingredients.
  • Adrianne Avenicci – Whiterun Hold: The steward's daughter, who forges weapons at the open-air smithy outside Warmaiden's.
  • Ulfberth War-Bear – Whiterun Hold: Adrianne's husband, who sells arms and armor inside Warmaiden's.
  • Hulda – Whiterun Hold: Owner of the Bannered Mare, Whiterun's busy inn.
  • Saadia – Whiterun Hold: A Redguard working at the Bannered Mare who is hiding from Alik'r hunters.
  • Mikael – Whiterun Hold: A smug bard who plays for the crowd at the Bannered Mare.
  • Uthgerd the Unbroken – Whiterun Hold: A tough warrior at the Bannered Mare who challenges the player to a brawl and may then follow.
  • Sinmir – Whiterun Hold: A former soldier who drinks in the Bannered Mare's common room.
  • Gaius Maro – Whiterun Hold: A Penitus Oculatus courier who visits the Bannered Mare during a Dark Brotherhood contract.
  • Elrindir – Whiterun Hold: A Bosmer who runs the Drunken Huntsman and sells hunting gear.
  • Anoriath – Whiterun Hold: Elrindir's brother, who sells meat from a stall in the market.
  • Jenassa – Whiterun Hold: A Dunmer sellsword who can be hired as a follower at the Drunken Huntsman.
  • Carlotta Valentia – Whiterun Hold: A widowed mother who sells produce from a market stall and resents Mikael's attention.
  • Mila Valentia – Whiterun Hold: Carlotta's young daughter, who often plays near the market.
  • Ysolda – Whiterun Hold: An ambitious young trader who hopes to own the Bannered Mare one day.
  • Fralia Gray-Mane – Whiterun Hold: A Gray-Mane matriarch who sells jewelry at the market and grieves for her missing son.
  • Olfina Gray-Mane – Whiterun Hold: Fralia's daughter, who is secretly courting Jon Battle-Born.
  • Avulstein Gray-Mane – Whiterun Hold: Fralia's angry son, who wants to rescue his brother from the Thalmor.
  • Amren – Whiterun Hold: A Redguard former soldier who asks the player to recover his family's sword.
  • Saffir – Whiterun Hold: Amren's wife, who looks after their home and daughter.
  • Braith – Whiterun Hold: A bullying child who picks on the other kids in the Plains District.
  • Lucia – Whiterun Hold: An orphan girl who begs by the city gate and can be adopted with Hearthfire.
  • Heimskr – Whiterun Hold: A zealous preacher of Talos who gives sermons by the shrine in the Wind District.
  • Brenuin – Whiterun Hold: A Whiterun beggar who drifts around the city and the Bannered Mare.
  • Nazeem – Whiterun Hold: An arrogant Redguard who owns Chillfurrow Farm but spends his time strutting around Whiterun.
  • Ahlam – Whiterun Hold: Nazeem's wife, who lives in the city with him.
  • Olava the Feeble – Whiterun Hold: An old woman who reads fortunes in her house near the city gate.
  • Danica Pure-Spring – Whiterun Hold: Head priestess of the Temple of Kynareth, who wants the dying Gildergreen restored.
  • Acolyte Jenssen – Whiterun Hold: An acolyte who helps Danica care for the sick and wounded in the temple.
  • Andurs – Whiterun Hold: The priest of Arkay who looks after Whiterun's Hall of the Dead.
  • Olfrid Battle-Born – Whiterun Hold: Head of the Imperial-leaning Battle-Born clan, who lives in their Cloud District mansion.
  • Bergritte Battle-Born – Whiterun Hold: Olfrid's wife, who lives in the clan's Cloud District mansion.
  • Jon Battle-Born – Whiterun Hold: Olfrid's son, who dreams of being a bard and secretly loves Olfina Gray-Mane.
  • Alfhild Battle-Born – Whiterun Hold: Olfrid's daughter, who lives in the family mansion with her husband and son.
  • Idolaf Battle-Born – Whiterun Hold: A Legion-loyal Battle-Born who sends the player to tell off Amren's lot during a Gray-Mane feud.
  • Lars Battle-Born – Whiterun Hold: Idolaf's son, who is bullied by Braith.
  • Skulvar Sable-Hilt – Whiterun Hold: The stablemaster outside Whiterun's gate who sells horses.
  • Jervar – Whiterun Hold: Skulvar's son, who helps out at the stables.
  • Bjorlam – Whiterun Hold: The carriage driver at Whiterun Stables who offers paid rides to other cities.
  • Severio Pelagia – Whiterun Hold: Owner of Pelagia Farm outside the city walls, who buys crops from the player.
  • Nimriel – Whiterun Hold: A Bosmer farmhand who lives and works at Pelagia Farm.
  • Gloth – Whiterun Hold: A farmhand who works the fields of Pelagia Farm for Severio.
  • Wilmuth – Whiterun Hold: The lone farmhand who keeps Chillfurrow Farm running for its absent owner.
  • Sabjorn – Whiterun Hold: The owner of Honningbrew Meadery, who asks for help with a skeever problem.
  • Mallus Maccius – Whiterun Hold: A Thieves Guild operative who works at Honningbrew and later takes it over.
  • Eimar – Whiterun Hold: A worker who lives and labors at Honningbrew Meadery.
  • Alvor – Whiterun Hold: Riverwood's blacksmith and Hadvar's uncle, who offers shelter after the escape from Helgen.
  • Sigrid – Whiterun Hold: Alvor's wife, who runs their household in Riverwood.
  • Dorthe – Whiterun Hold: Alvor and Sigrid's daughter, who helps at the forge.
  • Gerdur – Whiterun Hold: Ralof's sister, who owns the Riverwood lumber mill.
  • Hod – Whiterun Hold: Gerdur's husband, who runs the mill and buys firewood.
  • Frodnar – Whiterun Hold: Gerdur and Hod's young son, who dreams of being a soldier.
  • Lucan Valerius – Whiterun Hold: Owner of the Riverwood Trader, who wants his stolen Golden Claw back.
  • Camilla Valerius – Whiterun Hold: Lucan's sister, who helps at the store and attracts two rival suitors.
  • Faendal – Whiterun Hold: A Bosmer archer working at the mill who competes with Sven for Camilla and can follow.
  • Sven – Whiterun Hold: A local bard who vies with Faendal for Camilla and can become a follower.
  • Hilde – Whiterun Hold: Sven's elderly mother, who lives in their Riverwood home.
  • Orgnar – Whiterun Hold: The gruff keeper of the Sleeping Giant Inn, who runs it with Delphine.
  • Delphine – Whiterun Hold: The Sleeping Giant's owner, who is secretly one of the last Blades.
  • Embry – Whiterun Hold: A drunk who spends his days at the Sleeping Giant and can be hired as a Hearthfire farmhand.
  • Ralof – Whiterun Hold: The Stormcloak who escapes Helgen with the player if Ulfric's side is chosen.
  • Hadvar – Whiterun Hold: The Legion soldier who escapes Helgen with the player if the Imperial path is chosen.
  • Rorik – Whiterun Hold: The founder of Rorikstead, who lives in Rorik's Manor and asks for help with a troubled farmer.
  • Mralki – Whiterun Hold: Keeper of the Frostfruit Inn in Rorikstead.
  • Erik the Slayer – Whiterun Hold: Mralki's son, who longs to become an adventurer and can be hired as a follower.
  • Lemkil – Whiterun Hold: A harsh farmer in Rorikstead who raises his twin daughters.
  • Sissel – Whiterun Hold: One of Lemkil's twin daughters.
  • Britte – Whiterun Hold: The other of Lemkil's twin daughters.
  • Reldith – Whiterun Hold: An Altmer farmer who lives at Cowflop Farmhouse with her adopted son.
  • Ennis – Whiterun Hold: Reldith's adopted son, who handles the farm's trade.
  • Jouane Manette – Whiterun Hold: A Breton living in Rorikstead who puts on airs and buys trinkets.
  • Arngeir – Whiterun Hold: The Greybeards' spokesman, who teaches the Dragonborn the Way of the Voice.
  • Borri – Whiterun Hold: A silent Greybeard master at High Hrothgar.
  • Einarth – Whiterun Hold: A silent Greybeard who helps train the Dragonborn's Shouts.
  • Wulfgar – Whiterun Hold: A silent Greybeard who shows the player Whirlwind Sprint.
  • Paarthurnax – Whiterun Hold: The ancient dragon who leads the Greybeards from the summit of the Throat of the World.
  • Hajvarr Iron-Hand – Whiterun Hold: Leader of the bandits holed up in White River Watch.
  • Ulfr the Blind – Whiterun Hold: A blind bandit who keeps watch inside White River Watch.
  • The Caller – Whiterun Hold: The conjurer who leads the renegade mages in Fellglow Keep and holds stolen College books.
  • Orthorn – Whiterun Hold: A College mage held captive at Fellglow Keep who can be freed during Hitting the Books.
  • Sild the Warlock – Whiterun Hold: A mad warlock who traps victims deep inside Rannveig's Fast.
  • Drelas – Whiterun Hold: A hostile mage who attacks anyone entering his remote cottage.
  • Agent Lorcalin – Whiterun Hold: A Thalmor agent who hunts Talos worshippers at a hidden shrine in Whiterun Hold.
  • Kematu – Whiterun Hold: The Alik'r leader searching for Saadia, who is found in Swindler's Den.
  • Hjornskar Head-Smasher – Whiterun Hold: Commander of the Stormcloak camp near Whiterun once the Legion holds the city.
  • Ardwen – Whiterun Hold: A Bosmer mage pilgrim who arrives at the Gildergreen after the Blessings of Nature quest.
  • Legate Quentin Cipius – Whiterun Hold: Imperial commander who appears outside Whiterun only if the Stormcloaks seize the city.
  • Agnis – Whiterun Hold: Elderly woman who keeps house at Fort Greymoor no matter who occupies it.
  • Karita – Whiterun Hold: Nord pilgrim met on the steps up to High Hrothgar.

Enemies

Necromancers

  • Novice Necromancer – Necromancers: A beginner death mage at ritual sites and warlock lairs who raises zombies and casts frostbite.
  • Apprentice Necromancer – Necromancers: A low-level necromancer that adds healing, oakflesh and ice spikes; also leads small groups as a boss.
  • Necromancer Adept – Necromancers: A mid-rank necromancer able to reanimate stronger corpses, sometimes armed with a staff as a boss.
  • Necromage – Necromancers: A seasoned necromancer that raises revenants and can turn undead.
  • Ascendant Necromancer – Necromancers: A powerful necromancer casting ice storms and raising dread zombies.
  • Master Necromancer – Necromancers: A top-tier necromancer with grand healing, greater wards and strong frost spells.
  • Arch Necromancer – Necromancers: The highest necromancer rank, using icy spears and wearing elite necromancer gear when Necromantic Grimoire is installed.

Warlocks

  • Novice Fire Mage – Warlocks: The weakest fire-focused warlock, casting basic flames in caves and ruins.
  • Apprentice Fire Mage – Warlocks: A low-level fire warlock that adds firebolts, healing and oakflesh.
  • Fire Mage Adept – Warlocks: A mid-rank fire warlock; the boss version may wield a firebolt staff.
  • Fire Mage – Warlocks: A fire warlock that throws fireballs and wraps itself in a flame cloak.
  • Fire Wizard – Warlocks: A high-level fire warlock with ironflesh and strong healing.
  • Pyromancer – Warlocks: An expert fire warlock casting incinerate, sometimes carrying a staff of fireballs.
  • Arch Pyromancer – Warlocks: The strongest fire warlock rank, met only at high levels.
  • Novice Ice Mage – Warlocks: The lowest frost-focused warlock, using frostbite and a light ward.
  • Apprentice Ice Mage – Warlocks: A low-level frost warlock that adds ice spikes, healing and oakflesh.
  • Ice Mage Adept – Warlocks: A mid-rank frost warlock; bosses may carry a staff of ice spikes.
  • Ice Mage – Warlocks: A frost warlock casting ice storms and a frost cloak.
  • Ice Wizard – Warlocks: A high-level frost warlock protected by ironflesh.
  • Cryomancer – Warlocks: An expert frost warlock throwing icy spears, sometimes armed with a staff of ice storms.
  • Arch Cryomancer – Warlocks: The top frost warlock rank, seen only at high levels.
  • Novice Storm Mage – Warlocks: The weakest shock-focused warlock, armed with sparks and a light ward.
  • Apprentice Storm Mage – Warlocks: A low-level shock warlock that adds lightning bolts and oakflesh.
  • Storm Mage Adept – Warlocks: A mid-rank shock warlock; bosses may carry a staff of lightning bolts.
  • Storm Mage – Warlocks: A shock warlock casting chain lightning and a lightning cloak.
  • Storm Wizard – Warlocks: A high-level shock warlock with ironflesh and boosted shock damage.
  • Electromancer – Warlocks: An expert shock warlock that casts thunderbolt and may carry a staff of chain lightning.
  • Arch Electromancer – Warlocks: The strongest shock warlock, found only at high levels.
  • Novice Conjurer – Warlocks: A beginner summoner in warlock lairs that calls up a familiar.
  • Apprentice Conjurer – Warlocks: A low-level summoner that conjures flame atronachs.
  • Conjurer Adept – Warlocks: A mid-rank summoner backed by flame atronachs; bosses may hold an elemental staff.
  • Conjurer – Warlocks: A summoner that brings frost atronachs into battle and can banish daedra.
  • Ascendant Conjurer – Warlocks: A powerful summoner calling storm atronachs and able to seize control of daedra.
  • Master Conjurer – Warlocks: An expert summoner pairing storm atronachs with lightning spells.
  • Arch Conjurer – Warlocks: The highest summoner rank, casting thunderbolts alongside storm atronachs.

Vampires

  • Vampire Fledgling – Vampires: The weakest vampire, draining a little health each second and able to raise zombies and turn invisible.
  • Vampire – Vampires: A low-level vampire with a stronger life drain than a fledgling.
  • Blooded Vampire – Vampires: A mid-level vampire that adds a boosted unarmed touch to its draining spells.
  • Vampire Mistwalker – Vampires: A vampire that saps both health and stamina and casts ice spikes.
  • Vampire Nightstalker – Vampires: A dangerous vampire that adds lightning bolts to its arsenal.
  • Ancient Vampire – Vampires: A high-level vampire draining health, stamina and magicka and raising revenants.
  • Volkihar Vampire – Vampires: A very strong vampire that casts chain lightning and ice storms.
  • Nightlord Vampire (Dawnguard) – Vampires: A Dawnguard-era top vampire rank wielding icy spears and thunderbolts.
  • Master Vampire – Vampires: A leveled boss vampire that leads vampire lairs.
  • Volkihar Master Vampire – Vampires: A high-level boss vampire with chain lightning, ice storms and revenants.
  • Nightmaster Vampire (Dawnguard) – Vampires: The strongest boss vampire, added by Dawnguard.
  • Vampire's Thrall – Vampires: An enthralled servant found in vampire lairs that fights using bandit stats.

Silver Hand

  • Silver Hand – Silver Hand: A werewolf hunter using bandit leveled stats, met in Companions quests and radiant dungeons.
  • Silver Hand Leader – Silver Hand: The head of a Silver Hand group, built on bandit leveled lists.
  • Silver Hand Warrior – Silver Hand: A Silver Hand member that is only ever found already dead.

Dremora

  • Dremora Churl – Dremora: The lowest dremora rank, fighting as a warrior, archer or warlock.
  • Dremora Caitiff – Dremora: A second-rank dremora met at mid-low levels.
  • Dremora Kynval – Dremora: A mid-rank dremora in melee, archer and spellcaster forms.
  • Dremora Kynreeve – Dremora: A tough higher-rank dremora.
  • Dremora Kynmarcher – Dremora: A dremora rank named in the rank list without its own stats row.
  • Dremora Markynaz – Dremora: A high-ranking dremora encountered at upper levels.
  • Dremora Valkynaz – Dremora: The top dremora rank, whose melee template is also used for the summoned Dremora Lord.
  • Dremora Lord – Dremora: A powerful summoned dremora warrior built on the Valkynaz melee template.

Reavers

  • Reaver (Dragonborn) – Reavers: A Dunmer outlaw of Solstheim, the weakest rank, fighting as warrior, archer or mage.
  • Reaver Outlaw (Dragonborn) – Reavers: A low-rank Solstheim reaver that can also lead a camp as a boss.
  • Reaver Thug (Dragonborn) – Reavers: A mid-low Dunmer reaver met around Solstheim's caves and ruins.
  • Reaver Highwayman (Dragonborn) – Reavers: A mid-level reaver rank with warrior, archer and mage types.
  • Reaver Plunderer (Dragonborn) – Reavers: A seasoned reaver found at higher levels on Solstheim.
  • Reaver Marauder (Dragonborn) – Reavers: The toughest regular reaver rank.
  • Reaver Lord (Dragonborn) – Reavers: A reaver leader listed at specific locations rather than in the leveled tables.

Alik'r

  • Alik'r Warrior – Alik'r: A Redguard tracker from Hammerfell met on the roads, near Whiterun and guarding Kematu in Swindler's Den during In My Time of Need.

Morag Tong

  • Morag Tong Assassin (Dragonborn) – Morag Tong: A Morag Tong killer in signature armor who may ambush Dark Brotherhood members on Solstheim, carrying a writ of execution.

Imperial Legion

  • Imperial Soldier – Imperial Legion: A Legion trooper in full Imperial armor met on the roads, in camps and during the civil war, hostile if you join the Stormcloaks.

Stormcloaks

  • Stormcloak Soldier – Stormcloaks: A rebel fighter of Ulfric's army found at Stormcloak camps, forts and civil war battles, hostile if you side with the Legion.

Dawnguard

  • Dawnguard (Dawnguard) – Dawnguard: A vampire hunter usually traveling in threes who attacks you on sight if you have joined Harkon's Volkihar court.

Bandits

  • Bandit – Bandits: The weakest rank of outlaw, fought in camps, caves and forts across Skyrim as a warrior, archer or mage.
  • Bandit Outlaw – Bandits: A slightly tougher bandit rank whose mages cast basic destruction spells, healing and a light ward.
  • Bandit Thug – Bandits: A mid-tier bandit; the mage version carries a steel dagger and stronger elemental spells.
  • Bandit Highwayman – Bandits: A seasoned robber with leveled weapons; the melee version's stats were broken until Dragonborn fixed them.
  • Bandit Plunderer – Bandits: A high-ranking bandit that carries more gold than lesser ones and sometimes extra lockpicks.
  • Bandit Marauder – Bandits: The top regular bandit rank, which starts turning up around player level 24 with better gear and magic.
  • Bandit Chief – Bandits: The heavily armored leader of a bandit hideout, using either a one-handed weapon and shield or a two-hander.

Forsworn

  • Forsworn – Forsworn: The basic Reach rebel, found in Forsworn camps as a melee fighter or archer.
  • Forsworn Shaman – Forsworn: The lowest Forsworn spellcaster, always female; higher-tier casters use the regular rank names.
  • Forsworn Forager – Forsworn: Second Forsworn rank, which can be a warrior, archer or caster.
  • Forsworn Looter – Forsworn: Mid-level Forsworn raider defending the rebel strongholds of the Reach.
  • Forsworn Pillager – Forsworn: A dangerous high-tier Forsworn that shows up once the player reaches the mid levels.
  • Forsworn Ravager – Forsworn: The strongest regular Forsworn rank you will meet in the game's leveled lists.
  • Forsworn Briarheart – Forsworn: A Forsworn kept alive by a briar heart in their chest, which you can take after the kill; often leads a camp.

Thalmor

  • Thalmor Soldier – Thalmor: An Altmer warrior escorting Thalmor patrols and prisoners on the roads of Skyrim.
  • Thalmor Archer – Thalmor: A Thalmor ranged fighter that travels with Justiciar patrols.
  • Thalmor Wizard – Thalmor: The spellcasting leader of every Thalmor encounter and its toughest member.
  • Northwatch Guard – Thalmor: A Thalmor warrior holding Northwatch Keep, including its front gate.
  • Northwatch Archer – Thalmor: A Thalmor bowman defending Northwatch Keep.
  • Northwatch Mage – Thalmor: A Thalmor caster stationed inside Northwatch Keep.

Cultists

  • Cultist (Dragonborn) – Cultists: A masked follower of Miraak who attacks the Dragonborn on Solstheim.
  • Cultist Adept (Dragonborn) – Cultists: A more practiced Miraak follower with stronger spells.
  • Ascendant Cultist (Dragonborn) – Cultists: A mid-to-high-tier Miraak cultist met as the player levels up.
  • Master Cultist (Dragonborn) – Cultists: A powerful Miraak cultist that can carry a staff.
  • Arch Cultist (Dragonborn) – Cultists: The highest regular cultist rank, dressed in warlock robes.

Vigilants

  • Vigilant of Stendarr – Vigilants: A daedra-hunting zealot on the roads who turns hostile if you hit them, or during A Daedra's Best Friend.
  • Charmed Vigilant – Vigilants: A Vigilant enthralled by the warlock Minorne who fights for her in Ruunvald during Bolstering the Ranks.

Dark Brotherhood

  • Dark Brotherhood Assassin – Dark Brotherhood: A random attacker carrying a contract on the player, sent if Innocence Lost has not been completed.